Player Matchup

He Bo
He Bo
Leon heIp
He Bo
Level 108
God Stats
0W - 4L
1,352 SR
Queue Stats
145W - 133L
1,578 Elo+
Party 1
Atlas
Atlas
OhThatsMac
Atlas
Level 122
God Stats
0W - 1L
1,752 SR
Queue Stats
15W - 12L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
TOPofpiramyd
Jing Wei
Level 149
God Stats
2W - 4L
1,553 SR
Queue Stats
34W - 48L
1,467 Elo+
Party 3
Thanatos
Thanatos
TormentedArchive
Thanatos
Level 120
God Stats
9W - 15L
1,445 SR
Queue Stats
28W - 30L
1,524 Elo+
Party 1
Merlin
Merlin
TreyTheDragon92
Merlin
Level 140
God Stats
1W - 2L
1,664 SR
Queue Stats
88W - 97L
1,516 Elo+
Party 1
Team Averages
Level 128
1,553 SR
1,527 Elo+

VS

Team Averages
Level 120
1,558 SR
1,578 Elo+
Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Calmly_Wize
Kuzenbo
Level 100
God Stats
5W - 5L
1,479 SR
Queue Stats
198W - 183L
1,517 Elo+
Solo
Fenrir
Fenrir
Daroxys
Fenrir
Level 124
God Stats
3W - 1L
1,803 SR
Queue Stats
40W - 30L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
Monkey741
Baron Samedi
Level 134
God Stats
4W - 4L
1,506 SR
Queue Stats
92W - 74L
1,645 Elo+
Party 2
Medusa
Medusa
OG Kurama
Medusa
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 29L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Leon heIp
He Bo
15
1 / 7 / 2
8,699
870
4,021
9,596
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
15
0 / 6 / 4
8,716
872
7,969
13,967
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TOPofpiramyd
Jing Wei
15
0 / 3 / 3
8,810
881
4,184
8,837
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 2
8,802
880
4,809
14,207
4,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 0
9,497
950
9,905
5,119
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

168

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
9 / 0 / 8
11,015
1,102
9,106
6,661
5,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Calmly_Wize
Kuzenbo
17
1 / 1 / 12
9,356
936
8,215
10,980
11,478
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Daroxys
Fenrir
16
7 / 1 / 8
10,725
1,073
7,104
7,528
3,766
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Monkey741
Baron Samedi
17
3 / 0 / 12
10,146
1,015
11,233
4,144
1,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
OG Kurama
Medusa
17
2 / 2 / 14
10,163
1,016
11,786
6,744
2,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
4
Kills
22
22
Deaths
4
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
0
8
13
W
Kuzenbo
Calmly_Wize
Kuzenbo
1
1
12
7
W
Fenrir
Daroxys
Fenrir
7
1
8
11
L
He Bo
Leon heIp
He Bo
1
7
2
0.29
W
Baron Samedi
Monkey741
Baron Samedi
3
0
12
9
W
Medusa
OG Kurama
Medusa
2
2
14
4.5
L
Atlas
0
6
4
0.33
L
Jing Wei
TOPofpiramyd
Jing Wei
0
3
3
0.5
L
1
6
2
0.33
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,888
Damage
47,444
51,726
Taken
36,057
23,458
Mitigated
24,257
4,933
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,106
1,839
0
3,533
6,661
5,202
0
3,751
2,508
0
18,280
W
Kuzenbo
Calmly_Wize
Kuzenbo
8,215
2,407
0
0
10,980
11,478
0
5,681
4,640
15,554
0
W
Fenrir
Daroxys
Fenrir
7,104
539
0
440
7,528
3,766
0
3,702
3,496
0
15,853
L
He Bo
Leon heIp
He Bo
4,021
222
0
216
9,596
2,961
0
2,117
7,479
20,525
0
W
Baron Samedi
Monkey741
Baron Samedi
11,233
144
1,791
2,440
4,144
1,571
0
2,935
980
52,454
0
W
Medusa
OG Kurama
Medusa
11,786
4,374
0
512
6,744
2,240
0
3,904
2,538
0
37,111
L
Atlas
7,969
2,312
464
1,599
13,967
11,068
0
6,754
7,213
18,538
0
L
Jing Wei
TOPofpiramyd
Jing Wei
4,184
3,492
0
548
8,837
2,618
0
1,493
7,344
0
19,123
L
4,809
1,111
0
2,103
14,207
4,990
0
7,046
7,161
0
15,554
L
9,905
498
0
3
5,119
1,821
0
2,038
3,081
48,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,524
Gold Earned
51,405
217
Minions Killed
214
4
Camps Cleared
12
893,172
Distance Traveled
1,025,655
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,015
1,102
14
1
2
203,940
0
W
Kuzenbo
9,356
936
16
2
0
192,978
0
W
Fenrir
10,725
1,073
8
1
4
231,306
0
L
He Bo
8,699
870
41
4
0
145,407
0
W
Baron Samedi
10,146
1,015
92
9
3
197,286
1
W
Medusa
10,163
1,016
84
8
3
200,145
1
L
Atlas
8,716
872
15
2
1
177,717
0
L
Jing Wei
8,810
881
33
3
2
179,152
0
L
Thanatos
8,802
880
31
3
1
204,716
0
L
Merlin
9,497
950
97
10
0
186,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role