Player Matchup

Atlas
Atlas
FrostMMCC
Atlas
Level 128
God Stats
4W - 0L
1,517 SR
Queue Stats
60W - 48L
1,594 Elo+
Party 1
Chaac
Chaac
NwahsYella
Chaac
Level 107
God Stats
15W - 15L
1,603 SR
Queue Stats
54W - 62L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
Yerocc
Gilgamesh
Level 158
God Stats
9W - 3L
1,636 SR
Queue Stats
112W - 112L
1,634 Elo+
Party 1
Team Averages
Level 131
1,585 SR
1,610 Elo+

VS

Team Averages
Level 52
1,597 SR
1,590 Elo+
Sobek
Sobek
Coneboi7
Sobek
Level 108
God Stats
18W - 16L
1,532 SR
Queue Stats
429W - 393L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zleepi
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 22L
1,617 Elo+
Party 2
Bakasura
Bakasura
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Bakasura
Level 29
God Stats
7W - 4L
1,758 SR
Queue Stats
201W - 122L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FrostMMCC
Atlas
14
2 / 6 / 15
10,467
698
10,259
14,440
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
14
4 / 3 / 11
10,570
705
9,306
16,700
13,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Yerocc
Gilgamesh
16
12 / 4 / 6
12,483
832
16,239
18,445
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Coneboi7
Sobek
13
2 / 5 / 6
9,545
636
9,051
16,041
18,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
zleepi
Morgan Le Fay
15
7 / 4 / 2
10,903
727
19,461
11,730
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 9 / 7
10,153
677
8,828
15,215
14,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
18
Kills
12
13
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Coneboi7
Sobek
2
5
6
1
W
Atlas
FrostMMCC
Atlas
2
6
15
1.58
W
Chaac
4
3
11
3.17
W
Gilgamesh
Yerocc
Gilgamesh
12
4
6
3.75
L
Morgan Le Fay
zleepi
Morgan Le Fay
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,804
Damage
37,340
49,585
Taken
42,986
31,688
Mitigated
37,125
11,557
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Coneboi7
Sobek
9,051
490
0
3,553
16,041
18,920
450
3,352
12,002
22,786
0
W
Atlas
FrostMMCC
Atlas
10,259
3,820
555
2,379
14,440
5,037
706
8,766
4,822
31,557
0
W
Chaac
9,306
1,595
1,082
5,762
16,700
13,711
672
8,442
7,302
0
36,691
W
Gilgamesh
Yerocc
Gilgamesh
16,239
4,193
0
1,779
18,445
12,940
1,478
9,003
8,207
0
37,474
L
Morgan Le Fay
zleepi
Morgan Le Fay
19,461
630
0
2,582
11,730
4,126
805
3,024
8,171
49,833
0
L
8,828
5,325
0
2,556
15,215
14,079
0
3,487
10,909
0
16,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
30,601
160
Minions Killed
143
4
Camps Cleared
7
823,187
Distance Traveled
829,673
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,545
636
41
3
0
274,356
1
W
Atlas
10,467
698
39
3
0
243,941
5
W
Chaac
10,570
705
59
4
0
285,865
2
W
Gilgamesh
12,483
832
62
4
4
293,381
5
L
Morgan Le Fay
10,903
727
58
4
6
299,889
4
L
Bakasura
10,153
677
44
3
1
255,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role