Player Matchup

Baron Samedi
Baron Samedi
Choco Panqueque
Baron Samedi
Level 149
God Stats
4W - 1L
1,659 SR
Queue Stats
113W - 71L
1,629 Elo+
Party 2
Atlas
Atlas
Momo Debiruk
Atlas
Level 141
God Stats
5W - 6L
1,380 SR
Queue Stats
123W - 85L
1,612 Elo+
Party 2
King Arthur
King Arthur
bogo24
King Arthur
Level 124
God Stats
14W - 7L
1,548 SR
Queue Stats
207W - 131L
1,679 Elo+
Party 2
Team Averages
Level 138
1,529 SR
1,640 Elo+

VS

Team Averages
Level 44
1,387 SR
1,376 Elo+
Thoth
Thoth
IMMORTALZOMBI3
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
ToolSlug
Ne Zha
Level 63
God Stats
0W - 2L
1,161 SR
Queue Stats
140W - 192L
1,358 Elo+
Party 1
Kuzenbo
Kuzenbo
gigacoom
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Choco Panqueque
Baron Samedi
13
9 / 0 / 7
8,285
829
11,030
8,378
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 0 / 11
7,954
795
5,485
9,707
7,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
bogo24
King Arthur
11
2 / 0 / 12
7,137
714
6,309
5,414
3,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,824
582
5,814
5,996
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ToolSlug
Ne Zha
7
0 / 8 / 0
5,400
540
3,260
8,496
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
gigacoom
Kuzenbo
7
0 / 6 / 0
5,818
582
4,879
12,481
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Choco Panqueque
Baron Samedi
9
0
7
12.5
L
0
2
0
0
W
5
0
11
10.5
L
Ne Zha
ToolSlug
Ne Zha
0
8
0
0
W
King Arthur
bogo24
King Arthur
2
0
12
8
L
Kuzenbo
gigacoom
Kuzenbo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
13,953
23,499
Taken
26,973
14,976
Mitigated
18,158
13,212
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Choco Panqueque
Baron Samedi
11,030
1,561
3,152
6,099
8,378
3,814
696
4,900
3,478
37,083
0
L
5,814
655
0
0
5,996
2,021
0
3,586
2,410
22,092
0
W
5,485
2,232
1,077
2,739
9,707
7,570
621
3,726
5,981
20,411
0
L
Ne Zha
ToolSlug
Ne Zha
3,260
600
76
335
8,496
3,283
0
5,876
2,620
0
8,547
W
King Arthur
bogo24
King Arthur
6,309
1,644
0
145
5,414
3,592
100
2,487
2,927
0
15,432
L
Kuzenbo
gigacoom
Kuzenbo
4,879
1,930
0
1,272
12,481
12,854
0
7,320
5,161
9,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,376
Gold Earned
17,042
124
Minions Killed
60
7
Camps Cleared
2
572,216
Distance Traveled
464,664
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,285
829
72
7
3
177,799
1
L
Thoth
5,824
582
43
4
1
174,106
0
W
Atlas
7,954
795
33
3
2
188,137
3
L
Ne Zha
5,400
540
6
1
0
147,677
0
W
King Arthur
7,137
714
19
2
2
206,280
3
L
Kuzenbo
5,818
582
11
1
1
142,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role