Player Matchup

Atlas
Atlas
Bojaum266
Atlas
Level 76
God Stats
6W - 9L
1,277 SR
Queue Stats
217W - 259L
1,459 Elo+
Party 1
Ares
Ares
ChamaNoZaplin
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 170L
1,425 Elo+
Party 1
Izanami
Izanami
JoaquimBiquini
Izanami
Level 69
God Stats
10W - 7L
1,594 SR
Queue Stats
182W - 181L
1,545 Elo+
Party 1
Bellona
Bellona
Lostfenix090
Bellona
Level 101
God Stats
6W - 0L
1,500 SR
Queue Stats
278W - 317L
1,504 Elo+
Party 1
Merlin
Merlin
portadealuminio
Merlin
Level 46
God Stats
3W - 3L
1,396 SR
Queue Stats
39W - 40L
1,478 Elo+
Party 1
Team Averages
Level 79
1,453 SR
1,482 Elo+

VS

Team Averages
Level 70
1,514 SR
1,415 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ANEGAR0813
The Morrigan
Level 17
God Stats
1W - 1L
1,718 SR
Queue Stats
17W - 29L
1,375 Elo+
Party 2
Scylla
Scylla
ARIMAkill
Scylla
Level 62
God Stats
6W - 13L
1,349 SR
Queue Stats
258W - 357L
1,410 Elo+
Solo
Hercules
Hercules
Dr-Feelgood-1998
Hercules
Level 68
God Stats
0W - 3L
1,291 SR
Queue Stats
78W - 122L
1,374 Elo+
Party 2
King Arthur
King Arthur
Innaros
King Arthur
Level 84
God Stats
1W - 1L
1,712 SR
Queue Stats
109W - 148L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bojaum266
Atlas
9
1 / 0 / 5
6,181
515
1,686
7,282
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 3
7,058
588
3,657
6,787
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 3
8,567
714
8,912
5,743
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Lostfenix090
Bellona
13
5 / 1 / 1
7,929
661
8,211
7,065
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 0 / 3
7,188
599
4,654
1,406
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 6 / 0
5,207
434
4,093
9,124
2,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
ANEGAR0813
The Morrigan
10
1 / 4 / 0
6,011
501
3,114
7,228
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
ARIMAkill
Scylla
9
0 / 1 / 0
5,669
472
863
5,458
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,301
442
1,236
8,746
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Innaros
King Arthur
10
1 / 5 / 1
5,878
490
2,949
9,193
5,400
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
2
2
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
0
0
L
The Morrigan
ANEGAR0813
The Morrigan
1
4
0
0.25
L
Scylla
ARIMAkill
Scylla
0
1
0
0
W
Atlas
Bojaum266
Atlas
1
0
5
3.5
W
5
1
3
6.5
L
0
1
0
0
L
King Arthur
Innaros
King Arthur
1
5
1
0.3
W
6
0
3
7.5
W
Bellona
Lostfenix090
Bellona
5
1
1
5.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
12,255
28,283
Taken
39,749
15,436
Mitigated
16,560
7,437
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,093
1,880
0
1,746
9,124
2,128
0
1,179
7,891
0
29,643
L
The Morrigan
ANEGAR0813
The Morrigan
3,114
862
0
2,462
7,228
1,958
0
3,142
3,914
24,586
202
L
Scylla
ARIMAkill
Scylla
863
191
0
1,927
5,458
1,271
0
2,086
3,012
27,358
0
W
Atlas
Bojaum266
Atlas
1,686
663
0
2,072
7,282
4,386
0
741
6,487
12,815
0
W
3,657
436
0
1,239
6,787
3,227
0
1,629
5,156
27,136
7,036
L
1,236
524
0
2,324
8,746
5,803
0
1,848
6,784
0
17,160
L
King Arthur
Innaros
King Arthur
2,949
99
0
125
9,193
5,400
0
887
8,274
5,184
18,619
W
8,912
6,083
0
1,966
5,743
2,066
2,337
678
5,019
0
66,820
W
Bellona
Lostfenix090
Bellona
8,211
2,350
0
1,677
7,065
5,300
0
933
6,132
0
44,078
W
4,654
57
0
483
1,406
457
0
277
1,101
38,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
28,066
389
Minions Killed
262
0
Camps Cleared
0
1,200,538
Distance Traveled
1,181,900
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,207
434
36
3
0
223,862
5
L
The Morrigan
6,011
501
71
6
0
233,745
0
L
Scylla
5,669
472
70
6
0
225,912
1
W
Atlas
6,181
515
11
1
0
249,934
2
W
Ares
7,058
588
65
5
0
243,109
0
L
Hercules
5,301
442
40
3
0
248,409
2
L
King Arthur
5,878
490
45
4
0
249,972
0
W
Izanami
8,567
714
141
12
0
233,653
2
W
Bellona
7,929
661
87
7
0
220,380
0
W
Merlin
7,188
599
85
7
0
253,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role