Player Matchup

Neith
Neith
Hanleco
Neith
Level 15
God Stats
15W - 16L
1,466 SR
Queue Stats
22W - 32L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
RinneAmagi
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
Starmiyaa
Bellona
Level 17
God Stats
15W - 9L
1,677 SR
Queue Stats
20W - 16L
1,603 Elo+
Party 1
Ymir
Ymir
a1Daddy1Son
Ymir
Level 147
God Stats
5W - 9L
1,371 SR
Queue Stats
506W - 547L
1,462 Elo+
Solo
Ah Puch
Ah Puch
manavit
Ah Puch
Level 125
God Stats
3W - 6L
1,507 SR
Queue Stats
77W - 76L
1,486 Elo+
Party 1
Team Averages
Level 61
1,504 SR
1,484 Elo+

VS

Team Averages
Level 62
1,482 SR
1,405 Elo+
Chaac
Chaac
C537SF12
Chaac
Level 39
God Stats
50W - 42L
1,548 SR
Queue Stats
178W - 170L
1,462 Elo+
Solo
Neith
Neith
DarkwingDuck_96
Neith
Level 29
God Stats
6W - 4L
1,518 SR
Queue Stats
63W - 88L
1,329 Elo+
Party 2
Bastet
Bastet
Mybzor
Bastet
Level 43
God Stats
19W - 13L
1,593 SR
Queue Stats
159W - 168L
1,458 Elo+
Solo
Ra
Ra
Weswood16
Ra
Level 38
God Stats
5W - 20L
1,208 SR
Queue Stats
110W - 135L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
jethrothat
Nu Wa
Level 160
God Stats
414W - 356L
1,543 SR
Queue Stats
2,062W - 2,244L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hanleco
Neith
12
0 / 5 / 4
6,248
1,041
5,300
6,417
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RinneAmagi
Kukulkan
10
0 / 2 / 0
5,257
876
0
1,661
405
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Starmiyaa
Bellona
12
4 / 2 / 1
7,642
1,274
4,861
6,031
4,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 1 / 3
6,016
1,003
1,648
8,783
3,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
manavit
Ah Puch
12
3 / 1 / 3
7,137
1,190
7,285
5,441
1,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

304

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C537SF12
Chaac
12
2 / 1 / 6
6,878
1,146
6,076
6,650
4,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 2 / 5
5,907
985
1,766
3,878
1,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Mybzor
Bastet
12
7 / 3 / 1
7,643
1,274
8,654
6,302
2,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 3
6,056
1,009
2,477
4,590
1,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
12
2 / 0 / 6
6,927
1,155
5,111
236
81
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
11
11
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
C537SF12
Chaac
2
1
6
5
W
0
2
5
1.25
L
Neith
Hanleco
Neith
0
5
4
0.4
W
Bastet
Mybzor
Bastet
7
3
1
2.5
L
Kukulkan
RinneAmagi
Kukulkan
0
2
0
0
L
Bellona
Starmiyaa
Bellona
4
2
1
2.25
W
0
1
3
1.5
L
0
1
3
1.5
W
Nu Wa
2
0
6
5
L
Ah Puch
manavit
Ah Puch
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
24,084
28,333
Taken
21,656
12,068
Mitigated
9,581
5,360
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
C537SF12
Chaac
6,076
917
0
969
6,650
4,674
0
3,389
3,261
268
16,424
W
1,766
1,176
0
57
3,878
1,261
0
1,077
2,801
0
4,515
L
Neith
Hanleco
Neith
5,300
2,983
0
443
6,417
1,887
0
683
5,734
0
14,347
W
Bastet
Mybzor
Bastet
8,654
2,082
0
879
6,302
2,049
0
2,121
4,181
0
19,871
L
Kukulkan
RinneAmagi
Kukulkan
0
0
0
0
1,661
405
0
636
1,025
0
0
L
Bellona
Starmiyaa
Bellona
4,861
487
1,006
1,000
6,031
4,693
0
1,296
4,735
0
13,266
W
2,477
158
141
456
4,590
1,516
0
2,286
2,304
12,884
0
L
1,648
425
0
1,918
8,783
3,279
0
2,835
5,948
11,490
0
W
Nu Wa
5,111
1,528
53
145
236
81
0
60
176
18,899
0
L
Ah Puch
manavit
Ah Puch
7,285
169
129
864
5,441
1,804
0
2,261
3,180
28,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
33,411
112
Minions Killed
132
3
Camps Cleared
6
422,980
Distance Traveled
550,995
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,878
1,146
31
5
0
130,739
2
W
Neith
5,907
985
11
2
1
91,380
0
L
Neith
6,248
1,041
26
4
1
80,646
0
W
Bastet
7,643
1,274
21
4
5
124,526
1
L
Kukulkan
5,257
876
0
0
0
13,699
0
L
Bellona
7,642
1,274
17
3
2
108,730
0
W
Ra
6,056
1,009
32
5
0
114,095
0
L
Ymir
6,016
1,003
20
3
0
100,283
3
W
Nu Wa
6,927
1,155
37
6
0
90,255
1
L
Ah Puch
7,137
1,190
49
8
0
119,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role