Player Matchup

Set
Set
BaronVonCuddly
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 54L
1,115 Elo+
Party 2
Ymir
Ymir
SyberV
Ymir
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 101L
1,340 Elo+
Party 2
Rama
Rama
VolkRystar
Rama
Level 52
God Stats
0W - 3L
1,210 SR
Queue Stats
46W - 90L
1,321 Elo+
Party 2
Team Averages
Level 39
1,403 SR
1,259 Elo+

VS

Team Averages
Level 88
1,405 SR
1,401 Elo+
Atlas
Atlas
ByLucke21
Atlas
Level 42
God Stats
5W - 6L
1,553 SR
Queue Stats
142W - 173L
1,374 Elo+
Party 1
Hercules
Hercules
ByduXx_xX
Hercules
Level 109
God Stats
3W - 3L
1,276 SR
Queue Stats
172W - 235L
1,363 Elo+
Party 1
Anubis
Anubis
Corey2123
Anubis
Level 114
God Stats
1W - 1L
1,385 SR
Queue Stats
35W - 42L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,626
563
2,186
6,443
2,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
SyberV
Ymir
9
0 / 4 / 1
6,122
612
4,006
10,524
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 6 / 0
6,524
652
6,578
10,423
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ByLucke21
Atlas
12
5 / 2 / 9
8,174
817
7,129
7,549
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ByduXx_xX
Hercules
12
4 / 0 / 10
7,840
784
4,458
5,100
2,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Corey2123
Anubis
13
8 / 0 / 8
8,451
845
11,694
8,196
3,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
17
17
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Atlas
ByLucke21
Atlas
5
2
9
4.75
W
Hercules
ByduXx_xX
Hercules
4
0
10
9
W
Anubis
Corey2123
Anubis
8
0
8
12
L
Ymir
SyberV
Ymir
0
4
1
0.13
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,770
Damage
23,281
27,390
Taken
20,845
13,123
Mitigated
10,524
1,139
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,186
819
0
0
6,443
2,158
0
3,973
2,253
0
5,633
W
Atlas
ByLucke21
Atlas
7,129
3,385
0
120
7,549
3,880
1,386
1,553
5,996
18,665
2,015
W
Hercules
ByduXx_xX
Hercules
4,458
2,361
0
1,360
5,100
2,912
0
1,148
3,952
0
13,297
W
Anubis
Corey2123
Anubis
11,694
1,299
91
5,124
8,196
3,732
1,188
1,679
6,517
32,301
0
L
Ymir
SyberV
Ymir
4,006
896
0
346
10,524
8,883
0
6,873
3,495
10,278
0
L
6,578
4,952
0
793
10,423
2,082
0
7,662
2,651
0
15,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,272
Gold Earned
24,465
51
Minions Killed
102
1
Camps Cleared
8
413,849
Distance Traveled
527,795
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,626
563
7
1
1
107,242
0
W
Atlas
8,174
817
33
3
3
183,496
0
W
Hercules
7,840
784
18
2
2
175,655
0
W
Anubis
8,451
845
51
5
3
168,644
1
L
Ymir
6,122
612
18
2
0
154,273
1
L
Rama
6,524
652
26
3
0
152,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role