Player Matchup

Ares
Ares
ELISREVENGE
Ares
Level 116
God Stats
2W - 1L
1,587 SR
Queue Stats
123W - 109L
1,514 Elo+
Party 1
King Arthur
King Arthur
devin469
King Arthur
Level 108
God Stats
0W - 1L
1,572 SR
Queue Stats
79W - 66L
1,500 Elo+
Party 1
Ra
Ra
jthebomb
Ra
Level 104
God Stats
2W - 2L
1,527 SR
Queue Stats
24W - 23L
1,501 Elo+
Party 1
Medusa
Medusa
killerdragon249
Medusa
Level 59
God Stats
1W - 2L
1,561 SR
Queue Stats
26W - 26L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
xXFARTASSASINXx
Cliodhna
Level 52
God Stats
0W - 4L
1,476 SR
Queue Stats
12W - 16L
1,432 Elo+
Party 1
Team Averages
Level 88
1,545 SR
1,485 Elo+

VS

Team Averages
Level 106
1,530 SR
1,396 Elo+
Scylla
Scylla
A13Xf023
Scylla
Level 104
God Stats
41W - 35L
1,579 SR
Queue Stats
52W - 61L
1,470 Elo+
Solo
Neith
Neith
ExiledChai
Neith
Level 160
God Stats
7W - 6L
1,545 SR
Queue Stats
712W - 704L
1,469 Elo+
Solo
Arachne
Arachne
ItsRigito
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,358 Elo+
Solo
Nu Wa
Nu Wa
ZvGnasher
Nu Wa
Level 68
God Stats
1W - 0L
1,456 SR
Queue Stats
9W - 15L
1,400 Elo+
Solo
Geb
Geb
jakobemay
Geb
Level 69
God Stats
1W - 0L
1,572 SR
Queue Stats
6W - 14L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,254
617
6,688
22,351
25,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
devin469
King Arthur
16
0 / 6 / 4
9,021
601
10,432
23,019
20,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 5 / 1
9,846
656
10,157
13,738
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 2
8,688
579
7,543
11,499
4,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
15
1 / 6 / 2
8,764
584
6,321
16,294
5,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A13Xf023
Scylla
20
13 / 0 / 9
13,417
894
21,719
7,461
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
8 / 1 / 9
12,742
849
16,168
9,153
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ItsRigito
Arachne
18
4 / 1 / 10
11,381
759
15,364
15,356
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
ZvGnasher
Nu Wa
18
4 / 1 / 16
11,360
757
12,186
6,608
2,659
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 1 / 18
11,415
761
11,155
15,000
19,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
4
Kills
30
30
Deaths
4
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
A13Xf023
Scylla
13
0
9
17.5
L
1
7
2
0.29
W
Neith
8
1
9
12.5
W
Arachne
ItsRigito
Arachne
4
1
10
9
W
Nu Wa
ZvGnasher
Nu Wa
4
1
16
12
L
King Arthur
devin469
King Arthur
0
6
4
0.33
W
1
1
18
10
L
1
5
1
0.3
L
1
6
2
0.33
L
Cliodhna
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
76,592
86,901
Taken
53,578
62,339
Mitigated
37,474
9,494
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A13Xf023
Scylla
21,719
1,616
0
1,442
7,461
2,804
724
1,212
6,193
53,798
0
L
6,688
170
0
1,772
22,351
25,615
0
9,405
12,788
18,776
0
W
Neith
16,168
7,126
0
4,713
9,153
4,855
6,145
4,548
4,445
0
72,895
W
Arachne
ItsRigito
Arachne
15,364
9,022
0
7,186
15,356
7,828
1,171
4,636
10,295
0
36,362
W
Nu Wa
ZvGnasher
Nu Wa
12,186
3,630
260
813
6,608
2,659
426
2,132
4,334
37,424
0
L
King Arthur
devin469
King Arthur
10,432
1,825
268
1,617
23,019
20,342
1
11,287
11,575
0
33,324
W
11,155
178
497
3,133
15,000
19,328
337
4,069
10,803
25,200
0
L
10,157
192
1,605
2,388
13,738
6,126
1
7,105
6,496
65,543
0
L
7,543
2,173
0
396
11,499
4,589
0
6,541
4,767
0
39,049
L
Cliodhna
6,321
414
0
1,448
16,294
5,667
0
10,085
5,936
0
25,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,573
Gold Earned
60,315
359
Minions Killed
361
5
Camps Cleared
10
1,314,050
Distance Traveled
1,436,569
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,417
894
79
5
0
282,123
0
L
Ares
9,254
617
16
1
0
254,443
4
W
Neith
12,742
849
147
10
4
257,379
3
W
Arachne
11,381
759
46
3
4
322,277
2
W
Nu Wa
11,360
757
65
4
0
272,909
1
L
King Arthur
9,021
601
59
4
2
266,743
2
W
Geb
11,415
761
24
2
2
301,881
1
L
Ra
9,846
656
152
10
0
273,136
1
L
Medusa
8,688
579
78
5
3
249,880
2
L
Cliodhna
8,764
584
54
4
0
269,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role