Player Matchup

Chaac
Chaac
Broseph Haulin
Chaac
Level 75
God Stats
3W - 2L
1,481 SR
Queue Stats
36W - 37L
1,429 Elo+
Party 1
Artio
Artio
SwiftShotty
Artio
Level 51
God Stats
8W - 2L
1,829 SR
Queue Stats
114W - 65L
1,628 Elo+
Solo
Athena
Athena
TetchyCello
Athena
Level 114
God Stats
1W - 0L
1,254 SR
Queue Stats
52W - 46L
1,411 Elo+
Solo
Izanami
Izanami
VerbotenSilver0
Izanami
Level 42
God Stats
1W - 1L
1,266 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 1
Poseidon
Poseidon
brpurojp
Poseidon
Level 39
God Stats
3W - 3L
1,539 SR
Queue Stats
80W - 94L
1,311 Elo+
Solo
Team Averages
Level 64
1,474 SR
1,444 Elo+

VS

Team Averages
Level 95
1,518 SR
1,413 Elo+
Skadi
Skadi
 
Skadi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Big_ol_Cheese
Mulan
Level 125
God Stats
13W - 14L
1,477 SR
Queue Stats
282W - 323L
1,381 Elo+
Solo
Ymir
Ymir
JëľľÿSwêåťš
Ymir
Level 57
God Stats
5W - 7L
1,597 SR
Queue Stats
60W - 66L
1,432 Elo+
Solo
Scylla
Scylla
Spine Fuzz
Scylla
Level 122
God Stats
5W - 5L
1,483 SR
Queue Stats
490W - 533L
1,376 Elo+
Solo
Arachne
Arachne
TheKingKonradd
Arachne
Level 89
God Stats
27W - 24L
1,533 SR
Queue Stats
287W - 307L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,817
602
2,457
4,331
2,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,512
564
925
3,887
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
8
1 / 0 / 1
4,841
605
1,274
5,466
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 4 / 0
4,628
579
1,774
3,953
945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
brpurojp
Poseidon
8
0 / 1 / 0
4,688
586
1,473
1,551
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 1 / 3
4,777
597
2,470
3,977
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,739
592
1,530
4,086
2,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 0 / 2
3,544
443
390
1,259
385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Spine Fuzz
Scylla
8
2 / 0 / 0
4,606
576
2,069
2,631
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 1 / 0
5,265
658
4,006
5,364
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
6
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
3
1.5
L
0
0
0
0
W
0
0
1
0.5
L
0
0
2
1
L
Scylla
Spine Fuzz
Scylla
2
0
0
2
W
0
1
1
0.5
W
Athena
1
0
1
1.5
L
4
1
0
4
W
1
4
0
0.25
W
Poseidon
brpurojp
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,903
Damage
10,465
19,188
Taken
17,317
7,368
Mitigated
6,156
5,529
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,470
952
0
1,437
3,977
964
0
288
3,689
0
24,577
L
1,530
593
0
947
4,086
2,203
0
506
3,580
0
24,025
W
2,457
372
0
1,203
4,331
2,061
0
0
4,331
192
19,216
L
390
163
0
526
1,259
385
0
109
1,150
3,683
0
L
Scylla
Spine Fuzz
Scylla
2,069
305
0
720
2,631
642
0
1,094
1,349
18,901
0
W
925
240
220
1,330
3,887
2,167
120
346
3,501
10,956
0
W
Athena
1,274
551
0
2,516
5,466
1,870
0
129
5,337
19,720
0
L
4,006
2,325
0
2,755
5,364
1,962
0
1,435
3,877
0
23,601
W
1,774
1,364
0
55
3,953
945
282
1,379
2,486
0
20,031
W
Poseidon
brpurojp
Poseidon
1,473
126
0
205
1,551
325
0
433
1,074
22,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
22,931
229
Minions Killed
201
0
Camps Cleared
0
838,025
Distance Traveled
675,283
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,777
597
59
7
0
138,676
1
L
Mulan
4,739
592
52
7
0
132,101
2
W
Chaac
4,817
602
46
6
0
161,982
4
L
Ymir
3,544
443
4
1
0
48,299
2
L
Scylla
4,606
576
32
4
0
168,166
1
W
Artio
4,512
564
28
4
0
175,383
1
W
Athena
4,841
605
54
7
0
176,127
4
L
Arachne
5,265
658
54
7
0
188,041
2
W
Izanami
4,628
579
56
7
0
149,330
3
W
Poseidon
4,688
586
45
6
0
175,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role