Player Matchup

Medusa
Medusa
Itachi151092
Medusa
Level 45
God Stats
8W - 2L
1,705 SR
Queue Stats
80W - 34L
1,651 Elo+
Party 1
Horus
Horus
MisterHotB0od
Horus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 108L
1,577 Elo+
Party 1
Scylla
Scylla
Zarkane59
Scylla
Level 15
God Stats
15W - 9L
1,568 SR
Queue Stats
28W - 18L
1,545 Elo+
Party 1
Team Averages
Level 41
1,591 SR
1,591 Elo+

VS

Team Averages
Level 81
1,500 SR
1,554 Elo+
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Azmosam
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
humanate
Cernunnos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 0 / 5
8,076
808
8,410
3,409
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 9
7,943
794
3,640
8,773
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Zarkane59
Scylla
11
4 / 0 / 6
7,831
783
11,234
5,488
1,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 0
5,868
587
4,606
12,069
7,377
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Azmosam
Tiamat
10
0 / 2 / 0
6,032
603
4,274
8,645
3,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
humanate
Cernunnos
9
0 / 5 / 0
6,045
605
3,169
7,088
2,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
L
Tiamat
Azmosam
Tiamat
0
2
0
0
W
Medusa
5
0
5
7.5
W
1
0
9
5.5
W
Scylla
Zarkane59
Scylla
4
0
6
7
L
Cernunnos
humanate
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
12,049
17,670
Taken
27,802
10,655
Mitigated
12,866
9,105
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,606
454
0
813
12,069
7,377
0
3,870
7,903
12,860
0
L
Tiamat
Azmosam
Tiamat
4,274
719
84
1,528
8,645
3,229
0
5,060
3,260
12,656
0
W
Medusa
8,410
3,757
0
990
3,409
1,341
1,086
1,673
1,736
0
31,529
W
3,640
1,776
820
4,109
8,773
7,319
397
3,832
4,941
0
8,957
W
Scylla
Zarkane59
Scylla
11,234
630
530
2,656
5,488
1,995
166
3,837
1,651
26,610
0
L
Cernunnos
humanate
Cernunnos
3,169
1,438
0
709
7,088
2,260
0
1,867
5,081
0
20,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
17,945
101
Minions Killed
84
3
Camps Cleared
4
634,773
Distance Traveled
552,157
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,868
587
13
1
0
183,428
1
L
Tiamat
6,032
603
22
2
2
186,916
0
W
Medusa
8,076
808
39
4
2
213,482
3
W
Horus
7,943
794
8
1
1
214,658
3
W
Scylla
7,831
783
54
5
0
206,633
1
L
Cernunnos
6,045
605
49
5
2
181,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role