Player Matchup

Bacchus
Bacchus
GordonF12345
Bacchus
Level 108
God Stats
13W - 11L
1,573 SR
Queue Stats
360W - 379L
1,525 Elo+
Party 2
Loki
Loki
LonelySurvivor4
Loki
Level 123
God Stats
50W - 39L
1,571 SR
Queue Stats
324W - 365L
1,531 Elo+
Party 2
Thanatos
Thanatos
Sligzy
Thanatos
Level 89
God Stats
14W - 19L
1,521 SR
Queue Stats
301W - 326L
1,575 Elo+
Party 2
Merlin
Merlin
VampiricStorm94
Merlin
Level 108
God Stats
82W - 80L
1,596 SR
Queue Stats
228W - 279L
1,491 Elo+
Party 2
Skadi
Skadi
lmj10912
Skadi
Level 32
God Stats
2W - 3L
1,378 SR
Queue Stats
40W - 50L
1,457 Elo+
Party 2
Team Averages
Level 92
1,528 SR
1,516 Elo+

VS

Team Averages
Level 48
1,441 SR
1,496 Elo+
Ymir
Ymir
ImCapsss
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
InternalUzi
Thanatos
Level 95
God Stats
0W - 1L
1,440 SR
Queue Stats
3W - 12L
1,309 Elo+
Party 1
Cerberus
Cerberus
PokedudeCloss
Cerberus
Level 8
God Stats
1W - 6L
1,470 SR
Queue Stats
2W - 8L
1,561 Elo+
Party 3
King Arthur
King Arthur
VinnyTheBeef
King Arthur
Level 128
God Stats
2W - 3L
1,293 SR
Queue Stats
210W - 201L
1,547 Elo+
Party 3
Hades
Hades
Wolfbeard7514
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GordonF12345
Bacchus
10
3 / 0 / 9
6,631
553
3,928
6,723
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,217
518
1,773
7,369
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Sligzy
Thanatos
12
5 / 0 / 2
7,199
600
5,431
7,806
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 4
7,320
610
4,921
3,626
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
lmj10912
Skadi
11
11 / 0 / 2
7,047
587
12,136
4,607
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 4 / 0
4,737
395
1,080
8,055
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
InternalUzi
Thanatos
10
0 / 4 / 0
5,869
489
2,178
7,307
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
PokedudeCloss
Cerberus
5
0 / 9 / 0
4,585
382
1,481
12,674
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
VinnyTheBeef
King Arthur
11
3 / 2 / 0
6,720
560
4,887
8,571
4,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 2 / 0
5,352
446
849
5,446
2,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
21
Kills
3
3
Deaths
21
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GordonF12345
Bacchus
3
0
9
7.5
L
Ymir
0
4
0
0
L
Thanatos
InternalUzi
Thanatos
0
4
0
0
W
1
2
0
0.5
L
Cerberus
PokedudeCloss
Cerberus
0
9
0
0
W
Thanatos
Sligzy
Thanatos
5
0
2
6
W
1
1
4
3
L
King Arthur
VinnyTheBeef
King Arthur
3
2
0
1.5
L
0
2
0
0
W
Skadi
lmj10912
Skadi
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
10,475
30,131
Taken
42,053
15,904
Mitigated
16,762
14,294
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GordonF12345
Bacchus
3,928
613
356
1,809
6,723
6,492
585
1,354
5,369
15,744
0
L
Ymir
1,080
118
0
498
8,055
2,929
0
1,558
6,497
11,208
0
L
Thanatos
InternalUzi
Thanatos
2,178
354
0
5,816
7,307
2,026
0
866
6,441
0
35,873
W
1,773
537
168
1,481
7,369
3,889
0
430
6,939
885
28,266
L
Cerberus
PokedudeCloss
Cerberus
1,481
289
0
1,123
12,674
4,456
303
2,180
10,494
12,042
0
W
Thanatos
Sligzy
Thanatos
5,431
1,422
0
9,302
7,806
2,385
0
323
7,483
0
46,525
W
4,921
285
0
750
3,626
1,346
366
340
3,286
46,177
0
L
King Arthur
VinnyTheBeef
King Arthur
4,887
739
0
2,424
8,571
4,769
0
2,590
5,981
5,211
29,777
L
849
172
0
1,280
5,446
2,582
0
1,806
3,640
20,640
0
W
Skadi
lmj10912
Skadi
12,136
7,773
82
346
4,607
1,792
2,031
1,859
2,748
0
37,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
27,263
323
Minions Killed
282
0
Camps Cleared
0
1,088,857
Distance Traveled
1,054,831
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,631
553
30
3
0
230,863
2
L
Ymir
4,737
395
17
1
0
182,765
0
L
Thanatos
5,869
489
84
7
0
238,307
4
W
Loki
6,217
518
67
6
0
190,556
0
L
Cerberus
4,585
382
50
4
0
176,424
0
W
Thanatos
7,199
600
77
6
0
258,128
4
W
Merlin
7,320
610
96
8
0
208,366
1
L
King Arthur
6,720
560
72
6
0
232,741
2
L
Hades
5,352
446
59
5
0
224,594
0
W
Skadi
7,047
587
53
4
0
200,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role