Player Matchup

Atlas
Atlas
COD_PR0_333
Atlas
Level 45
God Stats
3W - 2L
1,616 SR
Queue Stats
16W - 14L
1,661 Elo+
Solo
Kukulkan
Kukulkan
Sasha-DTC
Kukulkan
Level 128
God Stats
3W - 3L
1,640 SR
Queue Stats
173W - 101L
1,727 Elo+
Party 2
Charybdis
Charybdis
yoyosama89
Charybdis
Level 148
God Stats
35W - 26L
1,686 SR
Queue Stats
291W - 171L
1,688 Elo+
Party 2
Team Averages
Level 107
1,648 SR
1,692 Elo+

VS

Team Averages
Level 142
1,585 SR
1,639 Elo+
Achilles
Achilles
Dr Munchiezz
Achilles
Level 146
God Stats
13W - 4L
1,695 SR
Queue Stats
488W - 249L
1,719 Elo+
Party 1
Sol
Sol
Obi1iKenobi
Sol
Level 154
God Stats
14W - 15L
1,505 SR
Queue Stats
726W - 488L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
TheBigRed2014
Cthulhu
Level 125
God Stats
7W - 7L
1,555 SR
Queue Stats
142W - 122L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
8,146
627
11,660
11,874
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Sasha-DTC
Kukulkan
11
1 / 3 / 5
7,968
613
4,598
6,760
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
yoyosama89
Charybdis
11
3 / 4 / 2
8,178
629
10,856
9,320
2,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr Munchiezz
Achilles
14
7 / 1 / 1
9,138
703
13,815
14,545
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 5
8,228
633
5,856
8,653
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
12
1 / 1 / 4
7,986
614
6,643
11,734
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
9
9
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Achilles
Dr Munchiezz
Achilles
7
1
1
7.5
W
1
5
5
0.7
L
Kukulkan
Sasha-DTC
Kukulkan
1
3
5
1.17
W
Cthulhu
1
1
4
3
L
Charybdis
yoyosama89
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
26,314
27,954
Taken
34,932
15,194
Mitigated
22,859
4,048
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,660
3,977
0
1,790
11,874
9,824
0
5,432
5,551
21,474
0
W
Achilles
Dr Munchiezz
Achilles
13,815
4,550
134
4,755
14,545
10,549
0
5,806
7,890
0
27,687
W
5,856
1,779
0
2,547
8,653
2,764
132
4,594
3,676
24,259
2,845
L
Kukulkan
Sasha-DTC
Kukulkan
4,598
506
0
1,070
6,760
2,397
0
2,191
4,234
24,738
0
W
Cthulhu
6,643
64
246
2,033
11,734
9,546
0
4,301
6,684
28,408
0
L
Charybdis
yoyosama89
Charybdis
10,856
4,251
0
1,188
9,320
2,973
0
3,537
5,247
0
24,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
25,352
140
Minions Killed
154
3
Camps Cleared
8
687,635
Distance Traveled
751,559
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,146
627
26
2
1
251,141
5
W
Achilles
9,138
703
33
3
3
280,869
3
W
Sol
8,228
633
64
5
5
219,160
1
L
Kukulkan
7,968
613
74
6
0
208,466
2
W
Cthulhu
7,986
614
57
4
0
251,530
4
L
Charybdis
8,178
629
40
3
2
228,028
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role