Player Matchup

Ares
Ares
PollosaurioXDpro
Ares
Level 46
God Stats
3W - 3L
1,544 SR
Queue Stats
48W - 38L
1,471 Elo+
Solo
Janus
Janus
Sick M1ke
Janus
Level 129
God Stats
25W - 23L
1,601 SR
Queue Stats
398W - 367L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Sogeking0v0
Sylvanus
Level 145
God Stats
17W - 18L
1,585 SR
Queue Stats
441W - 434L
1,556 Elo+
Party 2
Thanatos
Thanatos
deadpoet MG
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,611 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iOlii G
Ah Muzen Cab
Level 78
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 40L
1,522 Elo+
Party 2
Team Averages
Level 82
1,503 SR
1,543 Elo+

VS

Team Averages
Level 111
1,528 SR
1,579 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AvengXIronManX
Horus
Level 154
God Stats
3W - 2L
1,805 SR
Queue Stats
57W - 47L
1,534 Elo+
Party 1
Set
Set
BishopTibbs23
Set
Level 36
God Stats
1W - 1L
1,294 SR
Queue Stats
77W - 66L
1,532 Elo+
Solo
Izanami
Izanami
GenesispS
Izanami
Level 45
God Stats
4W - 3L
1,374 SR
Queue Stats
283W - 194L
1,656 Elo+
Party 1
Bacchus
Bacchus
defendedmehow8
Bacchus
Level 160
God Stats
14W - 8L
1,665 SR
Queue Stats
761W - 666L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,240
540
905
5,319
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Sick M1ke
Janus
7
1 / 2 / 0
3,819
637
1,269
2,481
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Sogeking0v0
Sylvanus
8
3 / 1 / 2
4,646
774
2,897
3,425
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
deadpoet MG
Thanatos
7
2 / 2 / 3
4,281
714
1,785
3,918
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
iOlii G
Ah Muzen Cab
1
0 / 1 / 0
2,662
444
182
589
63
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 2
4,298
716
2,776
2,334
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 3 / 0
4,298
716
1,123
4,893
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 2 / 0
3,551
592
1,004
3,716
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
GenesispS
Izanami
8
1 / 1 / 4
4,802
800
2,977
2,615
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
4 / 0 / 1
4,855
809
1,433
1,953
1,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
W
2
3
0
0.67
W
0
2
0
0
W
Izanami
GenesispS
Izanami
1
1
4
3
L
0
2
0
0
L
Janus
Sick M1ke
Janus
1
2
0
0.5
L
Sylvanus
Sogeking0v0
Sylvanus
3
1
2
4
L
Thanatos
deadpoet MG
Thanatos
2
2
3
1.75
W
4
0
1
4.5
L
Ah Muzen Cab
iOlii G
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,038
Damage
9,313
15,732
Taken
15,511
4,957
Mitigated
5,222
6,647
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,776
1,789
0
1,078
2,334
772
75
539
1,795
0
24,879
W
1,123
632
0
873
4,893
1,635
0
2,168
2,725
0
13,514
W
1,004
411
0
940
3,716
933
157
1,039
2,663
0
10,048
W
Izanami
GenesispS
Izanami
2,977
2,030
0
535
2,615
643
354
707
1,864
0
30,241
L
905
99
40
1,843
5,319
2,158
0
825
4,494
8,231
0
L
Janus
Sick M1ke
Janus
1,269
40
0
490
2,481
507
0
101
2,380
16,882
0
L
Sylvanus
Sogeking0v0
Sylvanus
2,897
1,269
297
1,788
3,425
1,178
210
0
3,425
18,311
0
L
Thanatos
deadpoet MG
Thanatos
1,785
294
0
2,169
3,918
1,051
0
290
3,628
0
13,279
W
1,433
345
0
956
1,953
1,239
0
529
1,393
5,992
0
L
Ah Muzen Cab
iOlii G
Ah Muzen Cab
182
0
0
20
589
63
0
217
372
0
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,648
Gold Earned
21,804
133
Minions Killed
183
0
Camps Cleared
0
474,574
Distance Traveled
579,848
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,298
716
48
8
0
101,322
1
W
Horus
4,298
716
30
5
0
120,215
1
W
Set
3,551
592
31
5
0
124,511
0
W
Izanami
4,802
800
63
11
0
114,912
2
L
Ares
3,240
540
16
3
0
115,624
2
L
Janus
3,819
637
37
6
0
118,055
2
L
Sylvanus
4,646
774
42
7
0
101,225
1
L
Thanatos
4,281
714
37
6
0
123,147
1
W
Bacchus
4,855
809
11
2
0
118,888
0
L
Ah Muzen Cab
2,662
444
1
0
0
16,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role