Player Matchup

Izanami
Izanami
BlueNoodles
Izanami
Level 52
God Stats
1W - 1L
1,139 SR
Queue Stats
37W - 22L
1,573 Elo+
Party 2
Apollo
Apollo
IStillCantRead
Apollo
Level 43
God Stats
11W - 14L
1,376 SR
Queue Stats
89W - 125L
1,460 Elo+
Solo
Neith
Neith
Remastered15
Neith
Level 69
God Stats
51W - 72L
1,429 SR
Queue Stats
616W - 715L
1,434 Elo+
Solo
Ymir
Ymir
THEB1GTOAD
Ymir
Level 29
God Stats
4W - 2L
1,678 SR
Queue Stats
32W - 19L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
nevernav
Nu Wa
Level 62
God Stats
24W - 22L
1,482 SR
Queue Stats
101W - 79L
1,456 Elo+
Solo
Team Averages
Level 51
1,421 SR
1,500 Elo+

VS

Team Averages
Level 77
1,383 SR
1,504 Elo+
Horus
Horus
DoomLuvBBC
Horus
Level 29
God Stats
0W - 3L
1,205 SR
Queue Stats
61W - 50L
1,551 Elo+
Party 1
Chaac
Chaac
KitoDude
Chaac
Level 147
God Stats
39W - 36L
1,515 SR
Queue Stats
209W - 198L
1,483 Elo+
Party 1
Fenrir
Fenrir
LYRADdl
Fenrir
Level 129
God Stats
0W - 3L
1,169 SR
Queue Stats
87W - 93L
1,461 Elo+
Solo
Janus
Janus
SnakeEyes3088
Janus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 5L
1,628 Elo+
Solo
Neith
Neith
XvSavage_RosevX
Neith
Level 12
God Stats
2W - 3L
1,523 SR
Queue Stats
8W - 13L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueNoodles
Izanami
19
20 / 2 / 12
13,645
1,365
34,300
12,603
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 0 / 16
11,591
1,159
13,000
10,461
3,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 2 / 17
10,196
1,020
10,706
7,633
2,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 4 / 24
11,742
1,174
13,042
12,544
17,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
nevernav
Nu Wa
18
2 / 3 / 21
10,635
1,064
13,845
6,063
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

254

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 7 / 6
10,151
1,015
6,134
18,836
21,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
KitoDude
Chaac
17
4 / 7 / 6
11,020
1,102
16,743
24,821
21,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
LYRADdl
Fenrir
15
1 / 4 / 4
9,320
932
4,588
14,054
10,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 6
9,659
966
10,524
16,111
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 9 / 6
9,176
918
8,497
17,511
6,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
35
Kills
11
11
Deaths
35
90
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlueNoodles
Izanami
20
2
12
13
L
Horus
4
7
6
1
W
6
0
16
14
L
Chaac
KitoDude
Chaac
4
7
6
1
L
Fenrir
LYRADdl
Fenrir
1
4
4
0.75
W
3
2
17
5.75
L
1
8
6
0.5
W
4
4
24
4
L
1
9
6
0.44
W
Nu Wa
nevernav
Nu Wa
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,893
Damage
46,486
49,304
Taken
91,333
29,617
Mitigated
65,468
13,329
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlueNoodles
Izanami
34,300
26,196
0
5,851
12,603
4,721
0
1,366
11,019
0
54,729
L
Horus
6,134
3,159
1,497
2,885
18,836
21,154
0
4,688
14,148
0
14,158
W
13,000
10,111
0
2,417
10,461
3,381
0
1,974
8,155
0
36,640
L
Chaac
KitoDude
Chaac
16,743
2,029
502
7,270
24,821
21,884
0
8,978
15,843
0
47,547
L
Fenrir
LYRADdl
Fenrir
4,588
619
0
853
14,054
10,007
0
3,122
10,932
0
13,731
W
10,706
5,596
0
2,415
7,633
2,804
0
2,326
4,987
0
22,126
L
10,524
755
0
660
16,111
5,541
0
5,415
10,696
41,482
0
W
13,042
2,486
0
1,069
12,544
17,011
0
3,246
8,702
19,101
0
L
8,497
2,111
136
1,350
17,511
6,882
0
4,684
12,827
0
18,612
W
Nu Wa
nevernav
Nu Wa
13,845
4,578
472
1,105
6,063
1,700
0
1,612
4,328
41,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,809
Gold Earned
49,326
201
Minions Killed
210
11
Camps Cleared
3
857,853
Distance Traveled
750,631
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,645
1,365
44
4
1
170,378
0
L
Horus
10,151
1,015
13
1
0
118,702
0
W
Apollo
11,591
1,159
51
5
6
192,465
0
L
Chaac
11,020
1,102
63
6
1
178,123
2
L
Fenrir
9,320
932
25
3
0
137,997
0
W
Neith
10,196
1,020
34
3
1
170,587
0
L
Janus
9,659
966
87
9
1
144,029
0
W
Ymir
11,742
1,174
18
2
0
169,729
0
L
Neith
9,176
918
22
2
1
171,780
1
W
Nu Wa
10,635
1,064
54
5
3
154,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role