Player Matchup

Cliodhna
Cliodhna
Belialuiin
Cliodhna
Level 79
God Stats
1W - 0L
1,430 SR
Queue Stats
8W - 2L
1,619 Elo+
Party 1
Vamana
Vamana
Cirias224
Vamana
Level 86
God Stats
10W - 5L
1,482 SR
Queue Stats
449W - 497L
1,345 Elo+
Solo
Cthulhu
Cthulhu
SyxGlurak
Cthulhu
Level 108
God Stats
9W - 3L
1,637 SR
Queue Stats
62W - 58L
1,565 Elo+
Party 1
Sol
Sol
Wlan-Warr1or1337
Sol
Level 124
God Stats
9W - 4L
1,642 SR
Queue Stats
351W - 307L
1,583 Elo+
Party 1
Izanami
Izanami
iMelvinN
Izanami
Level 89
God Stats
18W - 14L
1,628 SR
Queue Stats
268W - 246L
1,530 Elo+
Party 1
Team Averages
Level 97
1,564 SR
1,528 Elo+

VS

Team Averages
Level 107
1,568 SR
1,464 Elo+
Ullr
Ullr
Ghost Tactics40
Ullr
Level 124
God Stats
19W - 9L
1,695 SR
Queue Stats
163W - 147L
1,561 Elo+
Solo
Khepri
Khepri
Parru_Fresi1108
Khepri
Level 106
God Stats
11W - 5L
1,815 SR
Queue Stats
327W - 336L
1,422 Elo+
Party 2
Ra
Ra
Zmo_86
Ra
Level 129
God Stats
7W - 22L
1,389 SR
Queue Stats
411W - 420L
1,465 Elo+
Solo
Arachne
Arachne
josebelndocarce3
Arachne
Level 109
God Stats
8W - 10L
1,436 SR
Queue Stats
389W - 390L
1,459 Elo+
Party 2
Izanami
Izanami
mo-sameeh87
Izanami
Level 66
God Stats
156W - 182L
1,503 SR
Queue Stats
181W - 220L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Belialuiin
Cliodhna
12
3 / 0 / 2
7,189
553
3,983
6,849
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Cirias224
Vamana
13
0 / 0 / 0
7,121
548
1,466
4,874
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SyxGlurak
Cthulhu
11
2 / 1 / 4
7,110
547
5,418
9,635
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 4
7,540
580
9,893
7,062
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
iMelvinN
Izanami
14
3 / 1 / 1
8,219
632
2,835
5,618
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,912
455
5,572
8,192
2,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,635
433
2,932
8,768
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
10
0 / 4 / 1
5,997
461
3,598
7,585
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
1 / 0 / 0
5,609
431
1,265
3,020
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
mo-sameeh87
Izanami
12
0 / 0 / 0
6,915
532
3,400
5,470
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Belialuiin
Cliodhna
3
0
2
4
W
Vamana
Cirias224
Vamana
0
0
0
0
L
1
4
1
0.38
L
1
2
0
0.5
W
Cthulhu
SyxGlurak
Cthulhu
2
1
4
4
W
2
1
4
4
L
Ra
0
4
1
0.13
W
Izanami
iMelvinN
Izanami
3
1
1
3.5
L
1
0
0
1
L
Izanami
mo-sameeh87
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
16,767
34,038
Taken
33,035
17,326
Mitigated
14,302
12,313
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Belialuiin
Cliodhna
3,983
593
0
3,444
6,849
2,169
235
1,099
5,750
0
40,178
W
Vamana
Cirias224
Vamana
1,466
0
0
1,668
4,874
3,108
714
0
4,874
3,534
31,350
L
5,572
2,065
0
220
8,192
2,511
782
3,734
4,458
0
33,202
L
2,932
182
193
1,492
8,768
6,544
82
5,605
3,163
17,137
0
W
Cthulhu
SyxGlurak
Cthulhu
5,418
672
124
2,638
9,635
7,939
203
2,238
7,397
18,857
0
W
9,893
4,797
0
3,939
7,062
2,319
1,135
2,101
4,961
52,762
0
L
Ra
3,598
146
51
2,207
7,585
2,595
90
3,846
3,739
32,945
0
W
Izanami
iMelvinN
Izanami
2,835
2,629
0
500
5,618
1,791
4,881
1,092
4,526
0
60,481
L
1,265
678
0
1,679
3,020
1,010
0
910
2,110
0
17,209
L
Izanami
mo-sameeh87
Izanami
3,400
1,902
0
2,476
5,470
1,642
427
1,216
3,947
0
45,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
30,068
400
Minions Killed
303
0
Camps Cleared
0
1,234,688
Distance Traveled
1,010,014
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,189
553
68
5
0
280,110
0
W
Vamana
7,121
548
76
6
0
226,432
6
L
Ullr
5,912
455
62
5
0
202,136
1
L
Khepri
5,635
433
27
2
0
224,812
0
W
Cthulhu
7,110
547
24
2
0
258,286
3
W
Sol
7,540
580
95
7
0
240,725
5
L
Ra
5,997
461
63
5
0
237,434
1
W
Izanami
8,219
632
137
11
0
229,135
2
L
Arachne
5,609
431
44
3
0
137,703
1
L
Izanami
6,915
532
107
8
0
207,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role