Player Matchup

Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BRYZ KL1PZ
Loki
Level 35
God Stats
2W - 4L
1,357 SR
Queue Stats
43W - 57L
1,388 Elo+
Party 1
Raijin
Raijin
ferg40
Raijin
Level 108
God Stats
1W - 1L
1,308 SR
Queue Stats
22W - 32L
1,411 Elo+
Solo
Team Averages
Level 77
1,388 SR
1,433 Elo+

VS

Team Averages
Level 99
1,477 SR
1,369 Elo+
Nu Wa
Nu Wa
Duck-Kayto
Nu Wa
Level 119
God Stats
64W - 58L
1,514 SR
Queue Stats
260W - 341L
1,410 Elo+
Solo
Medusa
Medusa
adsao
Medusa
Level 103
God Stats
8W - 13L
1,469 SR
Queue Stats
43W - 66L
1,337 Elo+
Solo
Fafnir
Fafnir
kokobomber64
Fafnir
Level 76
God Stats
43W - 69L
1,450 SR
Queue Stats
411W - 595L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 2 / 4
9,860
758
11,810
9,094
2,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 5
9,178
706
7,039
9,239
2,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
ferg40
Raijin
13
1 / 1 / 8
8,590
661
8,658
5,793
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 3 / 3
8,616
663
9,390
11,388
3,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
adsao
Medusa
13
3 / 6 / 3
8,694
669
4,770
9,428
3,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
12
1 / 3 / 4
9,021
694
4,920
11,747
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
4
4.5
W
4
4
5
1.63
L
Nu Wa
3
3
3
1.5
L
Medusa
adsao
Medusa
3
6
3
0.75
W
Raijin
ferg40
Raijin
1
1
8
5
L
Fafnir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,507
Damage
19,080
24,126
Taken
32,563
7,352
Mitigated
20,662
2,205
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,810
2,493
0
965
9,094
2,804
473
5,137
3,957
0
40,505
W
7,039
1,645
0
1,240
9,239
2,725
0
5,004
4,235
0
22,991
L
Nu Wa
9,390
4,743
72
2,161
11,388
3,901
111
4,222
7,166
32,316
0
L
Medusa
adsao
Medusa
4,770
1,491
0
1,030
9,428
3,093
1,203
1,822
7,606
0
27,158
W
Raijin
ferg40
Raijin
8,658
778
0
0
5,793
1,823
757
4,734
1,059
41,796
0
L
Fafnir
4,920
1,596
0
2,426
11,747
13,668
48
2,812
8,935
15,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,628
Gold Earned
26,331
178
Minions Killed
136
6
Camps Cleared
6
706,066
Distance Traveled
670,898
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,860
758
69
5
1
244,918
3
W
Loki
9,178
706
31
2
2
226,149
1
L
Nu Wa
8,616
663
58
4
2
204,170
6
L
Medusa
8,694
669
63
5
4
228,969
4
W
Raijin
8,590
661
78
6
3
234,999
5
L
Fafnir
9,021
694
15
1
0
237,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role