Player Matchup

Chiron
Chiron
CocoProGg
Chiron
Level 85
God Stats
12W - 14L
1,489 SR
Queue Stats
373W - 425L
1,508 Elo+
Solo
Horus
Horus
StinkingTick75
Horus
Level 108
God Stats
6W - 2L
1,664 SR
Queue Stats
416W - 356L
1,657 Elo+
Party 1
Sol
Sol
YoloKiller35790
Sol
Level 104
God Stats
17W - 8L
1,774 SR
Queue Stats
246W - 167L
1,616 Elo+
Party 1
Team Averages
Level 99
1,643 SR
1,594 Elo+

VS

Team Averages
Level 121
1,534 SR
1,581 Elo+
Amaterasu
Amaterasu
BabaYuseless
Amaterasu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 49L
1,629 Elo+
Party 2
Atlas
Atlas
MachoChaac
Atlas
Level 154
God Stats
2W - 1L
1,523 SR
Queue Stats
164W - 139L
1,584 Elo+
Party 2
Anubis
Anubis
ntec360
Anubis
Level 67
God Stats
1W - 1L
1,579 SR
Queue Stats
5W - 4L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CocoProGg
Chiron
11
2 / 2 / 6
7,788
708
7,597
8,239
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 10
8,146
741
4,393
9,644
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 0 / 2
9,363
851
11,094
6,162
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabaYuseless
Amaterasu
10
2 / 3 / 2
7,100
645
8,015
10,994
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
10
2 / 2 / 1
7,393
672
4,054
8,239
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ntec360
Anubis
9
0 / 6 / 2
6,430
585
5,135
7,458
2,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BabaYuseless
Amaterasu
2
3
2
1
W
Chiron
CocoProGg
Chiron
2
2
6
2.5
L
Atlas
2
2
1
1.25
W
0
2
10
2.5
W
9
0
2
10
L
Anubis
ntec360
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
17,204
24,045
Taken
26,691
12,453
Mitigated
16,552
10,985
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BabaYuseless
Amaterasu
8,015
2,521
0
2,059
10,994
7,203
0
4,501
6,493
0
17,851
W
Chiron
CocoProGg
Chiron
7,597
2,847
306
2,384
8,239
2,747
562
2,698
5,541
0
27,409
L
Atlas
4,054
1,747
0
1,135
8,239
6,679
0
3,689
4,550
13,586
0
W
4,393
1,794
2,051
4,075
9,644
7,758
18
4,141
5,503
0
6,425
W
11,094
3,242
291
1,878
6,162
1,948
1,541
2,719
3,443
37,978
0
L
Anubis
ntec360
Anubis
5,135
0
0
1,841
7,458
2,670
0
3,027
4,431
18,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
20,923
124
Minions Killed
75
6
Camps Cleared
2
651,352
Distance Traveled
574,837
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,100
645
27
2
0
207,127
3
W
Chiron
7,788
708
49
4
3
210,768
5
L
Atlas
7,393
672
22
2
0
197,296
1
W
Horus
8,146
741
4
0
0
222,464
4
W
Sol
9,363
851
71
6
3
218,120
1
L
Anubis
6,430
585
26
2
2
170,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role