Player Matchup

Medusa
Medusa
MoTor9551
Medusa
Level 22
God Stats
1W - 6L
1,605 SR
Queue Stats
19W - 22L
1,406 Elo+
Party 1
Arachne
Arachne
MrHugzWugz
Arachne
Level 94
God Stats
9W - 6L
1,534 SR
Queue Stats
166W - 152L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
Neggataurus
Baron Samedi
Level 64
God Stats
4W - 5L
1,582 SR
Queue Stats
74W - 84L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
brownie342
Amaterasu
Level 113
God Stats
8W - 8L
1,384 SR
Queue Stats
491W - 545L
1,480 Elo+
Solo
Ganesha
Ganesha
xXMaCLxD
Ganesha
Level 98
God Stats
3W - 1L
1,913 SR
Queue Stats
399W - 407L
1,418 Elo+
Solo
Team Averages
Level 78
1,604 SR
1,441 Elo+

VS

Team Averages
Level 58
1,355 SR
1,271 Elo+
Fenrir
Fenrir
BUSTAH_WOLF21
Fenrir
Level 96
God Stats
0W - 3L
1,430 SR
Queue Stats
47W - 56L
1,372 Elo+
Party 2
Achilles
Achilles
Kasper_Kasper_
Achilles
Level 97
God Stats
15W - 10L
1,425 SR
Queue Stats
96W - 101L
1,362 Elo+
Party 2
Sol
Sol
MrSnuggs
Sol
Level 19
God Stats
0W - 1L
1,182 SR
Queue Stats
2W - 7L
1,288 Elo+
Party 2
Medusa
Medusa
Y4E-Goose
Medusa
Level 63
God Stats
1W - 5L
1,560 SR
Queue Stats
141W - 159L
1,305 Elo+
Solo
Ymir
Ymir
codinski30
Ymir
Level 17
God Stats
0W - 3L
1,179 SR
Queue Stats
0W - 7L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MoTor9551
Medusa
19
8 / 11 / 1
12,944
479
14,482
18,757
6,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MrHugzWugz
Arachne
20
5 / 3 / 10
14,598
541
13,158
20,997
10,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Neggataurus
Baron Samedi
20
15 / 3 / 12
15,976
592
40,127
35,319
20,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
brownie342
Amaterasu
20
5 / 4 / 8
14,016
519
21,307
31,281
27,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
xXMaCLxD
Ganesha
20
2 / 5 / 21
13,568
503
16,840
32,631
42,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 2
13,500
500
17,949
29,244
21,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
19
3 / 5 / 3
12,162
450
21,176
33,400
43,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 7 / 5
11,463
425
19,349
19,625
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Y4E-Goose
Medusa
20
11 / 7 / 2
13,470
499
25,835
24,510
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 10
11,088
411
11,320
26,833
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
35
Kills
26
26
Deaths
35
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
7
2
1.29
L
Achilles
3
5
3
0.9
W
Medusa
MoTor9551
Medusa
8
11
1
0.77
W
Arachne
MrHugzWugz
Arachne
5
3
10
3.33
L
2
7
5
0.64
W
Baron Samedi
Neggataurus
Baron Samedi
15
3
12
7
L
Medusa
Y4E-Goose
Medusa
11
7
2
1.71
W
Amaterasu
brownie342
Amaterasu
5
4
8
2.25
L
2
9
10
0.78
W
Ganesha
xXMaCLxD
Ganesha
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,914
Damage
95,629
138,985
Taken
133,612
107,071
Mitigated
100,899
60,680
Healing
29,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,949
4,170
0
6,465
29,244
21,963
0
10,086
18,826
67
93,218
L
Achilles
21,176
4,472
575
7,773
33,400
43,671
0
10,207
22,209
19,149
63,718
W
Medusa
MoTor9551
Medusa
14,482
10,052
0
3,138
18,757
6,411
4,017
5,902
12,855
0
63,881
W
Arachne
MrHugzWugz
Arachne
13,158
9,899
0
10,718
20,997
10,057
2,256
3,543
17,454
0
125,838
L
19,349
6,097
0
6,181
19,625
7,861
973
11,518
7,860
72,281
6,839
W
Baron Samedi
Neggataurus
Baron Samedi
40,127
2,881
4,644
24,870
35,319
20,644
1,735
10,353
24,966
133,468
0
L
Medusa
Y4E-Goose
Medusa
25,835
13,521
0
7,911
24,510
8,454
870
12,243
11,938
0
110,248
W
Amaterasu
brownie342
Amaterasu
21,307
9,349
0
10,893
31,281
27,779
98
5,918
25,363
0
103,598
L
11,320
2,471
0
946
26,833
18,950
541
13,071
13,710
41,400
0
W
Ganesha
xXMaCLxD
Ganesha
16,840
1,173
0
6,417
32,631
42,180
252
8,842
23,789
66,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,102
Gold Earned
61,683
671
Minions Killed
635
0
Camps Cleared
0
2,556,411
Distance Traveled
2,295,319
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,500
500
136
5
0
499,572
2
L
Achilles
12,162
450
141
5
0
496,276
6
W
Medusa
12,944
479
117
4
0
427,905
0
W
Arachne
14,598
541
179
7
0
613,272
7
L
Sol
11,463
425
146
5
0
418,851
4
W
Baron Samedi
15,976
592
163
6
0
491,281
5
L
Medusa
13,470
499
149
6
0
456,449
6
W
Amaterasu
14,016
519
166
6
0
544,423
1
L
Ymir
11,088
411
63
2
0
424,171
0
W
Ganesha
13,568
503
46
2
0
479,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role