Player Matchup

Chang'e
Chang'e
Oggieboogie1
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
Pro player564
Danzaburou
Level 71
God Stats
1W - 1L
1,363 SR
Queue Stats
36W - 43L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
freddy12150
Amaterasu
Level 47
God Stats
1W - 0L
1,267 SR
Queue Stats
23W - 21L
1,460 Elo+
Party 2
Team Averages
Level 68
1,377 SR
1,456 Elo+

VS

Team Averages
Level 124
1,514 SR
1,497 Elo+
Sol
Sol
AJewishFamily
Sol
Level 101
God Stats
9W - 11L
1,416 SR
Queue Stats
25W - 24L
1,506 Elo+
Party 1
Atlas
Atlas
Amon4492
Atlas
Level 124
God Stats
12W - 12L
1,627 SR
Queue Stats
450W - 406L
1,563 Elo+
Party 1
Da Ji
Da Ji
BestAssAssin23
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 132L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Oggieboogie1
Chang'e
20
16 / 4 / 6
16,759
762
32,007
23,424
15,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Pro player564
Danzaburou
18
5 / 4 / 14
14,849
675
23,942
18,290
9,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
freddy12150
Amaterasu
16
1 / 5 / 15
13,127
597
6,522
26,449
34,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 9
12,754
580
17,814
23,472
9,179
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Amon4492
Atlas
17
4 / 1 / 8
13,402
609
15,062
28,215
43,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 11 / 4
13,495
613
22,809
23,487
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
22
Kills
13
13
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
L
Atlas
Amon4492
Atlas
4
1
8
8
L
7
11
4
0.82
W
Chang'e
Oggieboogie1
Chang'e
16
4
6
4.75
W
Danzaburou
Pro player564
Danzaburou
5
4
14
3
W
Amaterasu
freddy12150
Amaterasu
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,471
Damage
55,685
68,163
Taken
75,174
59,620
Mitigated
65,110
27,241
Healing
18,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,814
2,896
659
7,644
23,472
9,179
584
11,331
12,141
56,616
0
L
Atlas
Amon4492
Atlas
15,062
4,866
744
6,855
28,215
43,691
108
10,597
17,618
42,076
0
L
22,809
6,031
0
2,276
23,487
12,240
0
11,124
12,363
0
64,352
W
Chang'e
Oggieboogie1
Chang'e
32,007
2,957
10,803
13,087
23,424
15,869
1,090
12,907
10,517
81,358
0
W
Danzaburou
Pro player564
Danzaburou
23,942
10,774
0
1,906
18,290
9,087
900
9,982
8,308
0
75,855
W
Amaterasu
freddy12150
Amaterasu
6,522
2,077
385
1,060
26,449
34,664
0
10,469
15,980
0
15,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
39,651
221
Minions Killed
184
7
Camps Cleared
8
1,242,049
Distance Traveled
1,101,887
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,754
580
98
4
1
344,103
1
L
Atlas
13,402
609
38
2
1
421,365
0
L
Da Ji
13,495
613
48
2
6
336,419
1
W
Chang'e
16,759
762
100
5
4
442,447
3
W
Danzaburou
14,849
675
109
5
3
392,917
2
W
Amaterasu
13,127
597
12
1
0
406,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role