Player Matchup

Arachne
Arachne
DabbyWalrus
Arachne
Level 67
God Stats
2W - 1L
1,446 SR
Queue Stats
2W - 2L
1,293 Elo+
Party 1
Jormungandr
Jormungandr
NocteRuinam
Jormungandr
Level 74
God Stats
7W - 7L
1,513 SR
Queue Stats
224W - 256L
1,470 Elo+
Solo
Sol
Sol
RngAllDay
Sol
Level 67
God Stats
18W - 6L
1,682 SR
Queue Stats
133W - 144L
1,452 Elo+
Party 2
Janus
Janus
itsleothewise
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Party 1
Bellona
Bellona
kumquat42
Bellona
Level 48
God Stats
12W - 10L
1,500 SR
Queue Stats
36W - 35L
1,500 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,402 Elo+

VS

Team Averages
Level 38
1,382 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OhLuth
Neith
Level 49
God Stats
0W - 6L
1,227 SR
Queue Stats
41W - 81L
1,261 Elo+
Party 3
Chronos
Chronos
djibouski
Chronos
Level 26
God Stats
2W - 8L
1,183 SR
Queue Stats
50W - 97L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DabbyWalrus
Arachne
13
2 / 3 / 4
8,051
537
5,410
10,985
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
NocteRuinam
Jormungandr
13
6 / 0 / 1
9,069
605
7,352
6,596
4,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 3
7,954
530
6,606
6,946
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 2 / 0
7,739
516
1,911
5,569
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kumquat42
Bellona
12
1 / 1 / 1
7,249
483
3,595
7,652
4,838
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 2 / 3
7,469
498
4,947
7,917
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
 
Ymir
11
1 / 1 / 1
6,737
449
2,462
9,263
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
 
Sol
5
0 / 2 / 0
5,183
346
1,505
2,591
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
OhLuth
Neith
12
1 / 4 / 3
7,081
472
6,365
9,194
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
djibouski
Chronos
13
6 / 4 / 1
7,778
519
5,514
10,181
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
8
8
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
3
0.75
L
Ymir
 
Ymir
1
1
1
1.5
L
Sol
 
Sol
0
2
0
0
W
Arachne
DabbyWalrus
Arachne
2
3
4
1.33
W
Jormungandr
NocteRuinam
Jormungandr
6
0
1
6.5
L
Neith
OhLuth
Neith
1
4
3
0.63
W
3
2
3
2.25
L
Chronos
djibouski
Chronos
6
4
1
1.63
W
0
2
0
0
W
Bellona
kumquat42
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
20,793
37,748
Taken
39,146
16,957
Mitigated
14,559
13,984
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,947
312
0
3,183
7,917
3,078
0
3,827
3,966
45,849
0
L
Ymir
 
Ymir
2,462
550
0
2,150
9,263
4,403
0
3,382
5,881
24,439
0
L
Sol
 
Sol
1,505
485
0
585
2,591
803
0
1,601
990
9,079
1,721
W
Arachne
DabbyWalrus
Arachne
5,410
3,407
27
4,672
10,985
3,705
0
4,984
6,001
0
36,251
W
Jormungandr
NocteRuinam
Jormungandr
7,352
1,150
0
2,217
6,596
4,712
496
4,120
2,476
37,350
0
L
Neith
OhLuth
Neith
6,365
3,315
133
2,965
9,194
2,850
66
1,890
7,304
0
40,701
W
6,606
2,768
0
3,005
6,946
2,047
1,929
1,717
5,229
41,463
5,329
L
Chronos
djibouski
Chronos
5,514
920
0
2,248
10,181
3,425
0
4,197
5,926
43,194
0
W
1,911
0
0
741
5,569
1,655
666
2,610
2,959
47,053
0
W
Bellona
kumquat42
Bellona
3,595
1,334
0
3,322
7,652
4,838
1,511
1,094
6,558
0
36,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
34,248
398
Minions Killed
351
0
Camps Cleared
0
1,377,919
Distance Traveled
1,175,538
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,469
498
101
7
0
270,345
1
L
Ymir
6,737
449
43
3
0
276,629
0
L
Sol
5,183
346
27
2
0
91,538
0
W
Arachne
8,051
537
67
4
0
311,644
1
W
Jormungandr
9,069
605
79
5
0
268,008
3
L
Neith
7,081
472
93
6
0
247,470
2
W
Sol
7,954
530
78
5
0
223,783
2
L
Chronos
7,778
519
87
6
0
289,556
2
W
Janus
7,739
516
105
7
0
268,705
2
W
Bellona
7,249
483
69
5
0
305,779
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role