Player Matchup

Vamana
Vamana
BTheWitch
Vamana
Level 146
God Stats
4W - 0L
1,769 SR
Queue Stats
364W - 326L
1,492 Elo+
Party 1
Sol
Sol
ElliotArchon
Sol
Level 121
God Stats
6W - 6L
1,073 SR
Queue Stats
166W - 140L
1,521 Elo+
Solo
Hercules
Hercules
Pain Moose
Hercules
Level 122
God Stats
6W - 3L
1,730 SR
Queue Stats
367W - 321L
1,522 Elo+
Party 1
Neith
Neith
PaleDeath85
Neith
Level 129
God Stats
24W - 24L
1,565 SR
Queue Stats
360W - 315L
1,559 Elo+
Solo
Xing Tian
Xing Tian
Tosh Raka
Xing Tian
Level 67
God Stats
48W - 38L
1,582 SR
Queue Stats
217W - 190L
1,514 Elo+
Party 1
Team Averages
Level 117
1,544 SR
1,522 Elo+

VS

Team Averages
Level 85
1,478 SR
1,488 Elo+
Nemesis
Nemesis
 
Nemesis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AirMR G 1973
Atlas
Level 94
God Stats
30W - 11L
1,710 SR
Queue Stats
325W - 288L
1,541 Elo+
Solo
The Morrigan
The Morrigan
NumenNox
The Morrigan
Level 136
God Stats
3W - 8L
1,588 SR
Queue Stats
213W - 232L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vxCHIMSTER
Cu Chulainn
Level 31
God Stats
0W - 4L
1,113 SR
Queue Stats
31W - 53L
1,389 Elo+
Solo
Neith
Neith
w0rstxNitemare
Neith
Level 88
God Stats
8W - 16L
1,476 SR
Queue Stats
64W - 73L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BTheWitch
Vamana
14
6 / 1 / 1
8,263
551
6,570
12,934
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 3
8,165
544
7,371
7,662
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Pain Moose
Hercules
15
7 / 1 / 2
9,220
615
11,809
11,563
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 2
7,516
501
7,862
10,485
2,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Tosh Raka
Xing Tian
11
0 / 3 / 9
7,245
483
2,998
13,158
7,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 3 / 2
7,342
489
5,632
10,684
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 3 / 5
7,336
489
7,148
13,927
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
NumenNox
The Morrigan
14
2 / 2 / 2
8,473
565
8,207
6,980
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
vxCHIMSTER
Cu Chulainn
11
1 / 5 / 2
6,918
461
6,546
10,270
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 4
8,655
577
11,221
12,740
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
17
Kills
10
10
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
2
0.33
L
3
3
5
1.83
W
Vamana
BTheWitch
Vamana
6
1
1
6.5
W
2
1
3
3.5
L
The Morrigan
NumenNox
The Morrigan
2
2
2
1.5
W
Hercules
Pain Moose
Hercules
7
1
2
8
W
2
4
2
0.75
W
Xing Tian
Tosh Raka
Xing Tian
0
3
9
1.5
L
Cu Chulainn
vxCHIMSTER
Cu Chulainn
1
5
2
0.4
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,610
Damage
38,754
55,802
Taken
54,601
27,607
Mitigated
34,418
19,707
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,632
2,102
0
2,461
10,684
5,094
0
1,433
9,124
0
59,754
L
7,148
2,710
0
3,735
13,927
13,707
56
3,859
9,930
19,278
0
W
Vamana
BTheWitch
Vamana
6,570
2,993
0
5,248
12,934
5,301
68
2,907
9,775
0
50,329
W
7,371
2,305
0
2,082
7,662
2,680
1,758
2,872
4,606
57,606
5,875
L
The Morrigan
NumenNox
The Morrigan
8,207
1,724
0
455
6,980
2,570
78
2,741
4,201
54,267
2,187
W
Hercules
Pain Moose
Hercules
11,809
3,051
0
4,795
11,563
9,448
0
1,967
8,862
0
51,423
W
7,862
2,401
366
2,967
10,485
2,394
136
2,207
8,223
0
45,683
W
Xing Tian
Tosh Raka
Xing Tian
2,998
468
1,877
2,372
13,158
7,784
28
4,959
8,043
12,212
0
L
Cu Chulainn
vxCHIMSTER
Cu Chulainn
6,546
549
0
1,440
10,270
8,879
0
994
8,688
5,330
23,603
L
11,221
5,877
0
5,836
12,740
4,168
817
739
11,910
0
57,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
38,724
447
Minions Killed
405
0
Camps Cleared
0
1,516,757
Distance Traveled
1,469,444
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,342
489
98
7
0
340,744
6
L
Atlas
7,336
489
17
1
0
291,092
1
W
Vamana
8,263
551
107
7
0
346,630
9
W
Sol
8,165
544
133
9
0
285,923
3
L
The Morrigan
8,473
565
119
8
0
288,171
2
W
Hercules
9,220
615
108
7
0
301,112
3
W
Neith
7,516
501
77
5
0
270,200
4
W
Xing Tian
7,245
483
22
1
0
312,892
2
L
Cu Chulainn
6,918
461
63
4
0
297,462
1
L
Neith
8,655
577
108
7
0
251,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role