Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Draenus87
Cthulhu
Level 24
God Stats
2W - 4L
1,350 SR
Queue Stats
6W - 12L
1,394 Elo+
Party 1
Chiron
Chiron
MrMythguy
Chiron
Level 25
God Stats
2W - 2L
1,660 SR
Queue Stats
6W - 11L
1,394 Elo+
Party 1
Vamana
Vamana
juampyrey
Vamana
Level 102
God Stats
33W - 34L
1,430 SR
Queue Stats
420W - 480L
1,417 Elo+
Solo
Agni
Agni
vad1
Agni
Level 108
God Stats
2W - 1L
1,765 SR
Queue Stats
486W - 520L
1,434 Elo+
Party 1
Team Averages
Level 81
1,541 SR
1,428 Elo+

VS

Team Averages
Level 95
1,444 SR
1,417 Elo+
Ymir
Ymir
KingWolft
Ymir
Level 66
God Stats
5W - 7L
1,497 SR
Queue Stats
83W - 115L
1,353 Elo+
Party 2
Gilgamesh
Gilgamesh
MontaYPedalea
Gilgamesh
Level 124
God Stats
16W - 10L
1,583 SR
Queue Stats
91W - 95L
1,473 Elo+
Solo
Jing Wei
Jing Wei
eldodpul
Jing Wei
Level 77
God Stats
5W - 16L
1,179 SR
Queue Stats
241W - 292L
1,378 Elo+
Party 2
Mulan
Mulan
lBalamTheManl
Mulan
Level 148
God Stats
28W - 23L
1,560 SR
Queue Stats
187W - 207L
1,457 Elo+
Solo
Thoth
Thoth
rowley254
Thoth
Level 60
God Stats
4W - 5L
1,400 SR
Queue Stats
262W - 300L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 1 / 1
5,681
516
2,195
5,534
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Draenus87
Cthulhu
8
0 / 1 / 2
5,183
471
3,667
6,426
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
MrMythguy
Chiron
9
1 / 2 / 1
5,233
476
2,482
5,414
1,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
juampyrey
Vamana
3
0 / 1 / 0
3,913
356
680
1,548
575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
vad1
Agni
8
1 / 6 / 1
5,099
464
4,337
6,128
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 2
5,467
497
2,373
5,290
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
MontaYPedalea
Gilgamesh
11
4 / 0 / 4
6,755
614
4,635
8,049
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
eldodpul
Jing Wei
10
1 / 0 / 2
5,800
527
4,409
4,850
1,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
7,223
657
721
2,146
1,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
rowley254
Thoth
11
5 / 1 / 2
6,815
620
2,873
4,768
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
11
11
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
L
Cthulhu
Draenus87
Cthulhu
0
1
2
1
W
Ymir
0
1
2
1
W
Gilgamesh
MontaYPedalea
Gilgamesh
4
0
4
6
L
Chiron
MrMythguy
Chiron
1
2
1
0.75
W
Jing Wei
eldodpul
Jing Wei
1
0
2
2
L
Vamana
juampyrey
Vamana
0
1
0
0
W
1
0
0
1
W
Thoth
rowley254
Thoth
5
1
2
6
L
Agni
vad1
Agni
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,361
Damage
15,011
25,050
Taken
25,103
9,377
Mitigated
10,139
7,848
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,195
385
0
2,456
5,534
2,075
0
424
5,110
0
34,219
L
Cthulhu
Draenus87
Cthulhu
3,667
29
285
2,041
6,426
3,691
0
1,260
5,166
15,323
0
W
Ymir
2,373
224
0
928
5,290
3,173
25
2,695
2,481
14,773
0
W
Gilgamesh
MontaYPedalea
Gilgamesh
4,635
1,060
0
4,195
8,049
2,922
26
1,171
6,629
0
35,849
L
Chiron
MrMythguy
Chiron
2,482
799
365
1,379
5,414
1,467
0
1,413
4,001
0
21,319
W
Jing Wei
eldodpul
Jing Wei
4,409
2,556
0
2,304
4,850
1,357
509
1,587
3,185
0
29,618
L
Vamana
juampyrey
Vamana
680
200
0
750
1,548
575
0
0
1,548
0
4,676
W
721
99
0
771
2,146
1,272
796
0
2,008
4,933
38,716
W
Thoth
rowley254
Thoth
2,873
0
0
1,634
4,768
1,415
0
1,942
2,658
29,420
0
L
Agni
vad1
Agni
4,337
208
0
572
6,128
1,569
0
2,149
3,979
18,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
32,060
200
Minions Killed
329
0
Camps Cleared
0
891,972
Distance Traveled
1,075,484
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,681
516
83
8
0
233,414
0
L
Cthulhu
5,183
471
17
2
0
210,636
3
W
Ymir
5,467
497
33
3
0
208,119
6
W
Gilgamesh
6,755
614
61
6
0
241,220
3
L
Chiron
5,233
476
41
4
0
201,690
2
W
Jing Wei
5,800
527
60
5
0
217,642
0
L
Vamana
3,913
356
13
1
0
37,908
0
W
Mulan
7,223
657
111
10
0
198,222
3
W
Thoth
6,815
620
64
6
0
210,281
0
L
Agni
5,099
464
46
4
0
208,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role