Player Matchup

Chaac
Chaac
HotCamBoys69
Chaac
Level 124
God Stats
1W - 0L
1,444 SR
Queue Stats
40W - 37L
1,506 Elo+
Party 1
Sol
Sol
MAJDALANI2
Sol
Level 21
God Stats
13W - 9L
1,385 SR
Queue Stats
19W - 21L
1,283 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
squintbow9317
Morgan Le Fay
Level 62
God Stats
6W - 4L
1,749 SR
Queue Stats
55W - 73L
1,432 Elo+
Party 1
Team Averages
Level 69
1,526 SR
1,407 Elo+

VS

Team Averages
Level 63
1,511 SR
1,325 Elo+
Ymir
Ymir
CinnamonTea7542
Ymir
Level 55
God Stats
9W - 6L
1,584 SR
Queue Stats
22W - 31L
1,247 Elo+
Party 2
Cupid
Cupid
JTOOR11
Cupid
Level 109
God Stats
1W - 1L
1,494 SR
Queue Stats
24W - 22L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
ShabbaFrankss
Ah Puch
Level 26
God Stats
20W - 30L
1,455 SR
Queue Stats
38W - 45L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 7
10,946
782
19,671
16,202
9,252
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 10
9,583
685
10,889
7,378
2,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
squintbow9317
Morgan Le Fay
14
4 / 3 / 9
10,063
719
12,034
9,061
2,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,995
643
4,470
19,751
14,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
JTOOR11
Cupid
13
2 / 6 / 3
9,226
659
7,557
13,509
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
13
2 / 7 / 2
8,715
623
11,338
14,591
4,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
6
6
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
10
2
7
6.75
L
Cupid
JTOOR11
Cupid
2
6
3
0.58
W
3
1
10
8
L
Ah Puch
2
7
2
0.43
W
Morgan Le Fay
squintbow9317
Morgan Le Fay
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,594
Damage
23,365
32,641
Taken
47,851
14,328
Mitigated
23,084
8,193
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,470
623
138
3,944
19,751
14,685
0
11,618
8,133
11,115
0
W
19,671
8,166
0
5,690
16,202
9,252
668
5,286
10,916
0
44,099
L
Cupid
JTOOR11
Cupid
7,557
3,193
809
1,985
13,509
3,875
0
6,920
6,589
0
25,882
W
10,889
2,579
306
1,386
7,378
2,240
973
4,824
2,554
32,923
0
L
Ah Puch
11,338
303
577
4,190
14,591
4,524
0
4,980
9,611
39,419
0
W
Morgan Le Fay
squintbow9317
Morgan Le Fay
12,034
1,183
0
811
9,061
2,836
543
5,892
3,169
38,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,592
Gold Earned
26,936
170
Minions Killed
125
9
Camps Cleared
3
758,208
Distance Traveled
658,929
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,995
643
10
1
0
228,257
0
W
Chaac
10,946
782
60
4
4
250,136
3
L
Cupid
9,226
659
41
3
1
217,165
0
W
Sol
9,583
685
50
4
0
257,972
0
L
Ah Puch
8,715
623
74
5
2
213,507
0
W
Morgan Le Fay
10,063
719
60
4
5
250,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role