Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FFouz
Zhong Kui
Level 156
God Stats
1W - 3L
1,189 SR
Queue Stats
206W - 170L
1,594 Elo+
Solo
Guan Yu
Guan Yu
Gamrue
Guan Yu
Level 138
God Stats
10W - 6L
1,569 SR
Queue Stats
794W - 762L
1,596 Elo+
Party 3
Ah Puch
Ah Puch
PurposelyBad
Ah Puch
Level 88
God Stats
4W - 2L
1,656 SR
Queue Stats
284W - 268L
1,578 Elo+
Solo
Geb
Geb
zWickedd
Geb
Level 104
God Stats
11W - 4L
1,699 SR
Queue Stats
782W - 770L
1,587 Elo+
Party 3
Team Averages
Level 129
1,523 SR
1,571 Elo+

VS

Team Averages
Level 146
1,534 SR
1,602 Elo+
Sobek
Sobek
NotAMonster
Sobek
Level 160
God Stats
14W - 11L
1,482 SR
Queue Stats
988W - 931L
1,653 Elo+
Solo
Chang'e
Chang'e
Rhonda IV
Chang'e
Level 148
God Stats
1W - 1L
1,377 SR
Queue Stats
50W - 31L
1,619 Elo+
Party 2
Sol
Sol
Snugglebitez
Sol
Level 127
God Stats
1W - 1L
1,771 SR
Queue Stats
26W - 24L
1,598 Elo+
Party 1
Thanatos
Thanatos
XI FallenAsh IX
Thanatos
Level 138
God Stats
9W - 5L
1,584 SR
Queue Stats
316W - 250L
1,565 Elo+
Party 2
Tyr
Tyr
therealwinshady
Tyr
Level 155
God Stats
4W - 4L
1,456 SR
Queue Stats
206W - 209L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 1 / 18
8,648
961
7,387
9,581
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
FFouz
Zhong Kui
14
1 / 1 / 17
8,019
891
7,938
7,081
5,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Gamrue
Guan Yu
14
5 / 3 / 16
8,611
957
9,977
13,446
16,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
PurposelyBad
Ah Puch
16
8 / 1 / 13
9,362
1,040
13,632
5,739
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 19
9,453
1,050
9,287
12,403
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
6,878
764
7,130
14,019
12,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Rhonda IV
Chang'e
13
2 / 5 / 3
7,260
807
4,807
8,773
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 6
6,833
759
10,377
8,678
3,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
12
1 / 7 / 1
6,720
747
3,472
8,259
3,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 4 / 2
7,642
849
8,074
12,427
8,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
26
24
Kills
7
7
Deaths
24
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
18
14
W
Zhong Kui
FFouz
Zhong Kui
1
1
17
9.5
W
Guan Yu
Gamrue
Guan Yu
5
3
16
4.33
L
0
4
7
0.88
W
Ah Puch
PurposelyBad
Ah Puch
8
1
13
14.5
L
Chang'e
Rhonda IV
Chang'e
2
5
3
0.7
L
0
4
6
0.75
L
Thanatos
1
7
1
0.21
L
4
4
2
1.25
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,221
Damage
33,860
48,250
Taken
52,156
48,480
Mitigated
30,598
20,046
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,387
376
2,210
2,659
9,581
10,597
438
4,918
4,663
0
18,760
W
Zhong Kui
FFouz
Zhong Kui
7,938
853
1,277
1,542
7,081
5,777
2,541
2,858
4,223
21,225
0
W
Guan Yu
Gamrue
Guan Yu
9,977
735
4,420
3,079
13,446
16,094
411
7,472
5,974
0
15,992
L
7,130
139
909
4,066
14,019
12,480
0
7,139
6,396
13,040
0
W
Ah Puch
PurposelyBad
Ah Puch
13,632
685
1,806
1,436
5,739
2,881
1,004
2,269
3,470
26,471
0
L
Chang'e
Rhonda IV
Chang'e
4,807
767
2,935
1,926
8,773
3,273
0
4,605
3,753
14,194
0
L
10,377
3,355
0
2,085
8,678
3,580
0
5,177
3,097
20,626
0
L
Thanatos
3,472
84
800
1,535
8,259
3,012
0
5,385
2,589
0
5,917
L
8,074
781
362
3,610
12,427
8,253
0
7,351
4,629
0
15,053
W
9,287
835
254
1,363
12,403
13,131
289
4,797
7,606
14,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
35,333
100
Minions Killed
86
0
Camps Cleared
0
853,929
Distance Traveled
751,571
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,648
961
26
3
0
170,744
1
W
Zhong Kui
8,019
891
25
3
0
148,707
2
W
Guan Yu
8,611
957
12
1
0
187,366
0
L
Sobek
6,878
764
18
2
0
160,481
0
W
Ah Puch
9,362
1,040
34
4
0
169,057
3
L
Chang'e
7,260
807
17
2
0
132,343
0
L
Sol
6,833
759
26
3
0
154,955
0
L
Thanatos
6,720
747
8
1
0
142,624
2
L
Tyr
7,642
849
17
2
0
161,168
2
W
Geb
9,453
1,050
3
0
0
178,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role