Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Inner_Demon27
Cu Chulainn
Level 147
God Stats
2W - 3L
1,558 SR
Queue Stats
67W - 63L
1,515 Elo+
Party 1
Artemis
Artemis
MikeAndoJr
Artemis
Level 126
God Stats
1W - 0L
1,476 SR
Queue Stats
16W - 13L
1,588 Elo+
Party 1
Chang'e
Chang'e
jazzyanimalover
Chang'e
Level 107
God Stats
1W - 0L
1,464 SR
Queue Stats
6W - 6L
1,601 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,541 Elo+

VS

Team Averages
Level 71
1,507 SR
1,512 Elo+
Raijin
Raijin
LtTimTom
Raijin
Level 88
God Stats
4W - 3L
1,526 SR
Queue Stats
20W - 19L
1,549 Elo+
Solo
Hera
Hera
MiniPikaPika
Hera
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 17L
1,499 Elo+
Solo
Izanami
Izanami
QuikdrawMcGraw16
Izanami
Level 25
God Stats
1W - 2L
1,510 SR
Queue Stats
4W - 4L
1,510 Elo+
Solo
Tyr
Tyr
anooslord443
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
derfzonk
Atlas
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 2 / 11
12,270
876
11,472
18,434
27,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
 
Bastet
17
11 / 0 / 5
12,124
866
10,877
9,416
4,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Inner_Demon27
Cu Chulainn
16
2 / 1 / 9
9,902
707
7,838
16,002
15,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
MikeAndoJr
Artemis
17
1 / 3 / 15
10,247
732
21,817
14,651
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 13
10,530
752
6,099
11,816
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LtTimTom
Raijin
16
3 / 4 / 3
9,687
692
9,816
13,266
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 7 / 3
8,149
582
8,007
11,751
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 2 / 1
8,205
586
9,185
11,668
3,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 1
9,389
671
6,858
13,011
7,938
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
derfzonk
Atlas
15
0 / 5 / 4
8,027
573
7,952
17,540
17,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
21
Kills
7
7
Deaths
21
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
11
5.25
W
Bastet
 
Bastet
11
0
5
13.5
W
Cu Chulainn
Inner_Demon27
Cu Chulainn
2
1
9
6.5
L
Raijin
LtTimTom
Raijin
3
4
3
1.13
W
Artemis
MikeAndoJr
Artemis
1
3
15
2.83
L
0
7
3
0.21
L
0
2
1
0.25
L
4
3
1
1.5
L
Atlas
derfzonk
Atlas
0
5
4
0.4
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,103
Damage
41,818
70,319
Taken
67,236
58,252
Mitigated
35,979
26,255
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,472
1,235
625
3,157
18,434
27,059
694
5,575
12,459
31,381
0
W
Bastet
 
Bastet
10,877
1,878
0
2,615
9,416
4,276
1,394
2,652
6,632
0
28,844
W
Cu Chulainn
Inner_Demon27
Cu Chulainn
7,838
695
0
3,139
16,002
15,535
237
4,003
11,835
6,436
26,449
L
Raijin
LtTimTom
Raijin
9,816
398
39
653
13,266
3,427
0
2,351
10,915
34,442
0
W
Artemis
MikeAndoJr
Artemis
21,817
10,424
0
3,981
14,651
6,365
3,005
8,274
5,901
0
46,881
L
8,007
1,593
0
656
11,751
3,535
38
3,358
8,393
27,944
0
L
9,185
5,732
0
0
11,668
3,371
9
2,474
9,194
0
45,292
L
6,858
471
0
2,050
13,011
7,938
0
5,375
7,636
0
23,870
L
Atlas
derfzonk
Atlas
7,952
1,910
0
417
17,540
17,708
0
5,887
11,653
27,204
0
W
6,099
199
7,032
5,706
11,816
5,017
2,068
4,034
7,530
35,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
43,457
276
Minions Killed
298
7
Camps Cleared
7
1,397,826
Distance Traveled
1,161,295
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,270
876
39
3
0
285,322
0
W
Bastet
12,124
866
41
3
5
317,269
2
W
Cu Chulainn
9,902
707
65
5
1
287,724
2
L
Raijin
9,687
692
70
5
2
224,503
0
W
Artemis
10,247
732
61
4
1
227,401
0
L
Hera
8,149
582
62
4
0
198,111
0
L
Izanami
8,205
586
100
7
3
255,991
2
L
Tyr
9,389
671
35
3
2
258,886
0
L
Atlas
8,027
573
31
2
0
223,804
0
W
Chang'e
10,530
752
70
5
0
280,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role