Player Matchup

Bastet
Bastet
HughJanus8514
Bastet
Level 62
God Stats
17W - 18L
1,444 SR
Queue Stats
68W - 116L
1,273 Elo+
Party 1
Zeus
Zeus
P-R-E-Jiggy
Zeus
Level 64
God Stats
22W - 23L
1,511 SR
Queue Stats
132W - 161L
1,404 Elo+
Solo
Xbalanque
Xbalanque
ShadyAris
Xbalanque
Level 64
God Stats
3W - 12L
1,295 SR
Queue Stats
81W - 129L
1,273 Elo+
Party 1
Team Averages
Level 63
1,417 SR
1,317 Elo+

VS

Team Averages
Level 88
1,597 SR
1,501 Elo+
Geb
Geb
Apis-4971
Geb
Level 98
God Stats
17W - 10L
1,500 SR
Queue Stats
107W - 121L
1,509 Elo+
Party 2
Medusa
Medusa
TheV1per3133
Medusa
Level 63
God Stats
5W - 3L
1,791 SR
Queue Stats
33W - 40L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
armyboy465
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
9,035
695
9,909
12,134
3,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 1
8,550
658
9,025
5,544
1,644
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ShadyAris
Xbalanque
12
0 / 7 / 3
7,868
605
5,071
10,990
3,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,399
723
4,812
12,013
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
6 / 2 / 5
9,023
694
6,844
9,047
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
armyboy465
Ah Puch
13
4 / 2 / 5
8,950
688
10,591
8,506
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
3
4
2
1
L
2
1
1
2.5
L
Xbalanque
ShadyAris
Xbalanque
0
7
3
0.21
W
Medusa
6
2
5
4.25
W
Ah Puch
armyboy465
Ah Puch
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
22,247
28,668
Taken
29,566
8,352
Mitigated
18,937
3,917
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,812
506
0
1,945
12,013
13,263
81
4,011
8,002
17,556
0
L
9,909
1,036
250
1,378
12,134
3,395
280
5,160
6,668
0
17,978
L
9,025
282
0
615
5,544
1,644
0
3,593
1,865
32,510
0
L
Xbalanque
ShadyAris
Xbalanque
5,071
1,437
85
1,589
10,990
3,313
0
6,254
4,225
0
24,521
W
Medusa
6,844
2,181
0
1,584
9,047
3,352
0
3,405
5,642
0
29,122
W
Ah Puch
armyboy465
Ah Puch
10,591
137
0
2,814
8,506
2,322
209
2,010
6,496
29,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
27,372
143
Minions Killed
151
6
Camps Cleared
5
693,929
Distance Traveled
737,775
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,399
723
19
1
0
243,563
3
L
Bastet
9,035
695
21
2
2
251,690
3
L
Zeus
8,550
658
65
5
3
242,018
8
L
Xbalanque
7,868
605
57
4
1
200,221
2
W
Medusa
9,023
694
63
5
3
254,302
4
W
Ah Puch
8,950
688
69
5
2
239,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role