Player Matchup

Scylla
Scylla
Dr Rose 5844
Scylla
Level 106
God Stats
97W - 58L
1,686 SR
Queue Stats
543W - 503L
1,566 Elo+
Solo
Cernunnos
Cernunnos
FazePeynus
Cernunnos
Level 129
God Stats
10W - 3L
1,772 SR
Queue Stats
60W - 55L
1,559 Elo+
Party 1
Mercury
Mercury
GoodGuyDelgado
Mercury
Level 122
God Stats
1W - 0L
1,477 SR
Queue Stats
14W - 11L
1,533 Elo+
Party 1
Bastet
Bastet
Nine Tail Ryze
Bastet
Level 146
God Stats
8W - 11L
1,692 SR
Queue Stats
304W - 283L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
nF BigBoy
Sylvanus
Level 154
God Stats
55W - 66L
1,525 SR
Queue Stats
469W - 428L
1,625 Elo+
Party 1
Team Averages
Level 131
1,631 SR
1,578 Elo+

VS

Team Averages
Level 88
1,535 SR
1,518 Elo+
Medusa
Medusa
CreepyFuture317
Medusa
Level 81
God Stats
3W - 4L
1,402 SR
Queue Stats
66W - 59L
1,452 Elo+
Party 3
Discordia
Discordia
DRICHIIE
Discordia
Level 120
God Stats
93W - 94L
1,558 SR
Queue Stats
381W - 370L
1,554 Elo+
Solo
Bellona
Bellona
FuriousRichard
Bellona
Level 64
God Stats
7W - 5L
1,498 SR
Queue Stats
77W - 76L
1,407 Elo+
Party 3
Cliodhna
Cliodhna
MarcusG04
Cliodhna
Level 68
God Stats
14W - 8L
1,739 SR
Queue Stats
438W - 398L
1,591 Elo+
Party 2
Achilles
Achilles
ShalowBappo
Achilles
Level 108
God Stats
9W - 13L
1,476 SR
Queue Stats
477W - 411L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 6 / 4
9,659
604
7,581
10,869
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
FazePeynus
Cernunnos
16
4 / 2 / 2
9,731
608
9,751
11,243
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 5 / 4
8,637
540
5,913
9,650
2,520
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 3 / 1
10,050
628
10,384
11,060
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
nF BigBoy
Sylvanus
14
1 / 2 / 2
8,762
548
5,656
8,915
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
7,655
478
6,503
12,181
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
DRICHIIE
Discordia
14
2 / 5 / 6
8,106
507
8,541
7,492
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 3
6,062
379
3,711
8,493
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
MarcusG04
Cliodhna
15
10 / 5 / 1
9,507
594
9,231
13,390
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ShalowBappo
Achilles
15
2 / 2 / 1
7,993
500
5,685
11,582
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
22
Kills
18
18
Deaths
22
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Discordia
DRICHIIE
Discordia
2
5
6
1
W
Scylla
4
6
4
1
W
Cernunnos
FazePeynus
Cernunnos
4
2
2
2.5
L
0
4
3
0.38
W
7
5
4
1.8
L
Cliodhna
MarcusG04
Cliodhna
10
5
1
2.1
W
6
3
1
2.17
L
Achilles
ShalowBappo
Achilles
2
2
1
1.25
W
Sylvanus
nF BigBoy
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
33,671
51,737
Taken
53,138
22,705
Mitigated
19,820
17,647
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,503
1,826
174
3,188
12,181
3,475
0
1,681
10,500
0
37,155
L
Discordia
DRICHIIE
Discordia
8,541
106
0
1,228
7,492
2,322
208
3,555
3,937
45,815
0
W
Scylla
7,581
725
0
2,916
10,869
3,495
54
5,725
5,144
62,953
0
W
Cernunnos
FazePeynus
Cernunnos
9,751
4,422
0
3,641
11,243
4,425
2,297
0
11,243
0
75,746
L
3,711
948
0
758
8,493
3,482
0
181
8,312
0
22,971
W
5,913
1,813
0
440
9,650
2,520
906
1,967
7,683
0
31,184
L
Cliodhna
MarcusG04
Cliodhna
9,231
2,371
0
4,201
13,390
4,428
0
2,495
10,895
0
49,142
W
10,384
1,248
0
6,660
11,060
3,355
0
331
10,615
0
71,538
L
Achilles
ShalowBappo
Achilles
5,685
1,347
0
2,428
11,582
6,113
0
4,731
6,851
0
45,221
W
Sylvanus
nF BigBoy
Sylvanus
5,656
1,443
96
3,894
8,915
8,910
452
518
8,047
38,654
10,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
39,323
532
Minions Killed
377
0
Camps Cleared
0
1,502,977
Distance Traveled
1,384,260
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,655
478
68
4
0
276,841
6
L
Discordia
8,106
507
80
5
0
291,189
5
W
Scylla
9,659
604
125
8
0
277,181
2
W
Cernunnos
9,731
608
136
9
0
272,818
3
L
Bellona
6,062
379
47
3
0
213,021
3
W
Mercury
8,637
540
49
3
0
335,206
2
L
Cliodhna
9,507
594
87
5
0
312,678
4
W
Bastet
10,050
628
120
8
0
368,698
6
L
Achilles
7,993
500
95
6
0
290,531
5
W
Sylvanus
8,762
548
102
6
0
249,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role