Player Matchup

Achilles
Achilles
GhostNDaRain
Achilles
Level 62
God Stats
15W - 19L
1,167 SR
Queue Stats
131W - 180L
1,283 Elo+
Party 2
Atlas
Atlas
PennyWise894
Atlas
Level 82
God Stats
0W - 6L
1,178 SR
Queue Stats
124W - 175L
1,327 Elo+
Party 2
Jing Wei
Jing Wei
SFP Darkness
Jing Wei
Level 28
God Stats
1W - 4L
1,206 SR
Queue Stats
16W - 22L
1,004 Elo+
Party 2
Team Averages
Level 57
1,184 SR
1,205 Elo+

VS

Team Averages
Level 84
1,640 SR
1,430 Elo+
Atlas
Atlas
JoeAl
Atlas
Level 159
God Stats
5W - 6L
1,759 SR
Queue Stats
701W - 601L
1,709 Elo+
Solo
Fenrir
Fenrir
XSaltyXx
Fenrir
Level 4
God Stats
3W - 0L
1,722 SR
Queue Stats
3W - 1L
1,187 Elo+
Party 1
Ra
Ra
Xilytipoling
Ra
Level 89
God Stats
2W - 2L
1,441 SR
Queue Stats
60W - 65L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GhostNDaRain
Achilles
12
2 / 10 / 2
8,829
631
6,607
16,168
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 6 / 2
9,264
662
15,366
15,853
6,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
SFP Darkness
Jing Wei
11
0 / 6 / 6
8,268
591
7,117
12,782
5,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JoeAl
Atlas
15
10 / 1 / 12
11,985
856
12,713
22,209
29,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
XSaltyXx
Fenrir
13
5 / 2 / 13
9,997
714
8,092
10,495
7,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 5 / 13
10,881
777
13,595
10,565
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
22
22
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
GhostNDaRain
Achilles
2
10
2
0.3
W
Atlas
JoeAl
Atlas
10
1
12
16
L
6
6
2
1.17
L
Jing Wei
SFP Darkness
Jing Wei
0
6
6
0.5
W
Fenrir
XSaltyXx
Fenrir
5
2
13
5.75
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,090
Damage
34,400
44,803
Taken
43,269
19,105
Mitigated
41,516
5,937
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GhostNDaRain
Achilles
6,607
2,117
115
878
16,168
7,489
28
9,075
7,093
0
22,798
W
Atlas
JoeAl
Atlas
12,713
4,829
477
6,763
22,209
29,499
41
5,021
16,650
36,530
0
L
15,366
4,051
271
3,051
15,853
6,320
0
9,879
5,974
31,824
0
L
Jing Wei
SFP Darkness
Jing Wei
7,117
4,535
0
1,622
12,782
5,296
234
8,063
4,719
0
20,647
W
Fenrir
XSaltyXx
Fenrir
8,092
1,253
0
324
10,495
7,604
884
3,740
6,377
640
13,441
W
13,595
1,379
2,364
3,190
10,565
4,413
927
5,773
4,188
48,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
32,863
110
Minions Killed
130
4
Camps Cleared
6
703,345
Distance Traveled
801,867
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,829
631
51
4
0
234,030
2
W
Atlas
11,985
856
44
3
1
260,925
4
L
Atlas
9,264
662
23
2
2
241,317
0
L
Jing Wei
8,268
591
36
3
2
227,998
2
W
Fenrir
9,997
714
9
1
0
276,425
2
W
Ra
10,881
777
77
6
5
264,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role