Player Matchup

Guan Yu
Guan Yu
Dr Koch7403
Guan Yu
Level 142
God Stats
1W - 1L
1,866 SR
Queue Stats
39W - 31L
1,571 Elo+
Party 1
Nox
Nox
MambaWrld
Nox
Level 128
God Stats
12W - 4L
1,718 SR
Queue Stats
411W - 432L
1,535 Elo+
Party 3
Ao Kuang
Ao Kuang
SwaggerTom
Ao Kuang
Level 116
God Stats
1W - 1L
1,461 SR
Queue Stats
87W - 48L
1,651 Elo+
Party 1
Vulcan
Vulcan
Twitch-NodGoated
Vulcan
Level 69
God Stats
6W - 4L
1,474 SR
Queue Stats
355W - 352L
1,535 Elo+
Party 3
Sun Wukong
Sun Wukong
pasciakos
Sun Wukong
Level 107
God Stats
2W - 2L
1,628 SR
Queue Stats
49W - 33L
1,568 Elo+
Party 1
Team Averages
Level 112
1,629 SR
1,572 Elo+

VS

Team Averages
Level 121
1,524 SR
1,531 Elo+
Scylla
Scylla
BuddStufff
Scylla
Level 104
God Stats
3W - 4L
1,721 SR
Queue Stats
472W - 482L
1,553 Elo+
Solo
Chernobog
Chernobog
Ickis1
Chernobog
Level 142
God Stats
0W - 1L
1,368 SR
Queue Stats
10W - 14L
1,471 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WarmCow
Kumbhakarna
Level 125
God Stats
5W - 2L
1,547 SR
Queue Stats
122W - 114L
1,537 Elo+
Party 2
Terra
Terra
cornshirt
Terra
Level 149
God Stats
2W - 2L
1,567 SR
Queue Stats
87W - 93L
1,562 Elo+
Party 2
Medusa
Medusa
ki666en
Medusa
Level 83
God Stats
0W - 2L
1,417 SR
Queue Stats
64W - 67L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dr Koch7403
Guan Yu
16
2 / 6 / 12
9,897
707
7,078
19,088
26,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 1 / 10
11,492
821
14,854
9,245
3,715
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
SwaggerTom
Ao Kuang
18
5 / 3 / 11
10,864
776
14,408
14,497
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 2 / 9
10,822
773
18,463
7,787
2,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
pasciakos
Sun Wukong
16
1 / 4 / 13
9,720
694
13,660
22,452
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BuddStufff
Scylla
15
3 / 4 / 5
9,311
665
10,901
9,043
4,272
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Ickis1
Chernobog
18
4 / 2 / 10
10,314
737
12,789
10,472
5,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
WarmCow
Kumbhakarna
18
5 / 5 / 11
10,983
785
9,705
26,095
33,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
cornshirt
Terra
15
2 / 3 / 11
9,310
665
6,211
17,924
18,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
ki666en
Medusa
15
1 / 4 / 8
9,134
652
13,405
13,121
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
60
18
Kills
15
16
Deaths
18
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
BuddStufff
Scylla
3
4
5
1.38
W
Guan Yu
Dr Koch7403
Guan Yu
2
6
12
1.33
L
Chernobog
Ickis1
Chernobog
4
2
10
4.5
W
6
1
10
11
W
Ao Kuang
SwaggerTom
Ao Kuang
5
3
11
3.5
W
4
2
9
4.25
L
Kumbhakarna
WarmCow
Kumbhakarna
5
5
11
2.1
L
Terra
cornshirt
Terra
2
3
11
2.5
L
Medusa
ki666en
Medusa
1
4
8
1.25
W
Sun Wukong
pasciakos
Sun Wukong
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,463
Damage
53,011
73,069
Taken
76,655
55,168
Mitigated
66,982
39,608
Healing
26,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BuddStufff
Scylla
10,901
0
861
271
9,043
4,272
0
5,195
3,682
24,196
0
W
Guan Yu
Dr Koch7403
Guan Yu
7,078
316
11,411
6,602
19,088
26,300
489
7,526
11,562
0
15,341
L
Chernobog
Ickis1
Chernobog
12,789
5,899
2,542
1,901
10,472
5,215
1,448
6,386
3,972
0
36,631
W
14,854
659
2,880
1,364
9,245
3,715
1,119
4,725
4,520
43,282
0
W
Ao Kuang
SwaggerTom
Ao Kuang
14,408
4,472
1,714
4,220
14,497
8,486
1,797
2,679
11,818
19,338
2,670
W
18,463
8,119
4,719
1,905
7,787
2,507
965
3,968
3,819
44,032
0
L
Kumbhakarna
WarmCow
Kumbhakarna
9,705
269
2,316
4,871
26,095
33,124
319
16,199
9,334
14,604
0
L
Terra
cornshirt
Terra
6,211
942
6,581
4,580
17,924
18,523
166
11,008
6,502
10,725
0
L
Medusa
ki666en
Medusa
13,405
4,367
1,182
1,781
13,121
5,848
1,221
7,299
5,579
0
35,068
W
Sun Wukong
pasciakos
Sun Wukong
13,660
1,849
750
4,043
22,452
14,160
435
7,919
14,533
0
18,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
49,052
157
Minions Killed
151
0
Camps Cleared
0
1,366,188
Distance Traveled
1,231,855
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,311
665
41
3
0
252,094
1
W
Guan Yu
9,897
707
15
1
0
282,557
1
L
Chernobog
10,314
737
56
4
0
223,564
0
W
Nox
11,492
821
54
4
0
279,224
3
W
Ao Kuang
10,864
776
16
1
0
277,895
3
W
Vulcan
10,822
773
57
4
0
253,211
4
L
Kumbhakarna
10,983
785
15
1
0
252,986
0
L
Terra
9,310
665
3
0
0
215,242
0
L
Medusa
9,134
652
36
3
0
287,969
0
W
Sun Wukong
9,720
694
15
1
0
273,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role