Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BevinDeasley
Sol
Level 28
God Stats
12W - 8L
1,481 SR
Queue Stats
124W - 140L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Calvin Calzone
Cu Chulainn
Level 62
God Stats
3W - 1L
1,834 SR
Queue Stats
229W - 253L
1,425 Elo+
Party 1
Khepri
Khepri
cadehartong
Khepri
Level 68
God Stats
4W - 6L
1,469 SR
Queue Stats
270W - 314L
1,450 Elo+
Party 1
Medusa
Medusa
sloth115_
Medusa
Level 4
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Team Averages
Level 54
1,551 SR
1,450 Elo+

VS

Team Averages
Level 99
1,448 SR
1,431 Elo+
Anubis
Anubis
AaronOfTheLEAF
Anubis
Level 67
God Stats
2W - 1L
1,506 SR
Queue Stats
32W - 28L
1,500 Elo+
Solo
Susano
Susano
Gold_Luppichini
Susano
Level 126
God Stats
13W - 17L
1,393 SR
Queue Stats
436W - 452L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
Kay-Kazuto
Gilgamesh
Level 124
God Stats
2W - 2L
1,636 SR
Queue Stats
151W - 165L
1,402 Elo+
Party 2
Artemis
Artemis
juanjomaster18
Artemis
Level 68
God Stats
3W - 5L
1,206 SR
Queue Stats
127W - 173L
1,372 Elo+
Party 3
Jormungandr
Jormungandr
seenoremage
Jormungandr
Level 108
God Stats
7W - 7L
1,497 SR
Queue Stats
170W - 168L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 7 / 2
8,221
484
9,169
14,412
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 8 / 4
7,881
464
11,955
12,278
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Calvin Calzone
Cu Chulainn
10
1 / 6 / 2
6,951
409
7,938
14,285
10,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
10
1 / 8 / 0
7,292
429
3,735
18,525
11,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
sloth115_
Medusa
9
0 / 8 / 1
6,026
354
3,280
10,325
3,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 8
10,438
614
11,801
8,275
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
6 / 1 / 9
10,053
591
8,383
11,973
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kay-Kazuto
Gilgamesh
14
5 / 2 / 10
9,081
534
7,715
17,590
14,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 14
9,529
561
12,532
8,981
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
seenoremage
Jormungandr
14
9 / 1 / 19
9,826
578
14,258
16,425
16,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
6
Kills
37
37
Deaths
6
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
7
2
0.57
W
13
1
8
17
L
1
8
4
0.38
L
Cu Chulainn
Calvin Calzone
Cu Chulainn
1
6
2
0.33
W
6
1
9
10.5
W
Gilgamesh
Kay-Kazuto
Gilgamesh
5
2
10
5
L
Khepri
1
8
0
0.13
W
4
1
14
11
W
Jormungandr
seenoremage
Jormungandr
9
1
19
18.5
L
Medusa
sloth115_
Medusa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,077
Damage
54,689
69,825
Taken
63,244
34,214
Mitigated
43,777
13,606
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,169
6,713
0
4,124
14,412
4,572
0
5,705
8,707
0
37,290
W
11,801
77
479
3,299
8,275
4,327
2,626
2,620
5,655
57,503
0
L
11,955
4,023
0
2,848
12,278
3,982
376
5,613
6,665
34,186
4,098
L
Cu Chulainn
Calvin Calzone
Cu Chulainn
7,938
1,362
0
2,219
14,285
10,818
382
3,880
10,405
6,288
21,902
W
8,383
1,248
0
5,273
11,973
4,593
0
1,149
10,824
0
72,058
W
Gilgamesh
Kay-Kazuto
Gilgamesh
7,715
2,018
0
2,567
17,590
14,859
910
3,758
13,832
0
40,530
L
Khepri
3,735
691
1,376
2,787
18,525
11,301
27
7,564
10,961
18,534
0
W
12,532
6,337
0
4,171
8,981
3,530
1,418
2,725
6,256
0
56,200
W
Jormungandr
seenoremage
Jormungandr
14,258
4,310
245
1,887
16,425
16,468
609
6,649
9,776
52,820
0
L
Medusa
sloth115_
Medusa
3,280
2,202
0
252
10,325
3,541
246
3,297
7,028
0
23,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
48,927
248
Minions Killed
432
0
Camps Cleared
0
1,537,786
Distance Traveled
1,605,896
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,221
484
63
4
0
348,263
0
W
Anubis
10,438
614
89
5
0
314,979
6
L
Sol
7,881
464
57
3
0
294,702
3
L
Cu Chulainn
6,951
409
49
3
0
314,152
0
W
Susano
10,053
591
122
7
0
388,397
1
W
Gilgamesh
9,081
534
65
4
0
299,249
6
L
Khepri
7,292
429
25
1
0
303,153
1
W
Artemis
9,529
561
70
4
0
318,214
5
W
Jormungandr
9,826
578
86
5
0
285,057
0
L
Medusa
6,026
354
54
3
0
277,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role