Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Goldenmidget15
Ah Muzen Cab
Level 79
God Stats
2W - 9L
1,396 SR
Queue Stats
330W - 483L
1,258 Elo+
Solo
Janus
Janus
TheRatsShadow
Janus
Level 43
God Stats
0W - 2L
1,213 SR
Queue Stats
59W - 101L
1,243 Elo+
Party 2
Loki
Loki
gamingmonkey243
Loki
Level 69
God Stats
0W - 3L
1,161 SR
Queue Stats
58W - 97L
1,240 Elo+
Party 2
Team Averages
Level 64
1,257 SR
1,247 Elo+

VS

Team Averages
Level 97
1,455 SR
1,300 Elo+
Fenrir
Fenrir
Sparkman022
Fenrir
Level 108
God Stats
24W - 28L
1,429 SR
Queue Stats
118W - 166L
1,351 Elo+
Party 1
Neith
Neith
neto886
Neith
Level 103
God Stats
35W - 49L
1,436 SR
Queue Stats
45W - 68L
1,318 Elo+
Solo
Bacchus
Bacchus
warshipgaming
Bacchus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 111L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Goldenmidget15
Ah Muzen Cab
11
7 / 1 / 1
8,302
830
9,767
5,187
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 6 / 4
6,806
681
6,215
6,915
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 4
6,766
677
4,721
6,153
2,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 3 / 7
7,989
799
4,477
10,842
9,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
neto886
Neith
12
5 / 1 / 4
7,841
784
6,177
5,977
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
11
2 / 4 / 8
7,788
779
5,588
12,634
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
11
11
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Goldenmidget15
Ah Muzen Cab
7
1
1
7.5
W
Fenrir
4
3
7
2.5
L
0
6
4
0.33
L
1
4
4
0.75
W
Neith
neto886
Neith
5
1
4
7
W
Bacchus
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
16,242
18,255
Taken
29,453
6,749
Mitigated
20,625
3,138
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Goldenmidget15
Ah Muzen Cab
9,767
4,404
0
2,124
5,187
2,293
514
1,741
3,446
0
21,706
W
Fenrir
4,477
549
75
784
10,842
9,222
19
2,071
8,771
0
11,036
L
6,215
762
181
216
6,915
2,177
354
2,845
4,070
23,192
0
L
4,721
1,165
116
501
6,153
2,279
0
1,415
4,738
0
14,051
W
Neith
neto886
Neith
6,177
2,935
294
2,049
5,977
2,173
228
2,727
3,250
0
28,447
W
Bacchus
5,588
941
442
3,480
12,634
9,230
0
2,195
10,439
16,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,874
Gold Earned
23,618
90
Minions Killed
117
3
Camps Cleared
6
511,884
Distance Traveled
543,810
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,302
830
31
3
1
174,768
2
W
Fenrir
7,989
799
15
2
3
189,617
0
L
Janus
6,806
681
35
4
1
168,138
3
L
Loki
6,766
677
24
2
1
168,978
2
W
Neith
7,841
784
74
7
2
177,109
1
W
Bacchus
7,788
779
28
3
1
177,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role