Player Matchup

Skadi
Skadi
Juraiyah
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,588 Elo+
Party 3
Sun Wukong
Sun Wukong
Kalani2016
Sun Wukong
Level 156
God Stats
2W - 1L
1,580 SR
Queue Stats
137W - 91L
1,608 Elo+
Party 3
Discordia
Discordia
TeNsHn
Discordia
Level 16
God Stats
2W - 0L
1,805 SR
Queue Stats
10W - 7L
1,507 Elo+
Solo
Ares
Ares
Wardd36
Ares
Level 36
God Stats
4W - 1L
1,730 SR
Queue Stats
111W - 94L
1,550 Elo+
Party 2
Ullr
Ullr
gronkosours_
Ullr
Level 108
God Stats
1W - 0L
1,196 SR
Queue Stats
5W - 5L
1,338 Elo+
Party 2
Team Averages
Level 69
1,562 SR
1,518 Elo+

VS

Team Averages
Level 19
1,530 SR
1,864 Elo+
Atlas
Atlas
DivineCelestin
Atlas
Level 22
God Stats
3W - 1L
1,869 SR
Queue Stats
23W - 5L
1,853 Elo+
Party 1
Heimdallr
Heimdallr
HanjoShimodo
Heimdallr
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
36W - 3L
1,855 Elo+
Party 1
Sun Wukong
Sun Wukong
Necrommm
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 5L
1,868 Elo+
Party 1
Fafnir
Fafnir
eff2ct
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 5L
1,867 Elo+
Party 1
Nox
Nox
pepegaa
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 5L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Juraiyah
Skadi
20
13 / 3 / 12
12,824
855
19,637
10,687
6,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Kalani2016
Sun Wukong
19
7 / 4 / 13
11,404
760
18,276
23,201
18,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
TeNsHn
Discordia
19
3 / 1 / 21
11,274
752
21,431
8,293
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Wardd36
Ares
17
1 / 4 / 21
10,686
712
9,045
18,305
22,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 17
10,748
717
9,879
10,405
5,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
9,387
626
7,720
15,996
22,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
HanjoShimodo
Heimdallr
16
3 / 7 / 4
9,316
621
11,987
12,646
6,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Necrommm
Sun Wukong
16
1 / 7 / 6
9,042
603
7,535
20,433
21,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
eff2ct
Fafnir
19
7 / 4 / 5
11,632
775
9,814
18,801
30,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nox
18
4 / 5 / 7
9,821
655
14,139
14,915
8,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
45
28
Kills
15
15
Deaths
28
84
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
Heimdallr
HanjoShimodo
Heimdallr
3
7
4
0.71
W
Skadi
Juraiyah
Skadi
13
3
12
6.33
W
Sun Wukong
Kalani2016
Sun Wukong
7
4
13
3.38
L
Sun Wukong
Necrommm
Sun Wukong
1
7
6
0.57
W
Discordia
TeNsHn
Discordia
3
1
21
13.5
W
Ares
Wardd36
Ares
1
4
21
2.88
L
Fafnir
eff2ct
Fafnir
7
4
5
2.38
W
4
3
17
4.17
L
Nox
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,268
Damage
51,195
70,891
Taken
82,791
57,289
Mitigated
89,715
26,185
Healing
24,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,720
593
1,077
2,101
15,996
22,602
0
4,746
11,250
14,496
0
L
Heimdallr
HanjoShimodo
Heimdallr
11,987
3,946
1,772
989
12,646
6,617
0
5,143
7,503
0
28,100
W
Skadi
Juraiyah
Skadi
19,637
9,513
182
763
10,687
6,166
1,301
5,321
5,238
0
40,807
W
Sun Wukong
Kalani2016
Sun Wukong
18,276
2,913
1,247
8,628
23,201
18,478
574
9,386
13,444
0
38,280
L
Sun Wukong
Necrommm
Sun Wukong
7,535
994
955
2,724
20,433
21,508
0
7,545
12,888
0
16,929
W
Discordia
TeNsHn
Discordia
21,431
609
1,957
3,216
8,293
4,353
541
3,199
5,006
49,199
0
W
Ares
Wardd36
Ares
9,045
129
3,689
3,744
18,305
22,670
51
7,681
10,248
12,273
0
L
Fafnir
eff2ct
Fafnir
9,814
3,598
3,272
6,140
18,801
30,720
0
9,377
9,424
15,764
0
W
9,879
4,593
1,050
1,709
10,405
5,622
2,817
6,086
4,277
0
21,722
L
Nox
14,139
1,165
2,110
3,496
14,915
8,268
188
3,665
11,250
37,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,936
Gold Earned
49,198
164
Minions Killed
131
0
Camps Cleared
0
1,509,235
Distance Traveled
1,305,603
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,387
626
18
1
0
269,917
0
L
Heimdallr
9,316
621
31
2
0
244,007
0
W
Skadi
12,824
855
45
3
0
266,034
0
W
Sun Wukong
11,404
760
55
4
0
289,249
4
L
Sun Wukong
9,042
603
18
1
0
274,868
1
W
Discordia
11,274
752
42
3
0
313,547
0
W
Ares
10,686
712
3
0
0
318,414
0
L
Fafnir
11,632
775
10
1
0
272,198
1
W
Ullr
10,748
717
19
1
0
321,991
0
L
Nox
9,821
655
54
4
0
244,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role