Player Matchup

Gilgamesh
Gilgamesh
DrAnesthesia-PhD
Gilgamesh
Level 134
God Stats
30W - 16L
1,654 SR
Queue Stats
410W - 375L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
GORILLA RAGE 27
Cabrakan
Level 160
God Stats
1W - 1L
1,426 SR
Queue Stats
202W - 219L
1,640 Elo+
Solo
Zeus
Zeus
XxCH4OSDEM0NxX
Zeus
Level 109
God Stats
89W - 88L
1,655 SR
Queue Stats
412W - 373L
1,606 Elo+
Party 1
Team Averages
Level 134
1,578 SR
1,607 Elo+

VS

Team Averages
Level 142
1,575 SR
1,590 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Showmercypls581
Charybdis
Level 148
God Stats
2W - 2L
1,677 SR
Queue Stats
143W - 85L
1,724 Elo+
Party 2
Zeus
Zeus
Smaule_
Zeus
Level 135
God Stats
8W - 5L
1,548 SR
Queue Stats
121W - 133L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
5 / 1 / 2
7,233
723
6,292
9,842
7,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
11
1 / 2 / 6
6,964
696
3,524
6,786
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 0 / 6
7,289
729
8,094
5,513
1,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 5 / 2
5,956
596
4,438
10,230
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Showmercypls581
Charybdis
11
1 / 2 / 2
6,704
670
5,590
6,530
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
Smaule_
Zeus
11
2 / 1 / 1
6,717
672
7,917
3,643
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
2
0.2
W
Gilgamesh
5
1
2
6
W
Cabrakan
1
2
6
2
L
Charybdis
Showmercypls581
Charybdis
1
2
2
1
L
Zeus
Smaule_
Zeus
2
1
1
2.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
17,945
22,141
Taken
20,403
14,836
Mitigated
8,277
5,054
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,438
1,557
0
1,980
10,230
5,009
0
4,608
5,409
0
9,353
W
Gilgamesh
6,292
1,541
0
596
9,842
7,225
0
2,719
6,475
3,173
16,194
W
Cabrakan
3,524
665
0
700
6,786
5,772
0
2,524
3,874
10,070
0
L
Charybdis
Showmercypls581
Charybdis
5,590
2,469
0
1,075
6,530
2,057
164
4,284
2,143
0
23,644
L
Zeus
Smaule_
Zeus
7,917
189
0
250
3,643
1,211
0
3,305
231
25,176
0
W
8,094
528
599
3,159
5,513
1,839
49
2,282
2,880
34,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,486
Gold Earned
19,377
114
Minions Killed
110
7
Camps Cleared
3
608,607
Distance Traveled
539,167
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,956
596
11
1
1
170,474
3
W
Gilgamesh
7,233
723
28
3
3
217,743
4
W
Cabrakan
6,964
696
19
2
1
201,441
4
L
Charybdis
6,704
670
45
5
1
181,300
0
L
Zeus
6,717
672
54
5
1
187,393
1
W
Zeus
7,289
729
67
7
3
189,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role