Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
KShortz
Thanatos
Level 89
God Stats
1W - 1L
1,567 SR
Queue Stats
18W - 18L
1,368 Elo+
Party 1
Chronos
Chronos
LilCoolMint
Chronos
Level 104
God Stats
3W - 1L
1,432 SR
Queue Stats
16W - 16L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
S11NNS
Danzaburou
Level 97
God Stats
10W - 15L
1,357 SR
Queue Stats
134W - 165L
1,387 Elo+
Party 3
Vulcan
Vulcan
ZeteonII
Vulcan
Level 89
God Stats
16W - 19L
1,497 SR
Queue Stats
275W - 326L
1,451 Elo+
Party 3
Team Averages
Level 107
1,471 SR
1,429 Elo+

VS

Team Averages
Level 108
1,459 SR
1,397 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AceBodacious
Kumbhakarna
Level 76
God Stats
1W - 2L
1,317 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 2
Ao Kuang
Ao Kuang
FeelNFunky
Ao Kuang
Level 48
God Stats
1W - 2L
1,192 SR
Queue Stats
11W - 22L
1,301 Elo+
Solo
Ra
Ra
Ninox-27-
Ra
Level 108
God Stats
1W - 1L
1,783 SR
Queue Stats
4W - 9L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 7 / 19
11,964
855
11,543
21,864
16,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
KShortz
Thanatos
15
1 / 8 / 16
10,269
734
12,517
14,067
4,719
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
LilCoolMint
Chronos
19
8 / 3 / 11
13,195
943
16,821
12,711
3,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
S11NNS
Danzaburou
18
4 / 3 / 13
11,736
838
11,400
11,289
3,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
ZeteonII
Vulcan
20
15 / 3 / 10
14,504
1,036
31,731
10,106
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
14 / 4 / 2
13,671
977
21,200
16,190
5,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
15
2 / 8 / 12
10,528
752
9,164
23,109
28,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
AceBodacious
Kumbhakarna
15
0 / 3 / 8
8,913
637
4,427
27,285
14,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
FeelNFunky
Ao Kuang
16
6 / 9 / 4
10,177
727
9,444
18,993
7,360
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 6 / 9
9,418
673
6,399
13,589
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
30
Kills
23
24
Deaths
30
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
7
19
1.64
L
Neith
 
Neith
14
4
2
3.75
L
Guan Yu
 
Guan Yu
2
8
12
1
L
Kumbhakarna
AceBodacious
Kumbhakarna
0
3
8
1.33
L
Ao Kuang
FeelNFunky
Ao Kuang
6
9
4
0.89
W
Thanatos
KShortz
Thanatos
1
8
16
1.13
W
Chronos
LilCoolMint
Chronos
8
3
11
4.5
L
1
6
9
0.92
W
Danzaburou
S11NNS
Danzaburou
4
3
13
3.5
W
Vulcan
ZeteonII
Vulcan
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,012
Damage
50,634
70,037
Taken
99,166
32,730
Mitigated
59,836
22,995
Healing
27,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,543
3,923
4,004
3,932
21,864
16,199
202
5,403
16,210
26,162
0
L
Neith
 
Neith
21,200
6,779
1,037
2,372
16,190
5,776
1,137
11,287
4,903
0
54,745
L
Guan Yu
 
Guan Yu
9,164
1,336
1,392
5,074
23,109
28,055
345
11,342
11,767
0
20,800
L
Kumbhakarna
AceBodacious
Kumbhakarna
4,427
325
529
8,612
27,285
14,170
287
17,299
9,986
17,274
0
L
Ao Kuang
FeelNFunky
Ao Kuang
9,444
2,575
43
2,930
18,993
7,360
322
11,128
7,865
23,291
0
W
Thanatos
KShortz
Thanatos
12,517
4,468
1,176
5,813
14,067
4,719
538
4,985
8,663
0
27,158
W
Chronos
LilCoolMint
Chronos
16,821
6,270
1,372
2,474
12,711
3,985
1,550
4,409
8,177
49,090
0
L
6,399
353
3,551
2,044
13,589
4,475
554
9,273
4,316
29,638
0
W
Danzaburou
S11NNS
Danzaburou
11,400
4,740
0
2,049
11,289
3,865
3,501
4,040
7,066
0
46,691
W
Vulcan
ZeteonII
Vulcan
31,731
9,269
261
1,914
10,106
3,962
851
1,721
8,185
58,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,668
Gold Earned
52,707
288
Minions Killed
229
10
Camps Cleared
4
1,362,256
Distance Traveled
1,217,599
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,964
855
18
1
0
251,366
4
L
Neith
13,671
977
91
7
0
231,914
0
L
Guan Yu
10,528
752
26
2
1
263,705
1
L
Kumbhakarna
8,913
637
14
1
0
270,174
0
L
Ao Kuang
10,177
727
20
1
1
227,125
0
W
Thanatos
10,269
734
35
3
4
285,095
7
W
Chronos
13,195
943
78
6
5
271,162
2
L
Ra
9,418
673
78
6
2
224,681
0
W
Danzaburou
11,736
838
94
7
0
261,764
3
W
Vulcan
14,504
1,036
63
5
1
292,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role