Player Matchup

Cernunnos
Cernunnos
Morning Visuals
Cernunnos
Level 152
God Stats
13W - 15L
1,572 SR
Queue Stats
510W - 533L
1,537 Elo+
Party 2
Chang'e
Chang'e
PhuriousMonkey
Chang'e
Level 160
God Stats
8W - 10L
1,330 SR
Queue Stats
1,038W - 1,221L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
gorgatot
Sylvanus
Level 128
God Stats
29W - 20L
1,565 SR
Queue Stats
209W - 169L
1,503 Elo+
Party 2
Team Averages
Level 147
1,489 SR
1,519 Elo+

VS

Team Averages
Level 92
1,444 SR
1,394 Elo+
Freya
Freya
BLACKSBR1903
Freya
Level 105
God Stats
8W - 14L
1,451 SR
Queue Stats
297W - 396L
1,423 Elo+
Party 1
Bacchus
Bacchus
Chestinspector1
Bacchus
Level 44
God Stats
31W - 22L
1,579 SR
Queue Stats
99W - 122L
1,416 Elo+
Party 1
Awilix
Awilix
RingingJskinS
Awilix
Level 127
God Stats
0W - 2L
1,302 SR
Queue Stats
8W - 30L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Morning Visuals
Cernunnos
16
9 / 2 / 9
12,347
686
16,597
15,468
6,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 4 / 11
12,790
711
20,301
17,952
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
gorgatot
Sylvanus
16
4 / 2 / 14
12,753
709
13,250
15,062
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 2
11,232
624
11,744
15,972
6,118
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 6
10,999
611
12,629
24,647
27,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 11 / 4
12,118
673
10,761
21,254
12,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
8
8
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
1
4
6
1
W
Cernunnos
Morning Visuals
Cernunnos
9
2
9
6.75
W
10
4
11
3.88
L
3
11
4
0.45
W
Sylvanus
gorgatot
Sylvanus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,148
Damage
35,134
48,482
Taken
61,873
26,818
Mitigated
46,313
27,891
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,744
4,003
473
2,809
15,972
6,118
0
11,296
4,676
43,347
0
L
12,629
728
871
6,208
24,647
27,659
0
10,921
13,726
26,418
0
W
Cernunnos
Morning Visuals
Cernunnos
16,597
9,607
0
4,579
15,468
6,450
1,897
7,707
7,761
0
61,251
W
20,301
1,940
4,369
7,286
17,952
7,383
188
9,600
8,352
48,047
0
L
10,761
3,599
0
2,821
21,254
12,536
0
11,667
9,587
0
30,742
W
Sylvanus
gorgatot
Sylvanus
13,250
1,075
5,053
6,604
15,062
12,985
330
7,631
7,431
22,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
34,349
178
Minions Killed
165
8
Camps Cleared
3
840,252
Distance Traveled
879,704
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,232
624
106
6
0
272,435
1
L
Bacchus
10,999
611
19
1
0
341,395
1
W
Cernunnos
12,347
686
97
5
6
252,697
1
W
Chang'e
12,790
711
66
4
2
291,031
6
L
Awilix
12,118
673
40
2
3
265,874
2
W
Sylvanus
12,753
709
15
1
0
296,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role