Player Matchup

Nemesis
Nemesis
DJ WOLF TCP
Nemesis
Level 124
God Stats
3W - 6L
1,596 SR
Queue Stats
460W - 426L
1,558 Elo+
Solo
Hercules
Hercules
ItsSpiritBoi
Hercules
Level 104
God Stats
26W - 28L
1,500 SR
Queue Stats
590W - 640L
1,389 Elo+
Solo
Cupid
Cupid
KCBri
Cupid
Level 160
God Stats
37W - 35L
1,616 SR
Queue Stats
634W - 644L
1,492 Elo+
Solo
Kukulkan
Kukulkan
PenaRocks
Kukulkan
Level 53
God Stats
8W - 2L
1,632 SR
Queue Stats
61W - 70L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
kpok01
Baron Samedi
Level 149
God Stats
6W - 12L
1,373 SR
Queue Stats
530W - 524L
1,526 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,486 Elo+

VS

Team Averages
Level 120
1,565 SR
1,493 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Costilla_Solemne
Ao Kuang
Level 127
God Stats
5W - 4L
1,562 SR
Queue Stats
677W - 645L
1,536 Elo+
Solo
Mercury
Mercury
LxrdCrimsxn
Mercury
Level 104
God Stats
1W - 1L
1,630 SR
Queue Stats
26W - 31L
1,440 Elo+
Party 1
Osiris
Osiris
Mauiiii69
Osiris
Level 129
God Stats
5W - 4L
1,631 SR
Queue Stats
62W - 57L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJ WOLF TCP
Nemesis
16
7 / 4 / 8
10,262
540
10,845
12,685
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
ItsSpiritBoi
Hercules
18
8 / 0 / 5
11,156
587
13,533
12,068
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
KCBri
Cupid
17
3 / 1 / 1
9,981
525
5,358
7,618
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
PenaRocks
Kukulkan
17
4 / 2 / 11
10,773
567
15,410
8,549
3,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
kpok01
Baron Samedi
16
3 / 2 / 13
9,928
523
9,778
11,499
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 4 / 1
9,233
486
7,235
12,907
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
12
0 / 2 / 1
7,717
406
6,975
16,784
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 2
8,552
450
5,064
16,648
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
LxrdCrimsxn
Mercury
11
0 / 8 / 4
7,476
393
1,953
14,192
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Mauiiii69
Osiris
15
5 / 5 / 1
9,468
498
10,014
18,107
9,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
9
9
Deaths
26
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
1
0.88
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
1
7
2
0.29
W
Nemesis
DJ WOLF TCP
Nemesis
7
4
8
2.75
W
Hercules
ItsSpiritBoi
Hercules
8
0
5
10.5
W
Cupid
KCBri
Cupid
3
1
1
3.5
L
Mercury
LxrdCrimsxn
Mercury
0
8
4
0.25
L
Osiris
Mauiiii69
Osiris
5
5
1
1.1
W
Kukulkan
PenaRocks
Kukulkan
4
2
11
4.75
W
Baron Samedi
kpok01
Baron Samedi
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,924
Damage
31,241
52,419
Taken
78,638
32,225
Mitigated
43,309
25,141
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,235
6,256
0
5,003
12,907
4,867
0
2,571
10,240
0
61,603
L
Cthulhu
 
Cthulhu
6,975
892
57
2,855
16,784
15,013
0
6,136
10,466
31,360
0
L
5,064
1,241
0
5,309
16,648
8,679
310
2,185
13,917
45,095
0
W
Nemesis
DJ WOLF TCP
Nemesis
10,845
5,093
0
5,642
12,685
5,526
0
1,455
11,187
0
59,967
W
Hercules
ItsSpiritBoi
Hercules
13,533
3,718
0
7,025
12,068
12,717
64
2,948
8,674
340
65,654
W
Cupid
KCBri
Cupid
5,358
2,511
118
3,803
7,618
2,443
871
1,028
6,590
0
78,884
L
Mercury
LxrdCrimsxn
Mercury
1,953
961
0
3,786
14,192
5,033
0
6,110
8,082
0
39,300
L
Osiris
Mauiiii69
Osiris
10,014
3,748
0
5,472
18,107
9,717
35
8,313
9,700
0
59,524
W
Kukulkan
PenaRocks
Kukulkan
15,410
1,590
0
1,884
8,549
3,355
28
1,198
7,351
83,430
0
W
Baron Samedi
kpok01
Baron Samedi
9,778
572
1,633
5,036
11,499
8,184
0
4,958
6,453
45,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,100
Gold Earned
42,446
600
Minions Killed
441
0
Camps Cleared
0
1,927,211
Distance Traveled
1,832,004
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,233
486
129
7
0
311,877
3
L
Cthulhu
7,717
406
40
2
0
379,352
0
L
Ao Kuang
8,552
450
100
5
0
330,444
1
W
Nemesis
10,262
540
88
5
0
450,210
4
W
Hercules
11,156
587
141
7
0
389,464
4
W
Cupid
9,981
525
146
8
0
353,954
7
L
Mercury
7,476
393
66
3
0
419,500
5
L
Osiris
9,468
498
106
6
0
390,831
3
W
Kukulkan
10,773
567
163
9
0
378,057
9
W
Baron Samedi
9,928
523
62
3
0
355,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role