Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AlYougboy_38
Bastet
Level 59
God Stats
4W - 3L
1,411 SR
Queue Stats
15W - 25L
1,238 Elo+
Party 1
Bellona
Bellona
JasonM5
Bellona
Level 69
God Stats
7W - 3L
1,393 SR
Queue Stats
297W - 332L
1,424 Elo+
Solo
Bacchus
Bacchus
Malcolmlw2014
Bacchus
Level 81
God Stats
6W - 8L
1,199 SR
Queue Stats
215W - 248L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
someone447
Kuzenbo
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
331W - 340L
1,407 Elo+
Solo
Team Averages
Level 73
1,401 SR
1,394 Elo+

VS

Team Averages
Level 58
1,357 SR
1,366 Elo+
King Arthur
King Arthur
Bigafrican222
King Arthur
Level 65
God Stats
34W - 37L
1,549 SR
Queue Stats
122W - 119L
1,491 Elo+
Party 2
Neith
Neith
NegaChinn
Neith
Level 56
God Stats
1W - 2L
1,372 SR
Queue Stats
10W - 11L
1,466 Elo+
Solo
Achilles
Achilles
lucifer_pariston
Achilles
Level 67
God Stats
4W - 15L
1,304 SR
Queue Stats
82W - 150L
1,328 Elo+
Party 2
Persephone
Persephone
mocherri
Persephone
Level 67
God Stats
0W - 4L
1,447 SR
Queue Stats
18W - 33L
1,262 Elo+
Party 2
Jing Wei
Jing Wei
wolfmiller
Jing Wei
Level 34
God Stats
0W - 1L
1,114 SR
Queue Stats
34W - 68L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 6 / 6
10,338
517
13,355
13,863
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
4 / 6 / 7
10,230
512
10,712
14,300
4,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
JasonM5
Bellona
17
5 / 3 / 0
10,805
540
8,543
18,252
15,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
16
1 / 4 / 2
9,873
494
6,776
13,726
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
someone447
Kuzenbo
16
5 / 3 / 12
11,383
569
7,377
16,823
21,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigafrican222
King Arthur
17
12 / 4 / 6
11,233
562
17,164
18,760
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
NegaChinn
Neith
15
3 / 4 / 2
9,055
453
8,112
10,153
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 2
7,549
377
5,781
13,536
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
mocherri
Persephone
15
3 / 2 / 3
9,718
486
9,405
10,822
3,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
wolfmiller
Jing Wei
13
2 / 7 / 2
8,176
409
9,258
12,069
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
22
Kills
22
22
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
6
6
1.67
W
Bastet
4
6
7
1.25
L
King Arthur
Bigafrican222
King Arthur
12
4
6
3.75
W
Bellona
JasonM5
Bellona
5
3
0
1.67
W
Bacchus
1
4
2
0.5
L
Neith
NegaChinn
Neith
3
4
2
1
L
2
6
2
0.5
L
Persephone
mocherri
Persephone
3
2
3
2.25
W
Kuzenbo
someone447
Kuzenbo
5
3
12
3.67
L
Jing Wei
wolfmiller
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,763
Damage
49,720
76,964
Taken
65,340
53,237
Mitigated
29,126
26,568
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,355
3,876
518
4,513
13,863
4,226
4,543
240
12,816
0
52,578
W
Bastet
10,712
1,812
356
5,454
14,300
4,581
0
2,985
11,145
0
57,390
L
King Arthur
Bigafrican222
King Arthur
17,164
6,031
211
4,585
18,760
8,490
0
5,324
13,296
0
75,368
W
Bellona
JasonM5
Bellona
8,543
3,325
0
8,147
18,252
15,449
1,685
502
17,708
0
76,544
W
Bacchus
6,776
756
54
3,719
13,726
7,216
546
3,763
9,963
60,902
0
L
Neith
NegaChinn
Neith
8,112
2,690
0
2,520
10,153
4,525
0
110
10,041
0
47,046
L
5,781
705
473
2,160
13,536
8,412
320
2,551
10,985
761
22,113
L
Persephone
mocherri
Persephone
9,405
531
90
2,738
10,822
3,300
266
3,677
6,935
54,735
0
W
Kuzenbo
someone447
Kuzenbo
7,377
2,704
0
3,807
16,823
21,765
629
1,980
14,131
25,320
0
L
Jing Wei
wolfmiller
Jing Wei
9,258
5,742
202
1,413
12,069
4,399
1,533
2,112
9,929
0
37,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,629
Gold Earned
45,731
480
Minions Killed
406
0
Camps Cleared
0
1,846,885
Distance Traveled
1,614,228
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,338
517
94
5
0
320,841
1
W
Bastet
10,230
512
77
4
0
420,566
1
L
King Arthur
11,233
562
108
5
0
375,965
0
W
Bellona
10,805
540
133
7
0
359,492
2
W
Bacchus
9,873
494
127
6
0
359,010
1
L
Neith
9,055
453
74
4
0
272,973
0
L
Achilles
7,549
377
36
2
0
273,171
0
L
Persephone
9,718
486
108
5
0
351,085
1
W
Kuzenbo
11,383
569
49
2
0
386,976
4
L
Jing Wei
8,176
409
80
4
0
341,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role