Player Matchup

Neith
Neith
Deini280
Neith
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 27L
1,494 Elo+
Party 1
Merlin
Merlin
PrOjEcT 626
Merlin
Level 121
God Stats
1W - 1L
1,568 SR
Queue Stats
19W - 23L
1,539 Elo+
Solo
Chaac
Chaac
diegorile
Chaac
Level 35
God Stats
6W - 5L
1,625 SR
Queue Stats
51W - 55L
1,374 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,469 Elo+

VS

Team Averages
Level 114
1,522 SR
1,487 Elo+
Achilles
Achilles
 
Achilles
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DRACONTAIDES
Cthulhu
Level 123
God Stats
9W - 4L
1,510 SR
Queue Stats
307W - 290L
1,471 Elo+
Party 2
Sol
Sol
TheChinaStar90
Sol
Level 146
God Stats
106W - 102L
1,555 SR
Queue Stats
392W - 465L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deini280
Neith
11
1 / 5 / 0
7,916
609
10,106
13,818
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
0 / 2 / 1
7,530
579
8,620
6,348
1,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
diegorile
Chaac
10
1 / 3 / 1
7,461
574
8,832
15,654
8,943

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 0 / 5
9,097
700
11,379
15,555
12,381
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
DRACONTAIDES
Cthulhu
12
3 / 1 / 6
8,650
665
11,245
19,388
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 5
8,327
641
9,175
8,242
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
5
7.5
W
Cthulhu
DRACONTAIDES
Cthulhu
3
1
6
6
L
Neith
Deini280
Neith
1
5
0
0.2
L
Merlin
0
2
1
0.25
W
2
1
5
4.5
L
Chaac
diegorile
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
31,799
35,820
Taken
43,185
14,274
Mitigated
27,789
9,434
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,379
4,671
776
5,625
15,555
12,381
0
3,617
11,938
0
26,834
W
Cthulhu
DRACONTAIDES
Cthulhu
11,245
380
991
7,662
19,388
13,137
0
3,879
15,509
25,624
0
L
Neith
Deini280
Neith
10,106
4,662
0
4,345
13,818
3,524
0
8,222
5,120
0
25,133
L
Merlin
8,620
517
0
0
6,348
1,807
0
3,549
2,467
27,888
0
W
9,175
1,179
0
2,597
8,242
2,271
1,247
1,606
6,636
37,633
0
L
Chaac
diegorile
Chaac
8,832
1,533
0
5,089
15,654
8,943
0
7,717
7,570
0
22,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,907
Gold Earned
26,074
129
Minions Killed
135
3
Camps Cleared
8
721,412
Distance Traveled
805,881
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,097
700
26
2
2
291,205
5
W
Cthulhu
8,650
665
34
3
0
280,356
2
L
Neith
7,916
609
37
3
2
214,744
4
L
Merlin
7,530
579
61
5
1
238,883
1
W
Sol
8,327
641
75
6
6
234,320
5
L
Chaac
7,461
574
31
2
0
267,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role