Player Matchup

Thor
Thor
Durfp12
Thor
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,414 Elo+
Party 1
Mulan
Mulan
Jdizzle1337
Mulan
Level 6
God Stats
1W - 5L
1,238 SR
Queue Stats
1W - 9L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
UnbuiltTerror
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,224 Elo+
Party 2
Danzaburou
Danzaburou
o KINGpenn
Danzaburou
Level 66
God Stats
45W - 21L
1,674 SR
Queue Stats
211W - 124L
1,588 Elo+
Party 2
Discordia
Discordia
prozacprince
Discordia
Level 84
God Stats
21W - 17L
1,583 SR
Queue Stats
691W - 728L
1,453 Elo+
Party 1
Team Averages
Level 37
1,499 SR
1,380 Elo+

VS

Team Averages
Level 76
1,550 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Harry8Terry
Mulan
Level 104
God Stats
56W - 52L
1,467 SR
Queue Stats
593W - 567L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OGDaddyClutch
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Charybdis
Charybdis
djstickymess
Charybdis
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 66L
1,408 Elo+
Party 3
Arachne
Arachne
spurski
Arachne
Level 46
God Stats
5W - 1L
1,783 SR
Queue Stats
107W - 100L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Durfp12
Thor
15
6 / 11 / 3
10,393
1,155
8,158
17,708
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 13 / 3
8,865
985
7,592
26,520
18,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
15
1 / 11 / 4
9,242
1,027
9,087
24,539
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
o KINGpenn
Danzaburou
15
1 / 8 / 5
8,861
985
11,414
15,659
5,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
prozacprince
Discordia
15
1 / 6 / 5
9,174
1,019
11,361
12,091
3,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
13 / 0 / 25
13,086
1,454
20,013
9,313
4,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 3 / 24
12,325
1,369
21,646
14,399
14,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
OGDaddyClutch
Baron Samedi
19
10 / 1 / 31
11,649
1,294
19,245
7,844
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
djstickymess
Charybdis
18
7 / 3 / 30
11,547
1,283
19,332
13,599
4,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
spurski
Arachne
17
4 / 3 / 23
9,989
1,110
10,044
8,514
2,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
182
10
Kills
49
49
Deaths
10
20
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
0
25
25.5
L
Thor
Durfp12
Thor
6
11
3
0.68
W
15
3
24
9
L
1
13
3
0.19
W
Baron Samedi
OGDaddyClutch
Baron Samedi
10
1
31
25.5
L
Cthulhu
1
11
4
0.27
W
Charybdis
djstickymess
Charybdis
7
3
30
7.33
L
Danzaburou
o KINGpenn
Danzaburou
1
8
5
0.44
L
Discordia
prozacprince
Discordia
1
6
5
0.58
W
Arachne
spurski
Arachne
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
90,280
96,517
Taken
53,669
52,627
Mitigated
29,649
3,612
Healing
23,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,013
1,665
0
5,663
9,313
4,414
0
3,539
5,656
54,530
0
L
Thor
Durfp12
Thor
8,158
1,566
0
0
17,708
6,594
0
8,890
8,425
0
17,410
W
21,646
3,144
0
4,949
14,399
14,281
0
5,798
8,354
0
23,776
L
7,592
2,716
0
1,149
26,520
18,568
0
11,212
15,038
0
18,692
W
Baron Samedi
OGDaddyClutch
Baron Samedi
19,245
1,764
5,567
3,800
7,844
3,110
0
3,687
4,036
32,061
0
L
Cthulhu
9,087
856
0
1,631
24,539
18,636
0
7,907
16,395
27,479
0
W
Charybdis
djstickymess
Charybdis
19,332
15,338
0
2,478
13,599
4,944
0
5,089
8,353
0
39,225
L
Danzaburou
o KINGpenn
Danzaburou
11,414
2,907
0
832
15,659
5,004
0
8,185
7,235
0
25,487
L
Discordia
prozacprince
Discordia
11,361
738
0
0
12,091
3,825
0
3,064
8,780
32,538
0
W
Arachne
spurski
Arachne
10,044
7,675
0
1,193
8,514
2,900
0
2,335
5,754
0
15,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
58,596
159
Minions Killed
188
3
Camps Cleared
9
800,965
Distance Traveled
837,839
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,086
1,454
83
9
5
151,524
1
L
Thor
10,393
1,155
20
2
0
165,644
0
W
Mulan
12,325
1,369
7
1
0
185,572
1
L
Mulan
8,865
985
27
3
0
135,845
0
W
Baron Samedi
11,649
1,294
37
4
0
174,562
0
L
Cthulhu
9,242
1,027
48
5
0
127,927
0
W
Charybdis
11,547
1,283
47
5
1
159,522
0
L
Danzaburou
8,861
985
11
1
2
182,980
1
L
Discordia
9,174
1,019
53
6
1
188,569
0
W
Arachne
9,989
1,110
14
2
3
166,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role