Player Matchup

Da Ji
Da Ji
AustinGotFlava
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 1
Janus
Janus
CoggyPoggyWogg
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 1
Danzaburou
Danzaburou
Endroken
Danzaburou
Level 122
God Stats
2W - 2L
1,710 SR
Queue Stats
75W - 96L
1,196 Elo+
Solo
Merlin
Merlin
MrMunkk
Merlin
Level 96
God Stats
1W - 1L
1,727 SR
Queue Stats
13W - 13L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
Reno_Impulse
Hou Yi
Level 121
God Stats
0W - 1L
1,570 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 1
Team Averages
Level 89
1,601 SR
1,445 Elo+

VS

Team Averages
Level 87
1,493 SR
1,376 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dumbuldumb
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,251 Elo+
Party 2
Achilles
Achilles
Stalthis
Achilles
Level 151
God Stats
9W - 4L
1,524 SR
Queue Stats
482W - 514L
1,340 Elo+
Solo
Neith
Neith
WRclaus
Neith
Level 128
God Stats
22W - 23L
1,440 SR
Queue Stats
747W - 793L
1,527 Elo+
Solo
Hou Yi
Hou Yi
marcus-QC
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 4
8,264
751
7,065
11,261
4,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 7 / 8
7,054
641
7,723
8,376
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Endroken
Danzaburou
15
5 / 5 / 9
8,850
805
12,534
12,023
5,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
MrMunkk
Merlin
15
1 / 2 / 12
8,141
740
11,233
6,169
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
15
5 / 4 / 7
8,701
791
14,559
8,383
3,186
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 3 / 16
9,330
848
8,491
25,677
22,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
Dumbuldumb
Mercury
13
1 / 7 / 13
8,391
763
6,524
11,181
5,091
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Stalthis
Achilles
17
11 / 2 / 8
10,217
929
7,297
15,288
24,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
WRclaus
Neith
19
6 / 0 / 14
10,281
935
6,608
9,238
4,668
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
marcus-QC
Hou Yi
15
8 / 3 / 7
9,832
894
12,582
10,803
5,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
15
Kills
27
27
Deaths
15
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
16
3
L
4
9
4
0.67
L
0
7
8
0.57
W
Mercury
Dumbuldumb
Mercury
1
7
13
1.07
L
Danzaburou
Endroken
Danzaburou
5
5
9
1.9
L
Merlin
MrMunkk
Merlin
1
2
12
3.5
L
Hou Yi
5
4
7
2.13
W
Achilles
Stalthis
Achilles
11
2
8
7.5
W
Neith
WRclaus
Neith
6
0
14
13
W
Hou Yi
marcus-QC
Hou Yi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,114
Damage
41,502
46,212
Taken
72,187
17,290
Mitigated
61,544
10,732
Healing
25,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,491
168
1,185
10,593
25,677
22,278
0
7,602
18,075
16,333
0
L
7,065
533
554
504
11,261
4,251
0
1,694
9,567
0
9,545
L
7,723
820
0
0
8,376
2,337
0
3,204
5,172
12,303
0
W
Mercury
Dumbuldumb
Mercury
6,524
1,065
609
853
11,181
5,091
648
2,997
8,184
0
11,759
L
Danzaburou
Endroken
Danzaburou
12,534
5,940
524
3,475
12,023
5,137
39
1,777
10,246
0
20,806
L
Merlin
MrMunkk
Merlin
11,233
1,220
1,155
1,806
6,169
2,379
210
254
5,915
26,534
0
L
Hou Yi
14,559
7,298
1,075
1,639
8,383
3,186
210
1,562
6,821
0
21,196
W
Achilles
Stalthis
Achilles
7,297
1,390
1,842
2,624
15,288
24,323
703
3,199
12,089
0
13,849
W
Neith
WRclaus
Neith
6,608
1,134
578
4,268
9,238
4,668
1,557
2,245
6,993
0
23,590
W
Hou Yi
marcus-QC
Hou Yi
12,582
6,174
892
2,150
10,803
5,184
2,131
2,913
7,890
0
21,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
48,051
84
Minions Killed
91
0
Camps Cleared
0
951,420
Distance Traveled
1,047,897
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,330
848
20
2
0
206,364
1
L
Da Ji
8,264
751
4
0
0
182,215
4
L
Janus
7,054
641
12
1
0
161,792
0
W
Mercury
8,391
763
12
1
0
216,242
1
L
Danzaburou
8,850
805
21
2
0
161,615
0
L
Merlin
8,141
740
33
3
0
227,158
4
L
Hou Yi
8,701
791
14
1
0
218,640
3
W
Achilles
10,217
929
9
1
0
235,695
1
W
Neith
10,281
935
31
3
0
221,279
0
W
Hou Yi
9,832
894
19
2
0
168,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role