Player Matchup

Mulan
Mulan
HopefulLilAngel
Mulan
Level 155
God Stats
6W - 6L
1,663 SR
Queue Stats
694W - 744L
1,451 Elo+
Party 1
Ganesha
Ganesha
Rikusway2dawn
Ganesha
Level 144
God Stats
22W - 15L
1,584 SR
Queue Stats
366W - 422L
1,474 Elo+
Party 1
Medusa
Medusa
Sixxtail
Medusa
Level 97
God Stats
13W - 16L
1,491 SR
Queue Stats
88W - 113L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
moparsniper
Guan Yu
Level 107
God Stats
2W - 1L
1,456 SR
Queue Stats
34W - 39L
1,489 Elo+
Party 1
Scylla
Scylla
warriorcronos
Scylla
Level 145
God Stats
175W - 115L
1,709 SR
Queue Stats
439W - 475L
1,464 Elo+
Party 1
Team Averages
Level 130
1,581 SR
1,466 Elo+

VS

Team Averages
Level 95
1,483 SR
1,529 Elo+
Thanatos
Thanatos
BlueDragon7783
Thanatos
Level 102
God Stats
3W - 7L
1,402 SR
Queue Stats
230W - 228L
1,555 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DenverJugg
Cu Chulainn
Level 63
God Stats
59W - 50L
1,536 SR
Queue Stats
200W - 205L
1,507 Elo+
Party 2
Sobek
Sobek
Jackie15
Sobek
Level 106
God Stats
3W - 4L
1,655 SR
Queue Stats
82W - 70L
1,533 Elo+
Party 3
Jing Wei
Jing Wei
cinril
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 436L
1,527 Elo+
Party 3
Freya
Freya
iDy7
Freya
Level 98
God Stats
3W - 4L
1,322 SR
Queue Stats
458W - 463L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,198
563
4,150
7,033
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
9
0 / 0 / 4
5,622
511
3,181
6,284
2,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Sixxtail
Medusa
10
1 / 0 / 0
5,738
522
4,759
4,925
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
moparsniper
Guan Yu
11
0 / 1 / 0
5,576
507
2,523
9,785
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 2
7,028
639
8,855
5,373
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 3 / 0
5,878
534
3,860
7,717
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
DenverJugg
Cu Chulainn
12
0 / 1 / 0
6,283
571
6,732
7,026
3,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Jackie15
Sobek
9
0 / 1 / 0
5,251
477
3,319
9,710
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
cinril
Jing Wei
10
0 / 1 / 0
5,729
521
3,088
4,359
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
iDy7
Freya
10
0 / 3 / 1
5,947
541
3,703
8,644
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
2
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
3
0
0.67
L
Cu Chulainn
DenverJugg
Cu Chulainn
0
1
0
0
W
3
0
5
5.5
L
Sobek
Jackie15
Sobek
0
1
0
0
W
Ganesha
0
0
4
2
W
Medusa
Sixxtail
Medusa
1
0
0
1
L
Jing Wei
cinril
Jing Wei
0
1
0
0
L
Freya
iDy7
Freya
0
3
1
0.17
W
Guan Yu
moparsniper
Guan Yu
0
1
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
20,702
33,400
Taken
37,456
13,093
Mitigated
15,825
16,186
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,860
353
0
5,894
7,717
2,478
0
1,889
5,758
0
28,874
L
Cu Chulainn
DenverJugg
Cu Chulainn
6,732
859
0
2,740
7,026
3,017
0
858
5,784
0
43,057
W
4,150
484
0
3,483
7,033
2,975
0
2,003
4,990
0
30,446
L
Sobek
Jackie15
Sobek
3,319
189
355
3,633
9,710
6,460
0
3,622
6,012
12,124
0
W
Ganesha
3,181
493
1,760
1,456
6,284
2,681
0
2,573
3,711
13,944
0
W
Medusa
Sixxtail
Medusa
4,759
1,781
0
2,545
4,925
1,130
175
743
4,182
0
36,546
L
Jing Wei
cinril
Jing Wei
3,088
2,462
0
1,863
4,359
1,127
0
287
4,072
0
39,772
L
Freya
iDy7
Freya
3,703
1,320
0
3,729
8,644
2,743
0
4,934
3,436
30,348
0
W
Guan Yu
moparsniper
Guan Yu
2,523
71
173
6,187
9,785
4,887
806
0
9,050
0
27,160
W
8,855
1,503
0
582
5,373
1,420
0
1,703
3,591
46,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
29,088
324
Minions Killed
315
0
Camps Cleared
0
1,111,462
Distance Traveled
1,110,236
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,878
534
62
6
0
234,846
3
L
Cu Chulainn
6,283
571
80
7
0
228,263
0
W
Mulan
6,198
563
60
5
0
269,243
0
L
Sobek
5,251
477
14
1
0
222,749
2
W
Ganesha
5,622
511
4
0
0
215,711
2
W
Medusa
5,738
522
93
8
0
210,855
1
L
Jing Wei
5,729
521
89
8
0
221,463
0
L
Freya
5,947
541
70
6
0
202,915
3
W
Guan Yu
5,576
507
69
6
0
208,269
4
W
Scylla
7,028
639
98
9
0
207,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role