Player Matchup

Cabrakan
Cabrakan
GoatWaffles
Cabrakan
Level 107
God Stats
3W - 3L
1,661 SR
Queue Stats
18W - 19L
1,507 Elo+
Party 2
Tsukuyomi
Tsukuyomi
abusivefruitroll
Tsukuyomi
Level 109
God Stats
1W - 0L
1,580 SR
Queue Stats
16W - 19L
1,457 Elo+
Party 2
Agni
Agni
fsnyderman109
Agni
Level 119
God Stats
2W - 2L
1,565 SR
Queue Stats
11W - 18L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
stangcobra20
Danzaburou
Level 88
God Stats
7W - 4L
1,596 SR
Queue Stats
17W - 20L
1,440 Elo+
Party 2
Team Averages
Level 106
1,601 SR
1,447 Elo+

VS

Team Averages
Level 105
1,581 SR
1,551 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
GucciiSushii
Hera
Level 109
God Stats
4W - 4L
1,612 SR
Queue Stats
79W - 99L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Merrodach
Nu Wa
Level 132
God Stats
0W - 1L
1,706 SR
Queue Stats
44W - 49L
1,577 Elo+
Party 1
Osiris
Osiris
Wvrmz
Osiris
Level 131
God Stats
0W - 2L
1,505 SR
Queue Stats
15W - 16L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GoatWaffles
Cabrakan
14
2 / 0 / 2
8,286
829
3,497
5,316
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
14
2 / 2 / 4
8,013
801
5,545
9,356
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 2 / 5
7,747
775
4,415
4,555
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
stangcobra20
Danzaburou
16
8 / 0 / 4
9,811
981
9,614
7,818
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 2 / 0
7,077
708
4,127
5,662
1,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 0
7,337
734
2,836
7,050
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Merrodach
Nu Wa
13
0 / 3 / 3
7,479
748
5,107
6,049
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Wvrmz
Osiris
13
4 / 3 / 0
7,807
781
5,616
10,078
7,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
0
0
W
Cabrakan
GoatWaffles
Cabrakan
2
0
2
3
L
0
5
0
0
L
Nu Wa
Merrodach
Nu Wa
0
3
3
0.5
L
Osiris
Wvrmz
Osiris
4
3
0
1.33
W
Tsukuyomi
2
2
4
2
W
1
2
5
1.75
W
Danzaburou
stangcobra20
Danzaburou
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
17,686
27,045
Taken
28,839
14,728
Mitigated
12,828
8,982
Healing
2,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,127
1,062
0
55
5,662
1,726
240
1,535
3,997
0
20,371
W
Cabrakan
GoatWaffles
Cabrakan
3,497
538
234
749
5,316
5,546
148
1,406
3,908
19,718
0
L
2,836
856
0
976
7,050
1,867
96
1,747
5,217
23,892
0
L
Nu Wa
Merrodach
Nu Wa
5,107
827
0
1,178
6,049
1,368
166
845
4,812
25,801
0
L
Osiris
Wvrmz
Osiris
5,616
1,114
0
187
10,078
7,867
0
3,636
5,572
0
20,041
W
Tsukuyomi
5,545
809
0
2,799
9,356
4,621
88
1,689
7,627
0
30,303
W
4,415
297
0
1,440
4,555
1,519
234
1,713
2,842
17,918
0
W
Danzaburou
stangcobra20
Danzaburou
9,614
2,912
0
3,760
7,818
3,042
2,255
3,464
4,236
0
43,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
29,700
207
Minions Killed
172
9
Camps Cleared
9
845,569
Distance Traveled
740,205
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,077
708
50
5
2
198,550
0
W
Cabrakan
8,286
829
49
5
1
210,932
3
L
Hera
7,337
734
49
5
2
174,344
4
L
Nu Wa
7,479
748
38
4
1
179,750
2
L
Osiris
7,807
781
35
4
4
187,561
1
W
Tsukuyomi
8,013
801
45
5
2
231,449
4
W
Agni
7,747
775
38
4
2
181,342
2
W
Danzaburou
9,811
981
75
8
4
221,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role