Player Matchup

Mulan
Mulan
Apis-4971
Mulan
Level 98
God Stats
14W - 18L
1,440 SR
Queue Stats
107W - 121L
1,522 Elo+
Party 1
Scylla
Scylla
TheV1per3133
Scylla
Level 63
God Stats
0W - 3L
1,208 SR
Queue Stats
33W - 40L
1,521 Elo+
Party 1
Chiron
Chiron
jagar26229I
Chiron
Level 106
God Stats
13W - 11L
1,591 SR
Queue Stats
69W - 97L
1,456 Elo+
Party 1
Team Averages
Level 89
1,413 SR
1,500 Elo+

VS

Team Averages
Level 89
1,272 SR
1,490 Elo+
Cthulhu
Cthulhu
DarkWizard66
Cthulhu
Level 75
God Stats
7W - 15L
1,307 SR
Queue Stats
44W - 44L
1,492 Elo+
Party 2
Hachiman
Hachiman
Stahlfakt
Hachiman
Level 105
God Stats
1W - 2L
1,133 SR
Queue Stats
45W - 43L
1,512 Elo+
Party 2
Agni
Agni
Wheres Rampage
Agni
Level 86
God Stats
13W - 18L
1,376 SR
Queue Stats
66W - 65L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apis-4971
Mulan
14
4 / 5 / 2
9,721
694
6,528
12,070
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
1 / 4 / 4
9,337
667
7,134
11,498
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
1 / 5 / 2
8,269
591
11,639
11,651
3,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkWizard66
Cthulhu
14
3 / 2 / 10
10,609
758
7,950
17,933
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Stahlfakt
Hachiman
16
9 / 1 / 5
10,668
762
13,085
8,893
3,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 7
9,428
673
10,249
9,465
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
Apis-4971
Mulan
4
5
2
1
W
Cthulhu
DarkWizard66
Cthulhu
3
2
10
4
W
Hachiman
Stahlfakt
Hachiman
9
1
5
11.5
L
Scylla
1
4
4
0.75
W
2
3
7
1.83
L
Chiron
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
31,284
35,219
Taken
36,291
14,591
Mitigated
21,356
9,086
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Apis-4971
Mulan
6,528
311
0
2,973
12,070
7,226
0
5,632
6,146
0
25,014
W
Cthulhu
DarkWizard66
Cthulhu
7,950
470
569
5,547
17,933
14,913
0
2,678
14,484
23,154
0
W
Hachiman
Stahlfakt
Hachiman
13,085
6,582
0
3,306
8,893
3,610
1,778
2,341
6,380
0
52,361
L
Scylla
7,134
266
0
3,007
11,498
3,500
0
5,487
5,867
30,598
0
W
10,249
1,065
0
2,232
9,465
2,833
832
2,128
7,044
35,695
0
L
Chiron
11,639
2,616
400
2,706
11,651
3,865
0
6,885
4,415
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
30,705
147
Minions Killed
178
4
Camps Cleared
8
737,381
Distance Traveled
737,807
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,721
694
42
3
1
247,221
1
W
Cthulhu
10,609
758
25
2
1
262,231
1
W
Hachiman
10,668
762
91
7
2
271,935
2
L
Scylla
9,337
667
61
4
2
267,292
4
W
Agni
9,428
673
62
4
5
203,641
0
L
Chiron
8,269
591
44
3
1
222,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role