Player Matchup

Bacchus
Bacchus
ArlenBoxing-1197
Bacchus
Level 69
God Stats
8W - 8L
1,532 SR
Queue Stats
59W - 69L
1,317 Elo+
Party 2
Chiron
Chiron
Xplasma17
Chiron
Level 28
God Stats
2W - 3L
1,497 SR
Queue Stats
8W - 12L
1,319 Elo+
Party 2
Chronos
Chronos
coopatroopa1122
Chronos
Level 20
God Stats
0W - 1L
1,235 SR
Queue Stats
5W - 8L
1,344 Elo+
Party 2
Team Averages
Level 39
1,422 SR
1,327 Elo+

VS

Team Averages
Level 55
1,685 SR
1,279 Elo+
Tiamat
Tiamat
KingBerry_0
Tiamat
Level 57
God Stats
4W - 4L
1,654 SR
Queue Stats
28W - 31L
1,312 Elo+
Party 1
Medusa
Medusa
St4b3R27
Medusa
Level 67
God Stats
3W - 1L
1,654 SR
Queue Stats
70W - 90L
1,250 Elo+
Party 1
Atlas
Atlas
jejedas1
Atlas
Level 41
God Stats
4W - 2L
1,746 SR
Queue Stats
42W - 61L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
11,318
629
19,215
24,879
28,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Xplasma17
Chiron
13
2 / 6 / 3
10,288
572
21,766
20,211
6,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 3
9,848
547
7,484
16,107
9,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 2 / 12
12,209
678
16,373
17,865
13,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
St4b3R27
Medusa
18
14 / 1 / 5
14,011
778
24,814
18,377
7,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
jejedas1
Atlas
14
0 / 3 / 14
11,602
645
9,696
20,640
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
19
19
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Tiamat
5
2
12
5.5
W
Medusa
St4b3R27
Medusa
14
1
5
16.5
L
Chiron
Xplasma17
Chiron
2
6
3
0.58
L
1
8
3
0.31
W
Atlas
jejedas1
Atlas
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,465
Damage
50,883
61,197
Taken
56,882
44,911
Mitigated
41,900
18,191
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,215
500
1,145
6,998
24,879
28,132
0
8,514
16,365
39,394
0
W
Tiamat
16,373
1,724
1,265
8,927
17,865
13,919
481
10,497
7,368
42,121
0
W
Medusa
St4b3R27
Medusa
24,814
16,615
660
7,419
18,377
7,668
1,443
9,120
9,257
0
67,020
L
Chiron
Xplasma17
Chiron
21,766
13,092
1,482
7,150
20,211
6,798
1,069
9,476
10,735
0
45,627
L
7,484
2,374
385
1,031
16,107
9,981
408
8,783
7,324
25,799
0
W
Atlas
jejedas1
Atlas
9,696
3,888
823
3,487
20,640
20,313
379
7,497
13,143
21,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
37,822
142
Minions Killed
164
5
Camps Cleared
9
914,774
Distance Traveled
994,523
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,318
629
38
2
0
332,643
15
W
Tiamat
12,209
678
50
3
0
327,557
3
W
Medusa
14,011
778
81
5
9
351,248
0
L
Chiron
10,288
572
67
4
4
294,299
1
L
Chronos
9,848
547
37
2
1
287,832
0
W
Atlas
11,602
645
33
2
0
315,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role