Player Matchup

Atlas
Atlas
Loop8384
Atlas
Level 72
God Stats
1W - 2L
1,486 SR
Queue Stats
28W - 39L
1,380 Elo+
Party 1
Scylla
Scylla
Skeleton8522
Scylla
Level 86
God Stats
3W - 7L
1,432 SR
Queue Stats
26W - 32L
1,451 Elo+
Party 1
Anhur
Anhur
pgNash
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Team Averages
Level 55
1,472 SR
1,366 Elo+

VS

Team Averages
Level 76
1,490 SR
1,476 Elo+
Bastet
Bastet
HelpfulRain9380
Bastet
Level 86
God Stats
14W - 5L
1,641 SR
Queue Stats
188W - 178L
1,460 Elo+
Party 2
Scylla
Scylla
KillerPanda959
Scylla
Level 127
God Stats
11W - 6L
1,305 SR
Queue Stats
152W - 127L
1,513 Elo+
Party 2
Odin
Odin
TWMS
Odin
Level 15
God Stats
8W - 6L
1,524 SR
Queue Stats
85W - 62L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Loop8384
Atlas
9
1 / 5 / 0
6,561
656
2,730
10,168
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
10
0 / 4 / 1
5,895
590
4,895
5,716
1,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
pgNash
Anhur
8
0 / 7 / 1
5,672
567
2,159
9,019
2,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 7
8,042
804
12,855
6,408
1,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 0 / 8
8,404
840
7,172
4,135
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
TWMS
Odin
11
1 / 1 / 12
6,775
678
3,495
5,031
3,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
W
7
0
8
11
L
Atlas
Loop8384
Atlas
1
5
0
0.2
L
Scylla
0
4
1
0.13
W
Odin
TWMS
Odin
1
1
12
7
L
Anhur
pgNash
Anhur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,784
Damage
23,522
24,903
Taken
15,574
10,184
Mitigated
7,217
3,296
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,855
1,719
272
1,408
6,408
1,988
490
2,976
3,432
0
27,512
W
7,172
568
441
1,512
4,135
1,307
454
2,874
1,261
32,716
0
L
Atlas
Loop8384
Atlas
2,730
873
0
955
10,168
6,427
0
3,575
6,261
8,247
0
L
Scylla
4,895
507
0
986
5,716
1,598
60
1,583
4,095
26,081
0
W
Odin
TWMS
Odin
3,495
465
0
0
5,031
3,922
225
2,091
2,940
256
5,872
L
Anhur
pgNash
Anhur
2,159
963
0
1,355
9,019
2,159
64
1,692
7,195
0
9,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,128
Gold Earned
23,221
97
Minions Killed
107
1
Camps Cleared
6
490,665
Distance Traveled
576,791
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,042
804
30
3
5
213,356
2
W
Scylla
8,404
840
73
7
1
165,468
0
L
Atlas
6,561
656
13
1
1
162,219
0
L
Scylla
5,895
590
62
6
0
176,556
2
W
Odin
6,775
678
4
0
0
197,967
1
L
Anhur
5,672
567
22
2
0
151,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role