Player Matchup

Bacchus
Bacchus
CarlosSOCA
Bacchus
Level 123
God Stats
2W - 3L
1,381 SR
Queue Stats
40W - 60L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
EdwKev727_
Sun Wukong
Level 44
God Stats
11W - 11L
1,522 SR
Queue Stats
12W - 11L
1,451 Elo+
Party 2
Olorun
Olorun
NaviMage
Olorun
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,085 Elo+
Party 2
Team Averages
Level 77
1,468 SR
1,334 Elo+

VS

Team Averages
Level 33
1,450 SR
1,220 Elo+
Heimdallr
Heimdallr
Nanuk484
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,228 Elo+
Party 1
Eset
Eset
eli12345keeler
Eset
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
godzillafan013
Cthulhu
Level 19
God Stats
18W - 32L
1,350 SR
Queue Stats
19W - 37L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarlosSOCA
Bacchus
12
3 / 0 / 6
8,223
748
8,949
7,675
8,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
EdwKev727_
Sun Wukong
11
5 / 0 / 2
7,854
714
3,492
5,621
2,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
NaviMage
Olorun
11
1 / 1 / 5
7,453
678
2,419
5,885
2,087
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nanuk484
Heimdallr
10
0 / 4 / 0
6,237
567
4,595
7,157
2,449
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 1
6,410
583
540
4,011
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 0
6,701
609
4,736
7,562
4,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CarlosSOCA
Bacchus
3
0
6
6
W
Sun Wukong
EdwKev727_
Sun Wukong
5
0
2
6
L
Heimdallr
Nanuk484
Heimdallr
0
4
0
0
W
Olorun
NaviMage
Olorun
1
1
5
3.5
L
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
9,871
19,181
Taken
18,730
12,859
Mitigated
8,298
8,145
Healing
1,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CarlosSOCA
Bacchus
8,949
1,377
0
1,241
7,675
8,306
792
2,632
5,043
27,084
0
W
Sun Wukong
EdwKev727_
Sun Wukong
3,492
699
442
2,393
5,621
2,466
357
1,622
3,999
0
9,773
L
Heimdallr
Nanuk484
Heimdallr
4,595
908
0
146
7,157
2,449
0
4,146
2,835
0
12,002
W
Olorun
NaviMage
Olorun
2,419
831
1,560
2,509
5,885
2,087
1,247
1,422
4,463
24,007
0
L
540
131
325
296
4,011
1,111
0
1,920
1,955
10,539
0
L
4,736
423
191
411
7,562
4,738
0
5,205
2,148
16,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
19,348
88
Minions Killed
73
5
Camps Cleared
3
640,978
Distance Traveled
463,592
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,223
748
31
3
4
213,902
5
W
Sun Wukong
7,854
714
16
1
1
205,348
0
L
Heimdallr
6,237
567
21
2
1
184,421
0
W
Olorun
7,453
678
41
4
0
221,728
0
L
Eset
6,410
583
27
2
1
96,332
0
L
Cthulhu
6,701
609
25
2
1
182,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role