Player Matchup

Anubis
Anubis
Aogue
Anubis
Level 26
God Stats
2W - 0L
1,821 SR
Queue Stats
12W - 8L
1,451 Elo+
Party 2
Skadi
Skadi
Jerrica0530
Skadi
Level 117
God Stats
1W - 0L
1,729 SR
Queue Stats
18W - 10L
1,571 Elo+
Party 2
Cabrakan
Cabrakan
llLTomazll
Cabrakan
Level 48
God Stats
6W - 7L
1,317 SR
Queue Stats
33W - 47L
1,263 Elo+
Solo
Team Averages
Level 64
1,622 SR
1,429 Elo+

VS

Team Averages
Level 111
1,402 SR
1,525 Elo+
Chiron
Chiron
AloneRicky888
Chiron
Level 122
God Stats
2W - 3L
1,157 SR
Queue Stats
52W - 31L
1,621 Elo+
Party 1
Hel
Hel
Celestial-Trance
Hel
Level 81
God Stats
1W - 3L
1,326 SR
Queue Stats
42W - 43L
1,338 Elo+
Solo
Mulan
Mulan
DR ROKSO31011
Mulan
Level 129
God Stats
2W - 2L
1,722 SR
Queue Stats
39W - 26L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aogue
Anubis
16
10 / 2 / 5
12,708
706
13,594
9,596
4,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 12
12,564
698
15,836
11,942
4,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
llLTomazll
Cabrakan
15
2 / 7 / 12
11,889
661
7,220
18,009
16,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
11,572
643
16,167
9,519
2,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 9 / 6
9,828
546
4,441
15,552
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 7 / 7
12,049
669
10,875
18,077
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
19
Kills
10
11
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
W
Anubis
Aogue
Anubis
10
2
5
6.25
L
1
9
6
0.44
L
4
7
7
1.07
W
7
2
12
6.5
W
Cabrakan
llLTomazll
Cabrakan
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,650
Damage
31,483
39,547
Taken
43,148
26,051
Mitigated
16,868
8,896
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,167
5,153
1,246
2,853
9,519
2,393
330
5,109
4,410
0
58,482
W
Anubis
Aogue
Anubis
13,594
363
0
3,944
9,596
4,883
549
1,064
8,360
40,610
0
L
4,441
170
2,357
3,542
15,552
4,565
26
7,415
8,137
18,086
0
L
10,875
966
0
3,741
18,077
9,910
98
8,647
9,430
0
32,791
W
15,836
7,848
0
2,448
11,942
4,412
2,073
1,073
10,789
0
64,057
W
Cabrakan
llLTomazll
Cabrakan
7,220
585
0
2,504
18,009
16,756
0
2,745
14,805
31,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
33,449
206
Minions Killed
194
6
Camps Cleared
7
870,860
Distance Traveled
854,703
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,572
643
82
5
4
299,971
4
W
Anubis
12,708
706
57
3
3
284,994
2
L
Hel
9,828
546
31
2
2
267,091
0
L
Mulan
12,049
669
81
5
1
287,641
0
W
Skadi
12,564
698
100
6
0
319,042
1
W
Cabrakan
11,889
661
49
3
3
266,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role