Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bobsavinsky
Danzaburou
Level 46
God Stats
29W - 36L
1,354 SR
Queue Stats
40W - 56L
1,332 Elo+
Party 1
Sol
Sol
Cryptic Yeti42
Sol
Level 125
God Stats
24W - 14L
1,375 SR
Queue Stats
60W - 51L
1,340 Elo+
Solo
Atlas
Atlas
MrTeddyBearBoss
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,226 Elo+
Party 1
Team Averages
Level 71
1,446 SR
1,380 Elo+

VS

Team Averages
Level 69
1,442 SR
1,370 Elo+
Sylvanus
Sylvanus
Freelive4562
Sylvanus
Level 55
God Stats
6W - 4L
1,496 SR
Queue Stats
82W - 106L
1,391 Elo+
Solo
Chernobog
Chernobog
IslandBoI68
Chernobog
Level 68
God Stats
16W - 14L
1,491 SR
Queue Stats
190W - 242L
1,348 Elo+
Solo
Medusa
Medusa
morcillasabrosa
Medusa
Level 80
God Stats
1W - 2L
1,293 SR
Queue Stats
77W - 89L
1,378 Elo+
Solo
Ymir
Ymir
pop2dadome
Ymir
Level 89
God Stats
289W - 332L
1,483 SR
Queue Stats
328W - 378L
1,366 Elo+
Solo
Nu Wa
Nu Wa
xDaddysChase
Nu Wa
Level 54
God Stats
20W - 16L
1,447 SR
Queue Stats
44W - 38L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 4 / 3
9,499
528
13,245
17,623
13,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
 
Pele
14
6 / 3 / 2
8,950
497
9,823
11,078
2,979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Bobsavinsky
Danzaburou
10
2 / 8 / 0
6,561
365
4,514
11,614
2,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 3 / 0
9,862
548
8,175
12,297
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 2
6,461
359
1,765
11,624
3,445
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Freelive4562
Sylvanus
15
5 / 4 / 10
9,237
513
11,146
14,978
10,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
IslandBoI68
Chernobog
15
9 / 2 / 5
9,430
524
15,504
11,355
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 4
9,033
502
5,464
9,286
2,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 5
9,726
540
8,488
13,930
9,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 2
9,371
521
6,191
5,484
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
15
Kills
23
23
Deaths
15
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
3
1.13
L
Pele
 
Pele
6
3
2
2.33
L
Danzaburou
Bobsavinsky
Danzaburou
2
8
0
0.25
L
4
3
0
1.33
W
Sylvanus
Freelive4562
Sylvanus
5
4
10
2.5
W
Chernobog
IslandBoI68
Chernobog
9
2
5
5.75
L
0
5
2
0.2
W
4
3
4
2
W
2
4
5
1.13
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,522
Damage
46,793
64,236
Taken
55,033
25,973
Mitigated
29,495
12,544
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,245
4,487
0
3,118
17,623
13,762
730
7,632
9,883
0
55,194
L
Pele
 
Pele
9,823
3,020
285
872
11,078
2,979
0
2,843
8,127
0
42,038
L
Danzaburou
Bobsavinsky
Danzaburou
4,514
1,887
0
1,981
11,614
2,629
210
4,307
7,199
0
23,373
L
8,175
2,382
0
6,038
12,297
3,158
3,299
5,160
6,881
75,537
0
W
Sylvanus
Freelive4562
Sylvanus
11,146
2,986
2,087
6,693
14,978
10,669
936
2,291
12,494
40,754
9,319
W
Chernobog
IslandBoI68
Chernobog
15,504
10,031
0
4,353
11,355
4,262
1,706
2,686
8,542
0
46,105
L
1,765
404
0
250
11,624
3,445
0
4,148
7,328
12,019
0
W
5,464
3,118
111
2,058
9,286
2,792
331
1,209
8,077
0
50,784
W
8,488
1,088
0
3,372
13,930
9,741
0
0
13,150
63,324
0
W
6,191
1,733
0
740
5,484
2,031
1,291
3,999
1,485
49,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
46,797
354
Minions Killed
448
0
Camps Cleared
0
1,544,197
Distance Traveled
1,542,583
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,499
528
90
5
0
361,267
2
L
Pele
8,950
497
70
4
0
372,075
0
L
Danzaburou
6,561
365
33
2
0
255,771
2
L
Sol
9,862
548
140
8
0
290,002
5
W
Sylvanus
9,237
513
68
4
0
299,808
1
W
Chernobog
9,430
524
73
4
0
332,482
0
L
Atlas
6,461
359
21
1
0
265,082
0
W
Medusa
9,033
502
93
5
0
328,597
0
W
Ymir
9,726
540
122
7
0
263,581
8
W
Nu Wa
9,371
521
92
5
0
318,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role