Player Matchup

Gilgamesh
Gilgamesh
DominionUriel
Gilgamesh
Level 64
God Stats
3W - 0L
1,564 SR
Queue Stats
5W - 0L
1,879 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HydroPunixx
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,175 SR
Queue Stats
74W - 70L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
putridpariah08
Heimdallr
Level 68
God Stats
27W - 17L
1,683 SR
Queue Stats
549W - 381L
1,654 Elo+
Party 2
Team Averages
Level 53
1,474 SR
1,657 Elo+

VS

Team Averages
Level 81
1,522 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Darkq12
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 81L
1,314 Elo+
Party 1
Scylla
Scylla
Maeve-Remix
Scylla
Level 158
God Stats
22W - 20L
1,567 SR
Queue Stats
627W - 563L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DominionUriel
Gilgamesh
16
7 / 5 / 10
13,405
745
10,657
17,675
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
HydroPunixx
Morgan Le Fay
15
3 / 4 / 17
12,300
683
13,227
15,547
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
putridpariah08
Heimdallr
19
14 / 5 / 9
14,559
809
19,016
17,519
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 9 / 8
11,714
651
12,354
18,470
22,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Darkq12
Medusa
14
3 / 10 / 6
11,244
625
10,641
17,253
5,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
7 / 6 / 5
12,746
708
19,206
14,785
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
24
Kills
14
14
Deaths
25
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
9
8
0.89
L
Medusa
Darkq12
Medusa
3
10
6
0.6
W
Gilgamesh
DominionUriel
Gilgamesh
7
5
10
2.4
W
Morgan Le Fay
HydroPunixx
Morgan Le Fay
3
4
17
2.88
L
Scylla
7
6
5
1.58
W
Heimdallr
putridpariah08
Heimdallr
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,900
Damage
42,201
50,741
Taken
50,508
31,738
Mitigated
31,539
10,511
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,354
2,487
0
4,048
18,470
22,055
14
3,610
14,846
1,863
27,913
L
Medusa
Darkq12
Medusa
10,641
3,618
0
708
17,253
5,367
586
5,313
11,939
0
52,692
W
Gilgamesh
DominionUriel
Gilgamesh
10,657
3,491
0
1,297
17,675
17,335
477
6,475
10,770
0
17,688
W
Morgan Le Fay
HydroPunixx
Morgan Le Fay
13,227
1,187
0
4,068
15,547
6,157
576
7,068
7,960
41,442
0
L
Scylla
19,206
1,043
0
3,159
14,785
4,117
298
4,664
10,118
48,673
0
W
Heimdallr
putridpariah08
Heimdallr
19,016
8,408
0
5,146
17,519
8,246
2,638
7,137
10,132
0
71,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
35,704
187
Minions Killed
175
10
Camps Cleared
4
995,066
Distance Traveled
1,007,695
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,714
651
41
2
1
382,498
6
L
Medusa
11,244
625
72
4
2
293,505
0
W
Gilgamesh
13,405
745
20
1
0
319,149
0
W
Morgan Le Fay
12,300
683
49
3
5
352,586
4
L
Scylla
12,746
708
62
3
1
331,692
4
W
Heimdallr
14,559
809
118
7
5
323,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role