Player Matchup

Horus
Horus
AuronFFX
Horus
Level 142
God Stats
1W - 2L
1,635 SR
Queue Stats
416W - 390L
1,470 Elo+
Solo
Cliodhna
Cliodhna
Booley2
Cliodhna
Level 95
God Stats
2W - 3L
1,536 SR
Queue Stats
52W - 75L
1,395 Elo+
Party 1
Agni
Agni
GlompStomp
Agni
Level 89
God Stats
1W - 2L
1,358 SR
Queue Stats
10W - 10L
1,496 Elo+
Party 1
Atlas
Atlas
MilkyRed
Atlas
Level 104
God Stats
0W - 1L
1,291 SR
Queue Stats
48W - 56L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
PlompyNuts
Danzaburou
Level 110
God Stats
3W - 3L
1,536 SR
Queue Stats
126W - 133L
1,460 Elo+
Party 1
Team Averages
Level 108
1,471 SR
1,443 Elo+

VS

Team Averages
Level 102
1,554 SR
1,452 Elo+
Danzaburou
Danzaburou
Baene
Danzaburou
Level 158
God Stats
5W - 7L
1,581 SR
Queue Stats
175W - 183L
1,430 Elo+
Solo
Camazotz
Camazotz
Shąg
Camazotz
Level 128
God Stats
4W - 6L
1,402 SR
Queue Stats
653W - 652L
1,450 Elo+
Solo
Eset
Eset
Vault__Legend
Eset
Level 102
God Stats
7W - 5L
1,713 SR
Queue Stats
142W - 139L
1,488 Elo+
Solo
Chang'e
Chang'e
onenutjr
Chang'e
Level 67
God Stats
2W - 0L
1,483 SR
Queue Stats
166W - 154L
1,455 Elo+
Solo
Sobek
Sobek
yankia96
Sobek
Level 56
God Stats
8W - 3L
1,590 SR
Queue Stats
81W - 78L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AuronFFX
Horus
19
5 / 5 / 5
13,552
467
13,119
29,177
29,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Booley2
Cliodhna
20
10 / 13 / 8
14,646
505
33,620
25,513
9,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 7
14,211
490
27,377
22,006
8,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
MilkyRed
Atlas
15
0 / 6 / 13
11,331
391
8,236
23,766
28,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
PlompyNuts
Danzaburou
18
2 / 6 / 2
12,241
422
12,894
21,074
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baene
Danzaburou
20
12 / 4 / 8
16,735
577
20,172
22,550
8,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Shąg
Camazotz
20
6 / 3 / 11
16,207
559
13,172
33,913
13,435
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 3 / 10
15,856
547
24,661
19,455
6,202
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
onenutjr
Chang'e
18
3 / 8 / 8
13,602
469
14,327
24,345
15,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
yankia96
Sobek
19
4 / 4 / 14
14,342
495
16,354
31,312
33,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
22
Kills
36
37
Deaths
22
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Horus
AuronFFX
Horus
5
5
5
1.5
W
Danzaburou
Baene
Danzaburou
12
4
8
4
L
Cliodhna
Booley2
Cliodhna
10
13
8
1.08
L
5
7
7
1.21
L
Atlas
MilkyRed
Atlas
0
6
13
1.08
L
Danzaburou
PlompyNuts
Danzaburou
2
6
2
0.5
W
Camazotz
Shąg
Camazotz
6
3
11
3.83
W
11
3
10
5.33
W
Chang'e
onenutjr
Chang'e
3
8
8
0.88
W
Sobek
yankia96
Sobek
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,246
Damage
88,686
121,536
Taken
131,575
81,017
Mitigated
78,176
36,445
Healing
58,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AuronFFX
Horus
13,119
6,217
2,317
10,075
29,177
29,665
0
13,659
15,420
0
76,647
W
Danzaburou
Baene
Danzaburou
20,172
9,256
1,005
10,975
22,550
8,671
3,448
4,182
18,290
0
154,892
L
Cliodhna
Booley2
Cliodhna
33,620
2,503
0
4,979
25,513
9,637
0
14,727
10,462
0
97,867
L
27,377
618
560
6,135
22,006
8,011
1,008
12,233
9,393
91,876
0
L
Atlas
MilkyRed
Atlas
8,236
2,453
462
4,191
23,766
28,229
0
13,993
9,413
26,031
0
L
Danzaburou
PlompyNuts
Danzaburou
12,894
4,865
0
7,726
21,074
5,475
716
3,000
18,028
0
96,489
W
Camazotz
Shąg
Camazotz
13,172
1,700
0
19,406
33,913
13,435
1,461
9,790
23,883
0
134,178
W
24,661
1,178
268
3,903
19,455
6,202
0
5,089
14,106
108,091
0
W
Chang'e
onenutjr
Chang'e
14,327
694
3,922
7,860
24,345
15,970
882
5,453
18,679
57,854
0
W
Sobek
yankia96
Sobek
16,354
728
2,848
8,278
31,312
33,898
425
10,032
20,804
42,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,981
Gold Earned
76,742
525
Minions Killed
675
0
Camps Cleared
0
2,492,555
Distance Traveled
2,868,248
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,552
467
115
4
0
532,607
2
W
Danzaburou
16,735
577
172
6
0
510,319
1
L
Cliodhna
14,646
505
109
4
0
510,260
4
L
Agni
14,211
490
138
5
0
528,470
9
L
Atlas
11,331
391
28
1
0
478,206
0
L
Danzaburou
12,241
422
135
5
0
443,012
4
W
Camazotz
16,207
559
197
7
0
645,429
4
W
Eset
15,856
547
173
6
0
585,775
5
W
Chang'e
13,602
469
97
3
0
528,592
3
W
Sobek
14,342
495
36
1
0
598,133
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role