Player Matchup

Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AxMacB
Chaac
Level 84
God Stats
14W - 22L
1,534 SR
Queue Stats
30W - 42L
1,430 Elo+
Party 2
Achilles
Achilles
TBurn
Achilles
Level 128
God Stats
20W - 18L
1,623 SR
Queue Stats
492W - 456L
1,592 Elo+
Party 2
Olorun
Olorun
Yungtrap500
Olorun
Level 29
God Stats
4W - 2L
1,666 SR
Queue Stats
44W - 44L
1,552 Elo+
Party 2
Chiron
Chiron
augur1
Chiron
Level 125
God Stats
9W - 10L
1,606 SR
Queue Stats
300W - 322L
1,592 Elo+
Party 2
Team Averages
Level 98
1,586 SR
1,533 Elo+

VS

Team Averages
Level 63
1,473 SR
1,424 Elo+
Jing Wei
Jing Wei
Thinklin
Jing Wei
Level 29
God Stats
11W - 14L
1,478 SR
Queue Stats
88W - 118L
1,400 Elo+
Party 1
Ymir
Ymir
killed337
Ymir
Level 47
God Stats
10W - 7L
1,659 SR
Queue Stats
87W - 100L
1,440 Elo+
Party 1
Bastet
Bastet
mobofthedead957
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,378 Elo+
Party 3
Mulan
Mulan
ninjanuity
Mulan
Level 141
God Stats
1W - 1L
1,229 SR
Queue Stats
116W - 124L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
xPanda Paws
Zhong Kui
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 112L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 2 / 5
7,305
562
3,214
7,610
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
AxMacB
Chaac
13
2 / 1 / 5
7,748
596
7,638
11,226
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TBurn
Achilles
13
9 / 0 / 4
8,248
634
6,169
8,178
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
1 / 1 / 2
7,030
541
4,592
7,198
3,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
augur1
Chiron
13
7 / 1 / 2
7,821
602
9,671
7,544
2,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Thinklin
Jing Wei
9
2 / 6 / 1
5,592
430
4,189
7,828
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
1 / 2 / 2
5,900
454
2,779
8,662
4,286
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 6 / 2
5,514
424
3,793
8,280
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
12
1 / 5 / 0
6,605
508
4,437
10,396
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
xPanda Paws
Zhong Kui
10
1 / 4 / 0
6,410
493
6,806
8,034
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
5
5
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
5
3.25
W
Chaac
AxMacB
Chaac
2
1
5
4.5
W
Achilles
TBurn
Achilles
9
0
4
11
L
Jing Wei
Thinklin
Jing Wei
2
6
1
0.42
W
Olorun
1
1
2
2
W
Chiron
augur1
Chiron
7
1
2
8
L
Ymir
1
2
2
1
L
0
6
2
0.17
L
Mulan
1
5
0
0.2
L
Zhong Kui
xPanda Paws
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,284
Damage
22,004
41,756
Taken
43,200
20,614
Mitigated
19,082
18,445
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,214
1,217
594
1,965
7,610
3,903
236
1,764
5,846
17,288
0
W
Chaac
AxMacB
Chaac
7,638
1,014
0
6,424
11,226
7,670
184
246
10,446
0
37,101
W
Achilles
TBurn
Achilles
6,169
1,979
0
4,062
8,178
3,095
47
1,296
6,842
0
44,659
L
Jing Wei
Thinklin
Jing Wei
4,189
3,416
0
339
7,828
1,839
0
828
7,000
0
22,812
W
Olorun
4,592
2,115
145
2,300
7,198
3,738
440
5,308
1,890
37,169
0
W
Chiron
augur1
Chiron
9,671
3,180
511
2,444
7,544
2,208
2,245
971
6,573
0
52,290
L
Ymir
2,779
824
0
2,633
8,662
4,286
0
1,349
7,189
14,850
0
L
3,793
837
0
2,095
8,280
1,998
0
443
7,797
0
23,947
L
Mulan
4,437
508
0
2,370
10,396
5,711
0
0
9,516
0
32,433
L
Zhong Kui
xPanda Paws
Zhong Kui
6,806
1,775
0
2,473
8,034
5,248
0
5,186
2,848
40,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
30,021
335
Minions Killed
282
0
Camps Cleared
0
1,200,174
Distance Traveled
1,181,539
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,305
562
23
2
0
236,331
4
W
Chaac
7,748
596
69
5
0
242,045
0
W
Achilles
8,248
634
73
6
0
292,679
4
L
Jing Wei
5,592
430
47
4
0
227,813
5
W
Olorun
7,030
541
81
6
0
221,657
3
W
Chiron
7,821
602
89
7
0
207,462
2
L
Ymir
5,900
454
21
2
0
256,451
1
L
Bastet
5,514
424
48
4
0
267,357
3
L
Mulan
6,605
508
85
7
0
223,150
3
L
Zhong Kui
6,410
493
81
6
0
206,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role